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NBA Live 16 Gameplay Video - 10 Minutes of Rising Star Mode

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Old 09-13-2015, 09:16 PM   #33
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Re: Rising star gameplay

Nice to finally see some gameplay.

The good: game flows nicely, looks smoother, nice spacing, nice graphics.

The bad: Still see those awkward animations (like the hook shot at 1:08...will they ever fix this???), and to me every layup/lay-in animation was awkward (Live 08 style). I guess it's not going to change.
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Old 09-13-2015, 09:16 PM   #34
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Re: Rising star gameplay

I'm with most of you. There's good and troubling with this footage. Glad to have an extended clip but although improvements are evident some animations appear off in a sense. Some transitional stuff needs to be ironed out though it sounds like these deficiencies will hopefully be addressed with the first patch. Still very good progress as it is.
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Old 09-13-2015, 09:18 PM   #35
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Re: Rising star gameplay

Quote:
Originally Posted by The 24th Letter
Most of what I've seen to day has been good even with the feedback I've given.....but man, not a fan of this video at all....

Paint play was really disappointing here...still a lot of awkwardness/ lack of contact down there and the catch-finish translation STILL has that hesitation....ugh....that was one of my top peeves with '15:...

Somehow that big hop stop, finger roll animation made it back too....ugh


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Post/paint game looks terrible.
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Old 09-13-2015, 09:21 PM   #36
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Re: Rising star gameplay

Looks good to me! Still a little wonky at times but nothing a patch or 2 shouldn't clean up. Demo will be my deciding point but very solid so far.

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Old 09-13-2015, 09:27 PM   #37
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Re: Rising star gameplay

Still not seeing cpu players create there own shot on the perimeter. The cpu seems to only look for the best shot avalible and not take pull ups, stepbacks or contested midrange shots created off the dribble.
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Old 09-13-2015, 09:35 PM   #38
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Re: Rising star gameplay

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Originally Posted by LeBron_On_Mars
You think the Day 1 patch will be included in and with the demo?


-Gawdnado
We won't know for sure, but the way things are typically built is the demo is built separately and alongside the main game. It's essentially treated as a 1.0 release of a much smaller portion of the game. It's why a lot of games now don't have demos, since development resources are stretched so thinly just to make the regular release dates that pulling any extra resources aside for a demo just isn't feasible.

The demo *might* have some of this stuff cleaned up already. It *might* have the rookies for the included teams scanned and added already. I honestly hope it does, but we'll see.
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Old 09-13-2015, 09:35 PM   #39
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Rising star gameplay

Everything was all good until I saw all the lay-up animations that I hate.





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Last edited by DIRK41NOWITZKI; 09-13-2015 at 09:39 PM.
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Old 09-13-2015, 09:36 PM   #40
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Re: Rising star gameplay

I wonder what difficulty it was on, user made a lot of 3s when he wasn't even wide open. See some skating and wonky animations every now and than too.

The presentation and court lighting looks really good.

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