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Originally Posted by Roscosuper II |
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I like the game post patch on SS offline. I play 10 minute periods using default sliders, but put game speed 0, pass speed 0, fatigue 6, recovery 0. I also use auto aim, which allows me to deke better and set up for shots better.
I've played 6 or 7 games thus far, and they've all been really dynamic in their overall feel. Stats were good, except for hitting, which is just another one of EA's blunders.
What I like:
More loose pucks, which leads to more "somewhat battles".
The game seems less one sided, like I'm competing against a hockey team and not a set of controlled variables.
Shots miss the net and you get a lot of "ohh and ahh" situations.
I'm forced to not just dump the puck but move the puck quick.
Some times I just have to get rid of it, i.e. just dump it up the boards wherever whenever. The same seems to hold true for the cpu team too.
Hard dump is better too. I can fire it in cross ice and get good results.
What I don't like:
The cpu effectively uses the hold/tie up control (which is good) but I CAN'T without fighting most of the time. I want fighting in the game, but this is ridiculous.
I'm starting too see the "delay of game" penalty too much for the cpu and it's always when they're killing off a penalty. I have yet to take one.
I had no problems with the dump height as was, I think it's too high now and it's more of a jump ball. Players are gathering underneath and waiting. It should be something that varies.
CPU teammates don't do their jobs sometimes and just stand and watch....WTF I have to do everything?
Now that there are more penalties, the clock has to stay the same speed. Especially when you use 10 min periods. It messes too much with the stats. They need better AI logic for PP/PK. no one moves to get open, they just stand behind someone and look at you. I don't need more time, I just need better teammates. And of course the cpu will just flick it around 7 or 8 times and fire off some ******** shot.
Overall, good improvement. Yes, it's the best hockey game to date (blah blah blah), but it's still not a great "hockey" game IMO.
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I'd agree with pretty much everything you've stated here except that "it's the best hockey game to date". These flaws really detract from the game and make it very frustrating and unenjoyable, imo.
The goalies are still brain dead and can't hold on to a puck. In addition, they still have to drop the puck to cover it and at least once per game, do something strange like flop unncessarily or leave the crease for no reason, resulting in a cheese goal for the cpu.
The teammate ai is still just as dumb as ever. Nobody wants to move or get open or even keep the front of the net clear. I have however noticed my teammates doing better on defense breaking up passes and shots, and actually picking up loose pucks. Other than that, they might as well be zombies on skates. If I don't take immediate control of them when they gain possession of the puck, they don't know what to do with it.
The physics in this game still boggle the mind. My first goal "post-patch" was scored when a rebound came rocketing off the goalies pad to one of my wingers. Now this was a left-handed winger and the puck bounced out behind him. But, somehow he was able to magically grab the puck from behind while still on the forehand and whip the puck into the shortside of the net in one motion. Very unrealistic and very unsatisfying way to score.
Penalties are fixed...........for the cpu. I got them to take plenty of penalties, but I only got one call. And as noted by others, I was able to get 5 on 3's pretty regularly.
Overall, can't say I'm too impressed with the patch. It hasn't saved offline dynasty play for me by any means. I've yet to try it out on BAP. Hopefully, that gameplay will be tolerable. Otherwise, it's another year of "fail" for EA hockey for me.