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NBA 2K13 Hands-On Preview From Gamescom (via DaWolf)

This is a discussion on NBA 2K13 Hands-On Preview From Gamescom (via DaWolf) within the NBA 2K Last Gen forums.

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Old 08-15-2012, 09:45 PM   #121
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Old 08-15-2012, 09:48 PM   #122
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Re: NBA 2K13 Hands-On Preview From Gamescom (via DaWolf)

can someone explain what button release is? Basically ur saying the shots are different when u hit the shoot button as opposed to shot stick timing? So in 2k12 when u take a jump shot with jump stick timing is still looks like ur taking a shot using the shootbutton and it has nothing to do with the timing of the sticks release?
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Old 08-15-2012, 09:57 PM   #123
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Re: NBA 2K13 Hands-On Preview From Gamescom (via DaWolf)

Quote:
Originally Posted by johnnyg713
can someone explain what button release is? Basically ur saying the shots are different when u hit the shoot button as opposed to shot stick timing? So in 2k12 when u take a jump shot with jump stick timing is still looks like ur taking a shot using the shootbutton and it has nothing to do with the timing of the sticks release?
I don't understand the term completeley either but someone explained it a couple of pages back.
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Old 08-15-2012, 10:10 PM   #124
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Re: NBA 2K13 Hands-On Preview From Gamescom (via DaWolf)

Thanks DaWolf for sharing your impressions about the game.

Curious what you meant by "Ball feels a bit more loose this year". Last year the ball felt pretty loose to me, when going up for layups guys could strip you from behind, or strip the ball pretty easily out of your hands while dribbiling. I was hoping that it wouldn't be as bad this year.

Also I share you complaint about the jump shot releases. I liked them alot better in 2k11 and back when there was more of a release point when you had to release the ball. Now the jump shot animation feels almost too smooth.

Last edited by belikemike; 08-15-2012 at 10:17 PM.
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Old 08-15-2012, 10:38 PM   #125
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Re: NBA 2K13 Hands-On Preview From Gamescom (via DaWolf)

Quote:
Originally Posted by belikemike
Thanks DaWolf for sharing your impressions about the game.

Curious what you meant by "Ball feels a bit more loose this year".
This better not be the same damn situation where you dribble the ball in the paint and the ball automatically gets loose and you lose the ball just like in NBA Live 10. If you played NBA Live 10 then yall will know what I mean.

That ruined my experience with NBA Live 10, and I'm hoping that does NOT happen with NBA 2K13.
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Old 08-15-2012, 10:46 PM   #126
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Re: NBA 2K13 Hands-On Preview From Gamescom (via DaWolf)

i'm hoping 'the ball feels more loose' means that when your using the 'Turbo' button, you don't have as much control over your dribble

eg; You start accelerating with the ball sideways!
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Old 08-15-2012, 11:32 PM   #127
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Re: NBA 2K13 Hands-On Preview From Gamescom (via DaWolf)

Quote:
Originally Posted by Beluba
I still don't know what you guys are talking about regarding your issue with jump shots.
i sent you a message regarding what dawolf and i are speaking of. The new way became very simplistic compared to 2k11 and we just noticing that the 2k8 way of releases hasnt been close to replicated since 2k11.
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Old 08-15-2012, 11:46 PM   #128
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Re: NBA 2K13 Hands-On Preview From Gamescom (via DaWolf)

lol forreal what are you guys complaining about jumpshots now? the jumpshots always been fine , you press x or move the analog stick and release at the right time. simple../
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