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Madden NFL 20 / The All Madden Project / Offline CFM / User vs. CPU Set

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Old 07-31-2019, 08:42 PM   #25
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Re: Madden NFL 20 / The All Madden Project / Offline CFM / User vs. CPU Set

So I actually kept Cpu qb acc at 20 and darnold is 15/16 currently so Im bumping up to 50 as stated in OP


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Old 07-31-2019, 09:15 PM   #26
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Re: Madden NFL 20 / The All Madden Project / Offline CFM / User vs. CPU Set

Streaming now on Twitch.

Final test of the OP.
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Old 07-31-2019, 09:26 PM   #27
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Re: Madden NFL 20 / The All Madden Project / Offline CFM / User vs. CPU Set

How has the pass coverage been with these sliders? I know I used yours in madden 18 a lot
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Old 07-31-2019, 10:06 PM   #28
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Re: Madden NFL 20 / The All Madden Project / Offline CFM / User vs. CPU Set

Quote:
Originally Posted by Jagsfan24
How has the pass coverage been with these sliders? I know I used yours in madden 18 a lot
Hey Jagsfan! Pass coverage is dialed in! This thing is almost locked.
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Old 07-31-2019, 10:06 PM   #29
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Re: Madden NFL 20 / The All Madden Project / Offline CFM / User vs. CPU Set

Update to the OP...

Mask back to 30/30 from 40/40.
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Old 07-31-2019, 10:09 PM   #30
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Re: Madden NFL 20 / The All Madden Project / Offline CFM / User vs. CPU Set

Started a falcons franchise, playing Vikings week one. So far cousins is 9/9 on me lol. 7 of those passes are short yards except he had a 40 yarder
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Old 07-31-2019, 10:22 PM   #31
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Re: Madden NFL 20 / The All Madden Project / Offline CFM / User vs. CPU Set

Quote:
Originally Posted by Jagsfan24
Started a falcons franchise, playing Vikings week one. So far cousins is 9/9 on me lol. 7 of those passes are short yards except he had a 40 yarder
The 30 mask will help that. I noticed the same thing. I played as SEA vs. CIN. Dalton was 15-18, but at 4.1 YPA. The YPA is the telltale. The running lanes also closed too quickly. 30 mask will solve that.

I wouldn't worry too much about the QB comp %, as long as it's contextual to the game. Do the passes make sense? Do the completions make sense? Was the spacing relative to the throw and catch in line with what real football looks like? If so, i'd ignore the comp % stat, as the YPA is more important relative to your game. Your games will still even out to the ratings, appropriately.

If the high %'s bother you, you can feel free to drop QBA. 20-25 will work just fine, though the oomph to the offense as a whole may take a hit. That's user preference.
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Old 07-31-2019, 10:28 PM   #32
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Re: Madden NFL 20 / The All Madden Project / Offline CFM / User vs. CPU Set

Yeah my offense has come alive now but cousins is still throwing 85%, but literally all of his throws are slants and drag routes or some sort of 4-5 yard pass that just happens to maybe get a first down from it
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