SLIDER SETTINGS THREAD - Operation Sports Forums

Recommended Videos

Collapse

SLIDER SETTINGS THREAD

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • Steven547
    MVP
    • May 2004
    • 3798

    #1

    SLIDER SETTINGS THREAD

    Just so the sliders don't get lost in other threads, can we start a thread here for slider settings?

    I think a LOT is going to rely on the attribute re-adjustments as well. Right now, I have ALL AI reversal sliders at 0. Funny thing is, they STILL reverse, but it's not that bad.

    I adjusted Zach Ryder's stats (his were still too high) and went against Big Show. As Big Show, I destroyed him. As Ryder, Show beat me. This is on "normal" right now.

    I also raised Finisher and Foreign Object damage up a few clicks.
    Lowered each "balancing" reversal slider about 3-4 clicks.
    And turned OFF Reversal Damage slider. Never understood this slider. If you reverse a move, how are you "damaging" the player??

    But, that's what I have for now.
  • Redacted01
    Hall Of Fame
    • Aug 2007
    • 10340

    #2
    Re: SLIDER SETTINGS THREAD

    Originally posted by Steven547
    Just so the sliders don't get lost in other threads, can we start a thread here for slider settings?

    I think a LOT is going to rely on the attribute re-adjustments as well. Right now, I have ALL AI reversal sliders at 0. Funny thing is, they STILL reverse, but it's not that bad.

    I adjusted Zach Ryder's stats (his were still too high) and went against Big Show. As Big Show, I destroyed him. As Ryder, Show beat me. This is on "normal" right now.

    I also raised Finisher and Foreign Object damage up a few clicks.
    Lowered each "balancing" reversal slider about 3-4 clicks.
    And turned OFF Reversal Damage slider. Never understood this slider. If you reverse a move, how are you "damaging" the player??

    But, that's what I have for now.
    0 does not imply none. In NCAA, you can turn completion sliders up to 100 and you will still throw incomplete passes.

    Comment

    • Steven547
      MVP
      • May 2004
      • 3798

      #3
      Re: SLIDER SETTINGS THREAD

      Originally posted by dochalladay32
      0 does not imply none. In NCAA, you can turn completion sliders up to 100 and you will still throw incomplete passes.
      True. I just found it amazing how many reversals they still did even with the setting at 0. I think the way THQ made the game "more difficult" this year, was to increase the reversal time.

      Comment

      • Redacted01
        Hall Of Fame
        • Aug 2007
        • 10340

        #4
        Re: SLIDER SETTINGS THREAD

        Try turning it all the way up. That'll show the difference haha. I haven't seen an excessive amount. I just notice the computer gets more reversals than I do. Will need to do some tweaking and see how it goes. Do something like Kane vs. Undertaker where reversals shouldn't happen all the time.

        I also might try to find a way to slow the game down a bit. The back of the game says faster gameplay is what they are offering, but I don't see many matches where the opponent marches right up and strings together a ton of kicks and punches in the first 5 seconds.

        Comment

        • Seymour Scagnetti
          Banned
          • Oct 2006
          • 2490

          #5
          Re: SLIDER SETTINGS THREAD

          In the match settings where it says something to the effect (I think because I don't have the game on right now) of finisher charge window (the settings are slow, normal and fast and defaults to normal) that if you change that to slow instead of normal it takes longer for either wrestler to charge up to get thier finisher which is more realistic and gives it more weight as you or the AI won't get the finisher availble after 2 minutes and a few good moves.

          Does anybody know what attribute is best to make a wrestler more resisitence to damage so matches last longer. I figure durability would be the one and I would max it to 100 for all the top tier wrestlers but for some wrestlers you can't increase it even if you lower other attributes. For instance I can increase from 85 to 100 for HBK without touching anything else but for the Undertaker it's set at 90 and even if I lower other things I still can't can't raise it even one tick.

          Comment

          • Seymour Scagnetti
            Banned
            • Oct 2006
            • 2490

            #6
            Re: SLIDER SETTINGS THREAD

            Originally posted by dochalladay32
            Try turning it all the way up. That'll show the difference haha. I haven't seen an excessive amount. I just notice the computer gets more reversals than I do. Will need to do some tweaking and see how it goes. Do something like Kane vs. Undertaker where reversals shouldn't happen all the time.

            I also might try to find a way to slow the game down a bit. The back of the game says faster gameplay is what they are offering, but I don't see many matches where the opponent marches right up and strings together a ton of kicks and punches in the first 5 seconds.
            That's my biggest gripe with gameplay. It's just way too fast compared to the last SVR game I played which I think was SVR09. With cage matches the faster gameplay and the more aggressive AI has some of my cage matches over in 2 minutes if I get off to a bad start because after 3 moves the AI is already climbing up the cage or out the door (catching them going out the door is tough to do).When the AI is climbing the cage and you have just a little bit of trouble facing the cage to climb it to catch him, it's game over. I remember it being much more balanced and fun with SVR 09.
            Last edited by Seymour Scagnetti; 11-23-2011, 12:35 PM.

            Comment

            • FlyRice
              Lillard Time
              • Nov 2008
              • 1280

              #7
              Re: SLIDER SETTINGS THREAD

              Originally posted by Steven547
              And turned OFF Reversal Damage slider. Never understood this slider. If you reverse a move, how are you "damaging" the player??
              Aren't you sometimes reversing the move into a move of your own? I think that is when they take damage.
              ./// RIP CITY
              ((())) Twitter!
              ...///

              Comment

              • Steven547
                MVP
                • May 2004
                • 3798

                #8
                Re: SLIDER SETTINGS THREAD

                Originally posted by FlyRice
                Aren't you sometimes reversing the move into a move of your own? I think that is when they take damage.
                I'm really not sure to be honest. If a wrestler swings at my guy, and he blocks it, then hits him back, does he deliver DOUBLE the damage? Just because he blocked it (which is considered a reversal), it shouldn't do damage. The damage should be done on the move alone.

                Comment

                • Steven547
                  MVP
                  • May 2004
                  • 3798

                  #9
                  Re: SLIDER SETTINGS THREAD

                  Originally posted by Seymour Scagnetti
                  In the match settings where it says something to the effect (I think because I don't have the game on right now) of finisher charge window (the settings are slow, normal and fast and defaults to normal) that if you change that to slow instead of normal it takes longer for either wrestler to charge up to get thier finisher which is more realistic and gives it more weight as you or the AI won't get the finisher availble after 2 minutes and a few good moves.

                  Does anybody know what attribute is best to make a wrestler more resisitence to damage so matches last longer. I figure durability would be the one and I would max it to 100 for all the top tier wrestlers but for some wrestlers you can't increase it even if you lower other attributes. For instance I can increase from 85 to 100 for HBK without touching anything else but for the Undertaker it's set at 90 and even if I lower other things I still can't can't raise it even one tick.
                  If you read the attribute explanations, there are attributes that affect his damage intact... I think one is RECOVERY? What I'll do, is in that excel file we are creating, I'll also include the attribute descriptions. This will be useful when we edit the superstars, which we should create a thread about that.

                  Comment

                  • FlyRice
                    Lillard Time
                    • Nov 2008
                    • 1280

                    #10
                    Re: SLIDER SETTINGS THREAD

                    Originally posted by Steven547
                    I'm really not sure to be honest. If a wrestler swings at my guy, and he blocks it, then hits him back, does he deliver DOUBLE the damage? Just because he blocked it (which is considered a reversal), it shouldn't do damage. The damage should be done on the move alone.
                    I would think they would only take damage on reversal moves that are automatic, like if you're being grabbed from behind and then you elbow them in the face. But a reversal like a blocked strike wouldn't give any damage, and the resulting move wouldn't be doubled because it's done manually. If that makes any sense, haha.
                    ./// RIP CITY
                    ((())) Twitter!
                    ...///

                    Comment

                    • Steven547
                      MVP
                      • May 2004
                      • 3798

                      #11
                      Re: SLIDER SETTINGS THREAD

                      Originally posted by FlyRice
                      I would think they would only take damage on reversal moves that are automatic, like if you're being grabbed from behind and then you elbow them in the face. But a reversal like a blocked strike wouldn't give any damage, and the resulting move wouldn't be doubled because it's done manually. If that makes any sense, haha.
                      I think this year, with the added attributes, a lot will depend on the wrestlers attributes as well.

                      Comment

                      • Jukeman
                        Showtime
                        • Aug 2005
                        • 10955

                        #12
                        Originally posted by Seymour Scagnetti
                        In the match settings where it says something to the effect (I think because I don't have the game on right now) of finisher charge window (the settings are slow, normal and fast and defaults to normal) that if you change that to slow instead of normal it takes longer for either wrestler to charge up to get thier finisher which is more realistic and gives it more weight as you or the AI won't get the finisher availble after 2 minutes and a few good moves.

                        Does anybody know what attribute is best to make a wrestler more resisitence to damage so matches last longer. I figure durability would be the one and I would max it to 100 for all the top tier wrestlers but for some wrestlers you can't increase it even if you lower other attributes. For instance I can increase from 85 to 100 for HBK without touching anything else but for the Undertaker it's set at 90 and even if I lower other things I still can't can't raise it even one tick.
                        Apparently Durability affects how hard/easy it is to get eliminated in the royal rumble.

                        May want to look into adjusting striking and grappling to lower the amount of damage

                        Recovery affects the incapacitated state.


                        Sent from my HumancentiPad using Tapatalk
                        Last edited by Jukeman; 11-23-2011, 07:39 PM.

                        Comment

                        • Seymour Scagnetti
                          Banned
                          • Oct 2006
                          • 2490

                          #13
                          Re: SLIDER SETTINGS THREAD

                          Originally posted by Jukeman
                          Apparently Durability affects how hard/easy it is to get eliminated in the royal rumble.

                          May want to look into adjusting striking and grappling to lower the amount of damage

                          Recovery affects the incapacitated state.


                          Sent from my HumancentiPad using Tapatalk
                          The durability makes sense as The Big Show is rated 100 for it.

                          How did you find this info? Is it in the game?

                          Comment

                          • Jukeman
                            Showtime
                            • Aug 2005
                            • 10955

                            #14
                            Yea its in the game under options and somewhere near tutorials.


                            Sent from my HumancentiPad using Tapatalk

                            Comment

                            • FlyRice
                              Lillard Time
                              • Nov 2008
                              • 1280

                              #15
                              Re: SLIDER SETTINGS THREAD

                              Originally posted by Seymour Scagnetti
                              The durability makes sense as The Big Show is rated 100 for it.

                              How did you find this info? Is it in the game?
                              There's an in-game manual in the options.
                              ./// RIP CITY
                              ((())) Twitter!
                              ...///

                              Comment

                              Working...