New attribute: Intangibles. What does it do? - Operation Sports Forums

New attribute: Intangibles. What does it do?

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  • Barncore
    Formerly known as Barnsey
    • Aug 2003
    • 1339

    #1

    New attribute: Intangibles. What does it do?

    Interesting. Does anybody know?

  • Barncore
    Formerly known as Barnsey
    • Aug 2003
    • 1339

    #2
    Re: New attribute: Intangibles. What does it do?

    Anybody?

    It seems to have a large affect on the overall rating, so it must be something significant? Maybe it has something to do with how well they can be involved in plays? Sooo curious

    Comment

    • hanzsomehanz
      MVP
      • Oct 2009
      • 3306

      #3
      Re: New attribute: Intangibles. What does it do?

      Originally posted by Barnsey
      Interesting. Does anybody know?
      Intangible ratings are the things you can't physical grade such as your passion for the game, your heart and soul, your work ethic, your mental toughness, your sense for spacing and finding teammates.

      I'm not sure how 2k incorporates this into our Overall or how we can influence it. I'm still in college as a type this so I'm unable to see this rating.

      Sent from my SM-T330NU using Tapatalk
      how could I lose? im playing by my own rules..

      Comment

      • Barncore
        Formerly known as Barnsey
        • Aug 2003
        • 1339

        #4
        Re: New attribute: Intangibles. What does it do?

        Originally posted by hanzsomehanz
        Intangible ratings are the things you can't physical grade such as your passion for the game, your heart and soul, your work ethic, your mental toughness, your sense for spacing and finding teammates.

        I'm not sure how 2k incorporates this into our Overall or how we can influence it. I'm still in college as a type this so I'm unable to see this rating.

        Sent from my SM-T330NU using Tapatalk
        I know what it means in real life. I'm more curious what affect it has in the game

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        • RyanFitzmagic
          MVP
          • Oct 2011
          • 1959

          #5
          Re: New attribute: Intangibles. What does it do?

          There's no more Offensive and Defensive Consistency, so it may have just replaced that. Although Klay Thompson has a 96 and Kevin Durant has a 75, so...
          Last edited by RyanFitzmagic; 09-16-2016, 04:05 PM.

          Comment

          • Barncore
            Formerly known as Barnsey
            • Aug 2003
            • 1339

            #6
            Re: New attribute: Intangibles. What does it do?

            Originally posted by RyanFitzmagic
            There's no more Offensive and Defensive Consistency, so it may have just replaced that. Although Klay Thompson has a 96 and Kevin Durant has a 75, so...
            There is still Offensive and Defensive consistency. It's just not visible in the roster editor

            Still not sure what affect Intangibles has on the gameplay...

            Comment

            • Whomario
              Pro
              • Oct 2010
              • 515

              #7
              Re: New attribute: Intangibles. What does it do?

              Originally posted by Barnsey
              There is still Offensive and Defensive consistency. It's just not visible in the roster editor

              Still not sure what affect Intangibles has on the gameplay...
              Maybe it has more to do with MyGm, things like team chemistry and ability to stay upbeat after losses, that sort of thing.

              Comment

              • RyanFitzmagic
                MVP
                • Oct 2011
                • 1959

                #8
                Re: New attribute: Intangibles. What does it do?

                Until we get confirmation, we just have to use context clues. Like I said, Klay has a 96 and Durant has a 75. Guys like Jordan and LeBron have 98/99. DeAndre Jordan has the highest on the Clippers (95, compared to Chris Paul's 80), and Steven Adams is at 96 with Westbrook at 85.

                Honestly, I got nothing, but all we can do is gather the information we have. Maybe collectively we can figure something out.

                Comment

                • Barncore
                  Formerly known as Barnsey
                  • Aug 2003
                  • 1339

                  #9
                  Re: New attribute: Intangibles. What does it do?

                  Originally posted by Whomario
                  Maybe it has more to do with MyGm, things like team chemistry and ability to stay upbeat after losses, that sort of thing.
                  It doesn't. It actually has no affect whatsoever in MyGM/MyLeague simulation, according to this post by a 2k dev. It's purely a gameplay only rating.
                  Soooo curious

                  I have a feeling it might have something to do with how players fit into running plays etc

                  Comment

                  • extremeskins04
                    That's top class!
                    • Aug 2010
                    • 3803

                    #10
                    Re: New attribute: Intangibles. What does it do?

                    Originally posted by Barnsey
                    It doesn't. It actually has no affect whatsoever in MyGM/MyLeague simulation, according to this post by a 2k dev. It's purely a gameplay only rating.
                    Soooo curious

                    I have a feeling it might have something to do with how players fit into running plays etc
                    Which is very odd because it makes the MOST sense using it in a MyGM/MyLeague mode lol.

                    Comment

                    • joosegoose
                      Pro
                      • Oct 2014
                      • 892

                      #11
                      Re: New attribute: Intangibles. What does it do?

                      Originally posted by Barnsey
                      It doesn't. It actually has no affect whatsoever in MyGM/MyLeague simulation, according to this post by a 2k dev. It's purely a gameplay only rating.
                      Soooo curious

                      I have a feeling it might have something to do with how players fit into running plays etc
                      Originally posted by extremeskins04
                      Which is very odd because it makes the MOST sense using it in a MyGM/MyLeague mode lol.
                      Yeah if it has a large impact on overall but has no affect on MyLeague simulation then that's pretty bad IMO, AI decisions (rotations, drafts, contracts/signings, etc) are largely driven by overall ratings.

                      They should patch it to have zero effect on overall rating if this is the case, just like badges which only affect gameplay.

                      Comment

                      • jeebs9
                        Fear is the Unknown
                        • Oct 2008
                        • 47657

                        #12
                        Re: New attribute: Intangibles. What does it do?

                        Hustle maybe?

                        I use to think guys like Jason Kidd would have a 99 rating in this category. Because he effected so many different parts of the game. He made his teammates 100 times better.


                        Sent from my SM-G900V using Tapatalk
                        Hands Down....Man Down - 2k9 memories
                        http://www.youtube.com/watch?v=4IHP_5GUBQo

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                        • ronyell
                          SimWorld Sports Inc - CEO
                          • Dec 2005
                          • 5935

                          #13
                          New attribute: Intangibles. What does it do?

                          I think it's just a ratings booster for guys that may need the boost for rotational purposes. And a little... Just a little of its actual meaning.

                          EDIT: I digress... I think it's a hybrid of their importance to the team when on the court creating chemistry & proper spacing through movement, screens, cuts and back picks. (Knowing where to be on the court)

                          Sent from my iPhone using Tapatalk
                          Last edited by ronyell; 09-16-2016, 05:55 PM.
                          SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
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                          • ronyell
                            SimWorld Sports Inc - CEO
                            • Dec 2005
                            • 5935

                            #14
                            Re: New attribute: Intangibles. What does it do?

                            Originally posted by ronyell
                            I think it's just a ratings booster for guys that may need the boost for rotational purposes. And a little... Just a little of its actual meaning.

                            EDIT: I digress... I think it's a hybrid of their importance to the team when on the court creating chemistry & proper spacing through movement, screens, cuts and back picks. (Knowing where to be on the court)

                            Sent from my iPhone using Tapatalk

                            Which would affect their overall to help affect their contract offers in MyLeague


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                            SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
                            THE ONLY PLACE WHERE YOU CAN:
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                            • robantle
                              Rookie
                              • Oct 2013
                              • 29

                              #15
                              Re: New attribute: Intangibles. What does it do?

                              Using some of the ratings as a guideline, I still have no idea... I would think a guy like Iggy would have really high intangibles, but his rating is only like 50-60. Klay on the other hand is 90s... I simmed a MyGM season and got a lot of complaints from Iggy on not starting, so I wonder if it has to do with being high or low maintenance throughout a season, and that affected morale and in turn overall rating... Just brainstorming, but I would love to know what this actually does.

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