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Madden NFL 17 Interview with Rex Dickson (SimFBallCritic)

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Old 06-14-2016, 09:22 PM   #25
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Re: Madden NFL 17 Interview with Rex Dickson (SimFBallCritic)

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Originally Posted by Datninja619
Check out the video latest video by simfball and Lead Designer John White. he acknowledged that they are aware that formation subs is a top 3 or so request by the community. Who knows....It "could" be patched in or added a later date. They did add Salary Cap mode for ultimate team, and player XP sliders.

High Hopes, but at least it's possible.
That would be great if it gets patched in.. We'll see..
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Old 06-14-2016, 09:36 PM   #26
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Re: Madden NFL 17 Interview with Rex Dickson (SimFBallCritic)

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Originally Posted by Datninja619
Check out the video latest video by simfball and Lead Designer John White. he acknowledged that they are aware that formation subs is a top 3 or so request by the community. Who knows....It "could" be patched in or added a later date. They did add Salary Cap mode for ultimate team, and player XP sliders.

High Hopes, but at least it's possible.
I wouldn't count on it. The earliest we could see that added is in Madden 18.
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Old 06-14-2016, 09:42 PM   #27
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Re: Madden NFL 17 Interview with Rex Dickson (SimFBallCritic)

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I wouldn't count on it. The earliest we could see that added is in Madden 18.
I wouldm't put my money on that, either, though.

Clint left the door open a crack and said the formation subs won't be in a launch.
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Old 06-14-2016, 09:46 PM   #28
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Re: Madden NFL 17 Interview with Rex Dickson (SimFBallCritic)

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I wouldm't put my money on that, either, though.

Clint left the door open a crack and said the formation subs won't be in a launch.
But didn't he say something like that last year in regards to something else?
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Old 06-14-2016, 09:49 PM   #29
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Re: Madden NFL 17 Interview with Rex Dickson (SimFBallCritic)

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But didn't he say something like that last year in regards to something else?
Why is something that he may have said last year about something relevant to this something?
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Old 06-14-2016, 09:51 PM   #30
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Re: Madden NFL 17 Interview with Rex Dickson (SimFBallCritic)

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But didn't he say something like that last year in regards to something else?
Your memory might be better than mine, I'm not sure what you are referencing.

I would think he would have said something along the lines of, "It's a timing issue, like he did with OL injuries.
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Old 06-14-2016, 10:24 PM   #31
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Re: Madden NFL 17 Interview with Rex Dickson (SimFBallCritic)

I really wish everyone would get on board with, spread the word about, and vote, tweet, scream for Custom Sub Packages.

Yes, I too would rather have form subs than nothing, but I think CSPs are a much better way to accomplish the same thing, and has functionality that form subs do not include...
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Old 06-15-2016, 02:01 AM   #32
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Re: Madden NFL 17 Interview with Rex Dickson (SimFBallCritic)

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Originally Posted by Trick13
I really wish everyone would get on board with, spread the word about, and vote, tweet, scream for Custom Sub Packages.

Yes, I too would rather have form subs than nothing, but I think CSPs are a much better way to accomplish the same thing, and has functionality that form subs do not include...
Trick, I think at this point splitting hairs there is semantics. They'll give us an interface that allows all the functionality you want. You may need to do an extra step in there or something, but that's nothing compared to not having the interface at all. Custom sub packages came along after formation subs, so it's very likely we'll see them within the next few cycles as well.
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