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Mutant Football League News Post


The creator of Mutant League Football, originally released in 1993 and a cult hit amongst sports gamers has launched a Kickstarter to relaunch the game on both mobile platforms and consoles.

The game's core team includes Michael Mendheim, the original creator of the franchise. Dave Devries and Robomodo will be leading the art direction and design of the game. Dave Elliott, famous amongst comic book circles will be providing character and worlds work while Jay Lender, the original writer of SpongeBob Squarepants, will be providing writing for the game.

The game itself will feature 30 teams featuring a variety of customizable Monster and Mutant characters. The gameplay will be true to the Mutant League tradition, with maximum carnage, crazy stadiums with weapon wielding fans, dirty trick plays, and tons of 'tongue-through-cheek' humor. Simply put, it all sounds like incredibly chaotic fun if the vision is saw through.

The new Mutant Football League game is trying to reach $750,000 a very lofty goal -- but it has a lot of promise for sure. We are working on getting an interview with Michael about the game and it's vision. The possibility of new Mutant League Football is incredibly exciting news for sure!

Be sure to check out the game's Kickstarter page to pledge if you'd like to support the game.

Game: Mutant Football LeagueReader Score: Vote Now
Platform: PC / PS4 / Xbox OneVotes for game: 0 - View All
Member Comments
# 1 TDenverFan @ 09/16/13 12:21 PM
Definitely donating when I get home
 
# 2 onac22 @ 09/16/13 12:26 PM
USA USA USA!!!!
 
# 3 ubernoob @ 09/16/13 12:37 PM
I was onboard until I saw their ridiculous amount they are asking for.

Oh and they want to add on stretch goals for a 360/PS3/PC version. No mention of XBone/PS4.

Count me out for a while, which is sad... This (and MLHockey) are literally my favorite non-text-sim sports games ever.
 
# 4 TDenverFan @ 09/16/13 12:38 PM
Quote:
Originally Posted by ubernoob
I was onboard until I saw their ridiculous amount they are asking for.

Oh and they want to add on stretch goals for a 360/PS3/PC version. No mention of XBone/PS4.

Count me out for a while, which is sad... This (and MLHockey) are literally my favorite non-text-sim sports games ever.
The stretch goals were for PS4 and XB1
 
# 5 bwright25 @ 09/16/13 12:39 PM
WOWOW!!! This is awesome news. Scary Ice! Bones Jackson!
 
# 6 ubernoob @ 09/16/13 12:45 PM
Quote:
Originally Posted by TDenverFan
The stretch goals were for PS4 and XB1
Oops I stand corrected.

Still ridiculous that they want extra money to cone out on PC/consoles.

Until I see some gameplay and concrete plans for a PC version at the very least I'll keep my money and play the original Genesis version like I have been since it came out.
 
# 7 mestevo @ 09/16/13 01:36 PM
Some interesting stuff, waiting to see what more they reveal over the life of the Kickstarter though before backing. Otherwise interested in what makes it into a release.
 
# 8 jyoung @ 09/16/13 01:57 PM
Quote:
Originally Posted by ubernoob
I was onboard until I saw their ridiculous amount they are asking for.
Video games are expensive to make. $750K is actually a pretty modest amount for a brand new game on a modern system.

For comparison, Mighty No. 9, a new 2D sidescroller for the PC, needed $900K to become a reality.

Adding just one new character to the existing fighting game Skullgirls cost $150,000.

Mutant Football League is pretty modest in its financial goals for what the game is promising.

Quote:
Still ridiculous that they want extra money to cone out on PC/consoles.
The Xbox 360 has completely different architecture than a PC. Porting any game from a modern console to a modern PC takes a ton of extra time and work.

Again referencing Mighty No. 9, the original goal was PC only, with stretch goals of $1.35 million for Mac/Linux versions and $2.2 million for 360/PS3/Wii U versions.

This is all common practice in the video game industry. You can't just magically put a game's code through a filter and have it work instantly on multiple platforms. It takes loads of additional work.
 
# 9 Bull_Dozer @ 09/16/13 02:05 PM
Oh man! Do want!
 
# 10 jhogan3132 @ 09/16/13 02:05 PM
I would play this game for sure. It would be nice to show my boys this game too as I think they would get a kick out of it.
 
# 11 FreAk47 @ 09/16/13 02:09 PM
I can only imagine how much more awesome this game will be now that I am old enough to drink while playing it. Will definitely donate when I get a chance.
 
# 12 ubernoob @ 09/16/13 02:16 PM
Quote:
Originally Posted by jyoung
Video games are expensive to make. $750K is actually a pretty modest amount for a brand new game on a modern system.

For comparison, Mighty No. 9, a new 2D sidescroller for the PC, needed $900K to become a reality.

Adding just one new character to the existing fighting game Skullgirls cost $150,000.

Mutant Football League is pretty modest in its financial goals for what the game is promising.



The Xbox 360 has completely different architecture than a PC. Porting any game from a modern console to a modern PC takes a ton of extra time and work.

Again referencing Mighty No. 9, the original goal was PC only, with stretch goals of $1.35 million for Mac/Linux versions and $2.2 million for 360/PS3/Wii U versions.

This is all common practice in the video game industry. You can't just magically put a game's code through a filter and have it work instantly on multiple platforms. It takes loads of additional work.
I know how the process and costs involved, but they don't need to pee on my leg and tell me it's raining.

They're making this game for mobile. A mobile game doesn't take 750k to make. That's asinine.

Look at the other games on kick starter. Heck, General Chaos 2 has a goal of 150k or so. If they aren't planning on PS3 and just planning on next-gen, the architecture point you raised is moot. Most kick starter games are under 250k. MLF doesn't need 750 to be made.

Anyways, this won't hit its goal. Sadly, because I love the series.
 
# 13 jyoung @ 09/16/13 02:30 PM
Quote:
Originally Posted by ubernoob
They're making this game for mobile. A mobile game doesn't take 750k to make. That's asinine.
The $750K covers both the iOS/Android version and the Xbox 360 digital version.

They are two separate games, as the mobile version will include less content than the console version, per the kickstarter page.
 
# 14 Bull_Dozer @ 09/16/13 03:52 PM
I'd love to see this get made for the PC.

PC > All
 
# 15 jyoung @ 09/16/13 04:45 PM
Update from Michael Mendheim:

http://www.kickstarter.com/projects/...eague/comments

"Xbox 360/Mobile versions will have 2D characters. For Xbox One, we are planning to go full 3D for everything, including new graphics, etc. This is why there is a significant price jump.

For $30.00, we'll throw in a PC/Steam straight port along with Xbox 360 and mobile systems.

We will announce an update shortly."
 
# 16 TDenverFan @ 09/16/13 05:23 PM
Awesome! I wish they made the KS longer or had a lower goal though. Doubt it'll make it
 
# 17 cattlekiller @ 09/16/13 06:21 PM
Well I for one love the series and played tons of the game.I always would think how cool a NEW mutant league football game would be.With a awesome 3D graphics and made in a great ragdoll physics engine.I never imagined it would be made for a stupid phone.

If your going to ask for a huge amount on a great series at least do it justice.
 
# 18 Maelstrom-XIII @ 09/16/13 07:45 PM
Quote:
Originally Posted by ubernoob
I know how the process and costs involved, but they don't need to pee on my leg and tell me it's raining.

They're making this game for mobile. A mobile game doesn't take 750k to make. That's asinine.

Look at the other games on kick starter. Heck, General Chaos 2 has a goal of 150k or so. If they aren't planning on PS3 and just planning on next-gen, the architecture point you raised is moot. Most kick starter games are under 250k. MLF doesn't need 750 to be made.

Anyways, this won't hit its goal. Sadly, because I love the series.
You don't need someone to piss on your leg and tell you it's raining, but apparently you DO need people to read the actual Kickstarter for you and tell you how wrong you are about virtually everything you've said.
 
# 19 jyoung @ 09/16/13 11:19 PM
Official project update:

http://www.kickstarter.com/projects/...l-league/posts

Quote:
Hey everyone,

A huge thanks for all the support and kind words for the project. Your words of encouragement and advice have been extremely helpful Thank you all for backing the project and if we hit our goal we promise we won't let you down.

Okay down to business. This is my first Kickstarter project and I guess I have a lot to learn. I've heard the complaints on pricing and their not being a PC game from the get go. honestly I had no idea the PC version was so important to everyone. I've had a chance to discuss with the team, specifically my technical director and here's what we're going to do.

HOW COME THERE IS NO PC VERSION?

1). We will give a PC version of the game to all price point tiers. That's right, for $15.00 bucks you will get the mobile and PC version.

2). We will add a couple nice goodies to add value to the $30.00 price point (in addition to also getting the PC version). Just need to think about this. If you guys have any ideas let me know.

STRETCH GOALS

We're pulling them off the page. We just want to do everything possible to focus on our core goal. We will resubmit if we get closer.

REWARDS THAT UNBALANCE THE GAME

Why would we do that? MFL is a game of strategy, tactics and skills. All of the animation rewards add life and personality to the characters. It's cool visual eye candy - nothing more. It doesn't make one character more powerful than another character. It makes them unique.

PAY TO WIN

Never will a player be able to pay their way to success in The Mutant Football League. Skill and treachery is what will be required to win (not money).

There is some big news about this project that we will be dropping early next week. It's good news. Just finalizing some negotiations. I'll will write up more FAQS and adjust all the rewards tomorrow.

Again, thanks for all the support and feedback. I'll work with you guys as best I can and make things good.

Best,

Michael
 
# 20 Tommyspud @ 09/17/13 02:50 AM
I put down $30 to hopefully see this thing come to pass and actually happen.

In the meantime, I'll be messing around on TSB and maybe update an old Mutant League rosters thing I haven't touched in a long time.
 

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