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Madden NFL 16: Penalties Are Finally Going to Be a Thing

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Old 06-16-2015, 08:17 PM   #121
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Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

They mentioned the "Off the line mechanic" what is that?
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Old 06-16-2015, 08:54 PM   #122
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Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

Quote:
Originally Posted by TimLawNYC
Except, since this is EA, their "emphasis" on increased penalties basically means there's going to be a flag on EVERY. SINGLE. PLAY.
I hope not. If you watch the gameplay released today of Draft Champions mode, there was only one penalty, a false start on the CPU. It did not seem to be to penalty heavy, but that was just one half of a game with short quarters. I guess we will just have to wait and see.
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Old 06-16-2015, 09:02 PM   #123
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Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

The Draft Champions game mode on the show floor is locked at 3-minute quarters. I saw maybe two penalties during my time with the game, about three full Draft Champions games.

However, I was specifically invited by several EA reps (I made myself easily identifiable, I was wearing an OS shirt lol) to return the booth tomorrow and jack up the penalty sliders to the max values; those are apparently accessible on the show floor build prior to starting a game. I will do that next chance I get at the game.
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Old 06-16-2015, 09:18 PM   #124
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Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

Quote:
Originally Posted by Shady Mike
No sir, I will enjoy FOOTBALL.


I'd argue that it can and it is! All we needed is working penalty sliders and hopefully that is just what we got! I'm sure for online modes they will be VERY low, and for offline modes you can place them wherever you want!
You've missed my point completely. All I want is for the penalties to be a result of actual game phenomenon that the players actions are responsible for, something more than a "penalties 45" stat. I don't believe they can program this.
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Quote:
Originally Posted by TimLawNYC
Except, since this is EA, their "emphasis" on increased penalties basically means there's going to be a flag on EVERY. SINGLE. PLAY.
Yeah...but it will be FOOTBALL


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Old 06-16-2015, 09:24 PM   #125
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Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

Random/Ratings based - that's the way it was for years.
FPSFB etc.. didn't have animated holds etc.. they barely had graphics lol..
so it was generated by ratings etc... Same with any simulated game like FOF.
I'd much rather have them generated by ratings etc.. than nothing at all. It's part of football.

However for those that don't want them hopefully turning all to 0 gives you that. Options are good.
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Old 06-16-2015, 09:33 PM   #126
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Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

Quote:
Originally Posted by Skyboxer
Random/Ratings based - that's the way it was for years.
FPSFB etc.. didn't have animated holds etc.. they barely had graphics lol..
so it was generated by ratings etc... Same with any simulated game like FOF.
I'd much rather have them generated by ratings etc.. than nothing at all. It's part of football.

However for those that don't want them hopefully turning all to 0 gives you that. Options are good.
That's all we want in the game is options. I'd like for the game to be close to realistic out the box, but for those that want more, working options should be there, same for those that'd like a less realistic experience.
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Old 06-16-2015, 09:47 PM   #127
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Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

Quote:
Originally Posted by CM Hooe
The Draft Champions game mode on the show floor is locked at 3-minute quarters. I saw maybe two penalties during my time with the game, about three full Draft Champions games.

However, I was specifically invited by several EA reps (I made myself easily identifiable, I was wearing an OS shirt lol) to return the booth tomorrow and jack up the penalty sliders to the max values; those are apparently accessible on the show floor build prior to starting a game. I will do that next chance I get at the game.
I'll be interested to see how that goes. I'm interested to know how the penalties are setup by default whether they're all on 50 and tuned to the those NFL averages or if the default 50's are adjusted to certain numbers kind of like what they did with WR catching not too long ago.

Another thing is in one video Rex said:

Quote:
We have what we call a system of caps. And the caps are basically linked to real world NFL data. So we only allow a certain number of penalties to be called in a quarter and you can obviously modify that with our sliders.
I was just curious for any clarification you might be able to get on what this might have meant.
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Old 06-16-2015, 09:47 PM   #128
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Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

Quote:
Originally Posted by Josiphos
You've missed my point completely. All I want is for the penalties to be a result of actual game phenomenon that the players actions are responsible for, something more than a "penalties 45" stat. I don't believe they can program this.
.



Yeah...but it will be FOOTBALL


Hoo Rah! (Grunt)
Well like I said, you will either enjoy it or you won't, but it was demanded by the community, and it's coming. I'd have to argue that you are in the vast minority here.

"I don't want feature X because I don't think EA can program it properly"

Really? That's where we're at now? Lets get the game in our hands first before we start talking about what does and doesn't work. Take Care brotha.
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