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EA Sports UFC 2 Impressions: Gamechangers Event 2

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Old 12-22-2015, 03:56 PM   #49
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Re: EA Sports UFC 2 Impressions: Gamechangers Event 2

Anyway to check a person's connection strength before a match?
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Old 12-22-2015, 08:17 PM   #50
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Re: EA Sports UFC 2 Impressions: Gamechangers Event 2

Are the rankings in the game?
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Old 12-23-2015, 04:56 PM   #51
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Re: EA Sports UFC 2 Impressions: Gamechangers Event 2

Can you pull guard? If so and once the AI succeeds at this, do they try to stand up?
This was the biggest pet peeve in UFC Undisputed 2. A BJJ master will pull guard from the clinch and immediately try to kick you off...
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Old 12-23-2015, 05:23 PM   #52
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Re: EA Sports UFC 2 Impressions: Gamechangers Event 2

I stayed away from here way too long and now I'm catching up...

QUESTIONS~!

* Do straights now have stopping power? Or is there at least now a "power straight" to go along with the straights from the first game? That they were treated like jabs power-wise was a huge flaw in the first game's striking.

* Are there move ratings for each fighter like Undisputed 3 had? For example, does Ryan LaFlare have a better body kick than the average fighter?

* I guess tying into the last question, are there more abilities than before? Attacking the base, razor wired, etc.

* Are parries overhauled in any way besides just tightening the system up, like left and right parries?

* How much kick catching were you seeing against the AI? Did it still happen too often with high kicks? (Keeping in mind the AI isn't complete)

* Were you surprised when you heard the game will be out at the beginning of Spring? That shocked me after last time, where "Spring" meant "last Tuesday of Spring."

* Would you say that overall, EA has added in the type of things where Undisputed 3 was better (positional variety, move variety, cage walking, etc) while also making their own improvements like the new grappling system?

Thanks!
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Old 12-23-2015, 06:17 PM   #53
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Re: EA Sports UFC 2 Impressions: Gamechangers Event 2

Quote:
Originally Posted by davidbix
I stayed away from here way too long and now I'm catching up...

QUESTIONS~!

* Do straights now have stopping power? Or is there at least now a "power straight" to go along with the straights from the first game? That they were treated like jabs power-wise was a huge flaw in the first game's striking.

Cant answer striking questions yet but this was one of the most discussed things with the Gamechangers and the Devs

* Are there move ratings for each fighter like Undisputed 3 had? For example, does Ryan LaFlare have a better body kick than the average fighter?

I cant speak to LaFlare's ratings but moves do have levels this year.

* I guess tying into the last question, are there more abilities than before? Attacking the base, razor wired, etc.

More and different abilities in UFC 2

* Are parries overhauled in any way besides just tightening the system up, like left and right parries?

Cant discuss striking yet.

* How much kick catching were you seeing against the AI? Did it still happen too often with high kicks? (Keeping in mind the AI isn't complete)

Cant discuss striking but I didnt think that was an issue in UFC 1. Only occurred when the person throwing the strike was gassed


* Were you surprised when you heard the game will be out at the beginning of Spring? That shocked me after last time, where "Spring" meant "last Tuesday of Spring."

I know the current tentative date (its not the date that BJ Penn announced unless they changed it) and I was shocked. When I went to see the game the first time I was expecting a Summer release.

* Would you say that overall, EA has added in the type of things where Undisputed 3 was better (positional variety, move variety, cage walking, etc) while also making their own improvements like the new grappling system?

I say its a mix. I prefer the grappling in UFC 2 but I think UFC 3 had a few more options like butterfly guard.

Thanks!
Answers in red.
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Old 12-23-2015, 08:57 PM   #54
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Re: EA Sports UFC 2 Impressions: Gamechangers Event 2

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Originally Posted by aholbert32
Answers in red.
Whoops missed the "can't talk about striking" stuff earlier.

Thanks! And we'd better get to play when get our review copies this time.
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Old 12-30-2015, 12:06 PM   #55
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Re: EA Sports UFC 2 Impressions: Gamechangers Event 2

One other thing I thought of: For primarily ground/submission fighters did you notice if they spam takedowns? It was a problem at launch for 1 but they toned it down quite a bit with a patch.
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Old 12-30-2015, 03:22 PM   #56
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Re: EA Sports UFC 2 Impressions: Gamechangers Event 2

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Originally Posted by fballturkey
One other thing I thought of: For primarily ground/submission fighters did you notice if they spam takedowns? It was a problem at launch for 1 but they toned it down quite a bit with a patch.
I did not see that. With that said, I dont have enough information yet. Keep in mind, I only had about 1 day to play the newest build and only the WW (and only select ones) had the AI and Movesets fully installed. The only one who was a grappler was GSP and as we all know he is a well rounded fighter. He shot for takedowns but also kept it standing for large portions of the fight.

What I want to see is a guy like Maia with his AI installed. If he isnt spamming takedowns and is intelligently attempting takedowns, I'll be happy.
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