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KWhit
04-13-2010, 12:01 PM
XCrawl: Team 1 - Killian's Killers ONLY

This thread is for discussion by Team 1 - Killian's Killers

If you are not J23, PurdueBrad, or Hoopsguy, get out!

Thanks!

PurdueBrad
04-13-2010, 12:06 PM
Alright guys, for today's choice, what are your thoughts. In terms of who we are, is it more evil to save our own skin by fighting as a team and THEN getting the girl or more sneaky to have two of us attack the Viper while Hoops sneaks around to save her?

I'm tempted to go with the second but what are your thoughts?

hoopsguy
04-13-2010, 12:58 PM
Screw the girl, lets take care of ourselves in this one. I'm in this for the long haul and want to see what kind of tricks/traps that KWhit is going to be unfurling in this one. I can't see a Day 1 deficit being something we can't overcome later.

That is my evil take on things, anyway.

If we have to dictate what actions we are taking individually, then I'll do whatever makes sense from a thief point of view.

PurdueBrad
04-13-2010, 01:26 PM
I'm certainly up for protecting ourselves early. So let's do this nice and methodical.

J23
04-13-2010, 01:39 PM
I agree. The prize money and the fame for winning will get us any many maidens as we want by the end anyway.

dubb93
04-13-2010, 08:32 PM
This is my favorite team. That is all.

KWhit
04-13-2010, 09:03 PM
All three of you decide to attack the viper. Surrounding it on three sides you back it against the rocks below the maiden. She screams "Help me!" distracting the viper. PurdueBrad attacks first. SLICE! An immediate Critical wound to start the crawl!

The viper bleeds from a huge gash in its side and flails about, but it's not dead yet!

It swipes it tail in defense, slamming against PurdueBrad's legs, knocking him prone but doing no damage.

Next to attack is J23. He swings his staff. Whiff.

Then Hoops. First dagger attack thwacks into the viper, doing more damage. Second dagger: Miss.

The viper attacks with his poisonous fangs, going after PB. A critical hit. That's gotta hurt. PB is hurt badly. And poisoned.

He struggles back up to his feet as the viper takes a tail swipe at J23 this time, hitting and knocking J23 to the grass.

J23 takes his turn just getting up to his feet.

Hoops needs to hit with one of his daggers. Does he? Nope. Miss and miss.

A lunging bite from the viper, again to PB, hits. PB is in sad shape.

But he's standing now and takes a massive swipe at the viper, cutting its head clean off.

You have defeated the viper!

Hoops steps forward, working on the lock to free the maiden. It takes 2 tries, but all in all, he does it relatively quickly.

The maiden plants a wet kiss on Hoopsguy's lips and says "Thank you" in a way only a maiden can before the referee grabs you and points you toward a door in the side of the coliseum. You rush through it and into the next room.

It took your team 5 turns to make it through this challenge.

KWhit
04-13-2010, 09:04 PM
Character Stats:

J23:
Mage
Level: 2
HP: 8
Bonus: Intelligence
Spells: Heal, Detect Magic
Equipment:
1 Healing potion
50 GP
Staff

PurdueBrad: Arx
Adventurer
Level: 2
HP: 6 - Poisoned
Bonus: Constitution
Equipment:
1 Healing potion
50 GP
Longsword

Hoopsguy:
Specialist
Level: 2
HP: 12
Bonus: Fame
Equipment:
1 Healing potion
50 GP
Lockpicks
2 Daggers

Poli
04-13-2010, 09:25 PM
This is my favorite team. That is all.I like teams 1 and 3.

PurdueBrad
04-13-2010, 09:29 PM
Poli, dubb, you guys rock!

hoopsguy
04-13-2010, 10:08 PM
We have fans? Of course we do ... the other would-be evil groups went dashing in to save the girl. I think there is a total of one collection of true blackhearts in this game and that would be us. The rest will be exposed as frauds by the end.

PB, it would help if the guy with the longsword could avoid being critically hit. I really don't want to have to be the one taking out foes and opening up loot.

J23 - how much are you going to charge our poisoned cohort for a heal spell?

J23
04-13-2010, 10:08 PM
Room 2:

A long table sits in the middle of a small room. An old man sits behind it. He offers you equipment to purchase. An armed man guards the following items on the table:

Longsword +1 100gp
Staff of lightning 200gp
Healing potions 25gp
Necklace of Health 150gp
Bow of accuracy 50gp
50' Rope 10gp
Lockpicks +1 50gp
Runes of magic warding 100gp
Empty flask 5gp
An unidentified scroll 75gp

Let me know what (if anything) you wish to purchase by noon tomorrow - by PM.


So, combined we have 150g. What do we think can help us the most?

J23
04-13-2010, 10:10 PM
J23 - how much are you going to charge our poisoned cohort for a heal spell?

Hmm... I never bothered to see if I could use it on others. Why would I want to help people?

PurdueBrad
04-13-2010, 10:11 PM
Hmmm, to be honest the healing potions look like a good deal at only 25 per (but this is coming from the asshole that got himself poisoned). Rope is interesting at only 10, followed by the scroll since J23 can read magic. I put in a prelim to KWhit to buy healing potions so I can tank a bit better. Stupid viper.

PurdueBrad
04-13-2010, 10:12 PM
Hmm... I never bothered to see if I could use it on others. Why would I want to help people?

Ahh, just saw this. I asked KWhit if you could heal me of poisoning but hadn't heard back.

hoopsguy
04-13-2010, 10:15 PM
I would prefer to save most of our cash for later items. We have three tap-outs (right?) so I'm not sweating an early death all that much. And if KWhit follows the model that Abe had for his game then the good stuff won't come up for a couple of days.

PB, I think you are the only one of us who played in that one so correct me (if you dare) in the event that my recollection is off.

J23
04-13-2010, 10:26 PM
I'll have to go re-read how often I can use my spells. I know if we heal in between events it will cost us some time, but probably worth it to conserve deaths from our main fighter.

hoopsguy
04-13-2010, 10:30 PM
Based on time constraints, I'm strongly considering going the "Silent Bob" route in the main thread. If you guys want to post threatening stuff from me in there on my behalf (I'll drop stuff in here) that would be awesome :)

hoopsguy
04-13-2010, 10:33 PM
Getting flask (5), rope (10), and a healing potion (25) would be a good way to go, in my opinion. That would give us multiple options in case we need them for some specific room/quest later while leaving the bulk of our cash for a later purchase.

Disregard this if we can't get multiple items or are bidding against the other teams for each individual item.

PurdueBrad
04-14-2010, 06:33 AM
I would prefer to save most of our cash for later items. We have three tap-outs (right?) so I'm not sweating an early death all that much. And if KWhit follows the model that Abe had for his game then the good stuff won't come up for a couple of days.

PB, I think you are the only one of us who played in that one so correct me (if you dare) in the event that my recollection is off.

Abe had things spread out but there were some really good things late, that is true. If I recall, accumulating gold will be very important.

J23, I'll ask KWhit about the heal spell and how it effects us, although since we're shopping it may not.

I can front the $ for the rope, flask, and health potion as well, I'll send that in now.

PurdueBrad
04-14-2010, 07:01 AM
I PM'ed KWhit the following questions:

1- Can heal spell cure poison (from Abe's game, this was not so)

2- How often can J23 use spells

3- How does his use of a spell effect our overall gameplay, movement, etc.

I'll get you answers when I get them.

PurdueBrad
04-14-2010, 07:02 AM
Dola-

I did send in orders for me to purchase the rope, the flask, and the health potion. Who wants to hold things or do we care?

hoopsguy
04-14-2010, 08:29 AM
Give me the rope. It will be useful for hanging one of you two when you are no longer useful to me. Hmm, did I say that out loud?

PB, you keep the healing potion since it seems likely you'll be wading into combat most often.

Flask for J23? Because he seems like the most likely drunk out of our group.

PurdueBrad
04-14-2010, 09:37 AM
Hoops will have the rope, J23 the flask.

J23 can only heal hit points OR poison, not both at once.

It adds a couple seconds to our time if he does it in a non-combat situation. In a combat situation it does both add time AND take him out of a combat round I believe.

I think that's all I've got.

PurdueBrad
04-14-2010, 09:38 AM
Oh, I purchased it.

hoopsguy
04-14-2010, 10:08 AM
Well, we can either unpoison you or let you bleed out and start over. I suppose I would prefer the first so I don't have to get my hands dirty with stuff like vipers and the like.

Try not to waste everyone's time by getting hit next time, OK? If the other cretins are to be believed they did find the initial encounter to be all that taxing.

PurdueBrad
04-14-2010, 10:15 AM
I'm curious if by facing it as a trio if it somehow effected our combat because we obviously were the only team to save our own skin.

I'll drink my original potion to heal my poison and hopefully J23 will be willing to heal my health points. If you want J23, I have 10 gold left after today's purchase and will give that to you for the heal.

hoopsguy
04-14-2010, 10:32 AM
Not sure if we were slow as the only team saving our own skin (probably) or just a bit behind because we weren't exactly efficient taking out the monster.

J23
04-14-2010, 10:33 AM
Sorry, been a busy morning. Catching up now.

I'll PM KWhit to say I'm healing you, and you can just give me a cut of our final spoils instead of the 10 gold now. I expect far more than that for having to lift a finger.

PurdueBrad
04-14-2010, 10:36 AM
I don't feel like such a douchebag anymore after re-reading the write-up. I actually fought okay outside of the critical strike against me. I hit him with a critical and finished him off. I can live with that part. I've felt pretty crappy since I was the only person of the four teams (at least my impression) that got his ass kicked.

J23, I'll make it up to you.

KWhit
04-14-2010, 10:42 AM
BTW, you're back up to 22 HP, PB.

PurdueBrad
04-14-2010, 10:42 AM
BTW, you're back up to 22 HP, PB.

Time to slay that bitch Scud. I want his head.

J23
04-14-2010, 10:51 AM
I think the fact that I didn't take magic missle, and the fact that the other teams that did got an extra one may have had some part in it as well.

PurdueBrad
04-14-2010, 10:53 AM
Ah, good call J23. I am hoping that the RP with Scud will help raise our fame some. Everyone loves the guy that's an asshole to the reporter (think Simon Cowell with Seacrest or Brian McRae with his phone or Bobby Knight with anybody).

J23
04-14-2010, 10:55 AM
They can certainly get famous. Though I don't know how many people "love" them...

I'm not much of the RP guy at all honestly. Hopefully it doesn't end up ruining stuff for us. I'm just going to stick to the bad guy mentality in the thread where I can.

hoopsguy
04-14-2010, 10:55 AM
I don't feel like such a douchebag anymore after re-reading the write-up. I actually fought okay outside of the critical strike against me. I hit him with a critical and finished him off. I can live with that part. I've felt pretty crappy since I was the only person of the four teams (at least my impression) that got his ass kicked.

J23, I'll make it up to you.

I suspect the others are puffing themselves up publicly to sow the kind of doubt you seem to be experiencing. There is no need to worry about their affairs, unless we are presented an opportunity to attack them directly.

I also hope you fight better than "okay" next time out. I was under the impression that I was being paired with a warrior of renown.

hoopsguy
04-14-2010, 10:57 AM
KWhit, does the role-play bonus include both the main thread and the team thread or just the main one?

If only the main one then I'll have to be more despicable in that thread, I suppose ...

PurdueBrad
04-14-2010, 11:00 AM
I also hope you fight better than "okay" next time out. I was under the impression that I was being paired with a warrior of renown.

Hey, you just sit there and keep hoping that Moore and Johnson are going to leave Purdue. And while we're at it, you little thief, did you carve those thief skills out when you stole Jeff George from Purdue? You worry about stealing and looting, I'll worry about saving you...unless I get distracted again.

hoopsguy
04-14-2010, 11:06 AM
Release your anger ... on the vipers.

KWhit
04-14-2010, 11:19 AM
KWhit, does the role-play bonus include both the main thread and the team thread or just the main one?

If only the main one then I'll have to be more despicable in that thread, I suppose ...

Both.

KWhit
04-14-2010, 11:24 AM
Note that this is in the TEAM THREAD. People's rooms may or may not be different from here on out. You are free to discuss in the main thread if you so choose.



You quickly make your purchases from the old man and continue through a door clearly marked for your team. At least you won't get lost. Not yet, anyway.

Upon entering the next room, you are blinded. You see nothing but white. Fearing the worst, you reach for your weapons, but your vision clears in a moment and you realize it's just the lights from the TV camera crew standing in front of you.

TV monitors line the walls and you see the audience assembled in the coliseum. You realize that they are still there watching you on closed circuit TV. Cheers and boos rain down on you from the monitors. You're separated from the other teams now and wonder if they are in a similar room.

In the middle of the room are 5 numbered chests. The numerals go from 1 to 5. You take stock and notice that chests number 1 and 5 appear to be locked. The others are not.

The audience members are yelling from the stands, trying to get you to pick certain chests, but you can't glean any useful information from that as they seem to contradict each other. However, you do notice a member of the camera crew (unfortunately, it is not Scud Farkus) trying to catch your eye. He points at chest number 4 and quickly shakes his head as if to say "don't."



Decision Time:

I need you to tell me which chests (if any) you want to open and which character opens which ones. You can take enough time to open them all if you like or you can ignore the chests and rush through the room.

In addition, I need to know if you want to open the chests quickly or take the time to check for traps. Any character can try to check for traps, but your Specialist will obviously be better at it. You realize that any of the chests could be trapped, even the ones that are unlocked.

So send me something that lists each chest and if you want to open it or ignore it. If you want to open it, tell me who opens it and whether they want to check for traps or do it quickly.

Each team should PM me their order by 9pm tonight.

hoopsguy
04-14-2010, 11:29 AM
I have a couple of questions for the powers that govern this realm (KWhit):

1.) I don't see anything here that suggests a reason to rush through the room, other than fear of traps on chests. Is there a time element to this one like the last challenge?

2.) Can people open multiple chests or is it one per person?

hoopsguy
04-14-2010, 11:31 AM
Personally, I would like to open the chests. I realize that we could potentially unleash traps, creatures, or some other nasty surprises but I also want gold and equipment and those are usually associated with chests. I also think that our fame should increase by virtue of engaging the room, rather than engaging in a cowardly rush past this challenge.

My initial instinct is that I should check for traps and then open one of the locked chests.

Chest #4, the one that we were warned about ... anyone feel like defying the cameraman?

KWhit
04-14-2010, 11:34 AM
There is a time element to every action you take. You are currently in a race to the end of the dungeon. Just because I posted a time at the end of that first room doesn't mean that the race is paused. Your other competitors are still going through their sections as fast as they can, so I'll be calculating the standings all the time.

Even casting spells takes time.

People can open multiple chests, but the clock is ticking. If you take the time to have one person open all 5 chests, that will take a lot longer than all three of you getting involved. Or you could just choose to each open one chest and then move to the next room. Your choice.

hoopsguy
04-14-2010, 11:38 AM
J23 - you have detect magic, correct? It might make sense to do that before we start opening chests. From there, we can determine which chests we want to address.

Locked chest w/magic = what I want to open as priority.

PurdueBrad
04-14-2010, 11:47 AM
Agree with Hoops on J23's action. As for the chests, here is my belief.

Definitely open 1, 2, and 4. Hoops, you'll have to do #1 because of the lock. I am willing to risk chest #4, because of my constitution/hit points it would make sense for me to do that. Plus I'm the tank. That leaves #2 for J23. I can't really tell you why #2, just a gut feeling.

I don't think we should open them all, but that's me. This could be a chance to catch up some.

hoopsguy
04-14-2010, 12:04 PM
Lets wait to see what J23 finds with detect magic before we declare chests. But I'll declare now that I'll take the chest out of #1/#5 that shows magic, assuming only one. If none/both show magic then I'll take #1.

J23
04-14-2010, 12:13 PM
Sounds like a good plan. I'll cast detect magic. It's hopefully worth the time spent to know where to focus our efforts.

If we think one is trapped, we could always "ask" that camera crew guy to open a chest or two for us...

KWhit - Do I have to PM you for the spellcast or does saying it in the thread suffice?

KWhit
04-14-2010, 12:21 PM
Sounds like a good plan. I'll cast detect magic. It's hopefully worth the time spent to know where to focus our efforts.

If we think one is trapped, we could always "ask" that camera crew guy to open a chest or two for us...

KWhit - Do I have to PM you for the spellcast or does saying it in the thread suffice?

Normally it's best to PM me. But this is fine this time.

You cast the spell. The spell indicates that chests #2 and #5 contain magic of some kind.

hoopsguy
04-14-2010, 12:28 PM
OK, then lets work with the idea that I'm going to:
1.) check #5 for traps
2.) pick the lock
3.) react with shock/awe at the power of the magical item within (or the magical creature waiting to ambush me)

J23
04-14-2010, 12:34 PM
Do we want to have PB open up chest #2 and eat the potential trap? Is it worth having me open a random one as well?

J23
04-14-2010, 12:35 PM
Actually, I think it's best if just PB opens one rather than both of us. If something unfortunate happened to me, I'm sure our team would fall to pieces. With PB, meh...

PurdueBrad
04-14-2010, 12:43 PM
You fools are as bad as EF and Jackal. Damn women on my team.

Hoops is as charmed by magic as a girl is by a sparkly diamond. And J23 is a diva.

I'm not afraid to get my hands dirty, I'll take all five if I have to. That being said, I'll let you girls have your fun, I can take chest 2 to see what happens and, I've got to be honest, I am curious about 4 as well. Give me definitive answer here and I'll PM Kwhit.

J23
04-14-2010, 12:52 PM
The only hesitation I have about opening all of the chests is the time factor. If only the first team to reach the end wins, then I have no intention of not being that team. I think it's definately worth opening #2 and #5 since there is magic inside. I would say we skip the others and just move on after that.

However, if we really think opening chest #4 is the right choice, then I think you(PB) should take #4 and I'll take #2 to speed things up. I'm less enthused about opening a chest that we were warned against, though I suppose he could just be a fan of one of those other panzy teams.

hoopsguy
04-14-2010, 12:54 PM
Yes, let PB take out the traps on #2 and #5 and then I'll unlock #1 and #5 .... buwahahaha! And J23 learns the secret of #4.

OK, scrap that plan while I pretend that you are both assets to our team. PB, if you want to open #2 and risk eating a trap then you can/should go ahead and use the healing potion to recover the health. Hopefully whatever is inside that chest is worth more than the 25 we paid for the potion.

J23, if you feel lucky open a chest. If not, go run ahead to the door and we'll meet you there with our loot.

PurdueBrad
04-14-2010, 01:01 PM
I'll send a PM now to take out #2. Not because you said so, but because I want to! Yeah, some concern of a trap, but we'll handle it I hope. Is there any way in which detecting magic on something could turn out good?

If we are going to open 3 chests, then I recommend 2, 5, and while I still like 4 despite the warning, if not 4, then it has to be 3 (cause J23 can't do #1).

I like only doing three though, makes sense. My PM for #2 is sent but I will change to 4 if you ladies have trouble making up your mind and decide otherwise.

J23
04-14-2010, 01:11 PM
If you're getting #2, then I'll open #3. If you want to switch yours to #4, then I'll open #2.

I'm curious if our lack of fame would cause us to get mislead away from chest #4. Though I'm not nearly curious enough to open it myself.

PurdueBrad
04-14-2010, 01:13 PM
I'm curious if our lack of fame would cause us to get mislead away from chest #4. Though I'm not nearly curious enough to open it myself.

That's what I was wondering. The cameraman wants "good tv", we're unpopular, so they wouldn't want to reward us, they would want us to get our asses kicked. So I don't know. Yeah, I'm tempted but is it worth the risk.

PurdueBrad
04-14-2010, 01:46 PM
When you send in your PM orders, remember to specify whether or not you will check for traps prior to opening. And I will only do #2. Maybe, for the first game ever, I won't get screwed by some sort of magic.

But if/when I do get screwed by magic, I will piss on the chest, that magic and the fans. Screw them! That's right fans, I say screw you!

J23
04-14-2010, 02:16 PM
With hoops checking his chest and unlocking, I would hope that if we both check our chest for traps as well that we wouldn't be incurring extra time.

PurdueBrad
04-14-2010, 02:47 PM
Yeah, I sent in an order to check. I wouldn't have cared had you guys gotten blown up, but I gotta protect this face.

J23
04-14-2010, 02:58 PM
Yeah, I sent in an order to check. I wouldn't have cared had you guys gotten blown up, but I gotta protect this face.

Perhaps you should have exercised the same caution when you engaged the viper in the last room.

J23
04-14-2010, 03:23 PM
So send me something that lists each chest and if you want to open it or ignore it. If you want to open it, tell me who opens it and whether they want to check for traps or do it quickly.

Each team should PM me their order by 9pm tonight.

So, how does this look:

Chest 1 - Ignore
Chest 2 - PB checks for traps and opens
Chest 3 - J23 checks for traps and opens
Chest 4 - Ignore
Chest 5 - Hoops checks for traps, unlocks and opens

PurdueBrad
04-14-2010, 03:24 PM
Perhaps you should have exercised the same caution when you engaged the viper in the last room.

Did you miss the part where I critical hit him and then cut his head off? How many times did you swing and miss as you hid behind me? I understand that I'm the tank, but I didn't realize I was baby-sitting you bastards, I thought you could at least fend for yourselves.

PurdueBrad
04-14-2010, 03:25 PM
So, how does this look:

Chest 1 - Ignore
Chest 2 - PB checks for traps and opens
Chest 3 - J23 checks for traps and opens
Chest 4 - Ignore
Chest 5 - Hoops checks for traps, unlocks and opens

Yeah, that looks good. Do you think we have to say disarm the trap or is it assumed?

J23
04-14-2010, 03:30 PM
Hopefully assumed, but I'll add it for good measure and PM it to KWhit. I won't be around from 6ish EST onward tonight, so if something changes one of you guys will have to send in an update.

hoopsguy
04-14-2010, 04:06 PM
I understand that I'm the tank, but I didn't realize I was baby-sitting you bastards, I thought you could at least fend for yourselves.

Lackeys (or do you prefer minions?) do the work. Most of them have enough of an understanding of their station to not openly complain about it in this fashion.

hoopsguy
04-14-2010, 04:07 PM
The marching orders for the treasure chests are acceptable to me. I eagerly await our fame and fortune at 9PM this evening.

KWhit
04-14-2010, 08:13 PM
You ignore the first chest. As you pass it by, you hear the DJ snicker.

PB tries his hand at chest 2. It's a good thing he checked for traps. He disarms an acid trap in short order and inside finds 1 healing potion. You may also take the vial of acid from the trap.

J23 also finds a trap in chest 3. This one is a poison trap. Unfortunately, the chest is empty, except for the flask of poison. You take it.

You skip chest 4 and hoops moves on to chest 5. He checks for traps (there were none) and had a devil of a time unlocking it. But once you do you find:

It's infested with rats! They bite and claw you, doing some damage, but you easily dispatch them. Inside, you see what the rats were after. A block of cheese. Cheese!? All that for some cheese? But then you notice what the cheese is wrapped in. A scroll! The mage quickly takes a look at it and determines that it is a Scroll of Constitution. Reading it will give 1 character a CON bonus (let me know who uses it - right now the scroll is in possession of the character who opened this chest - Hoops).

You press onward into the next room after 6 turns.

PurdueBrad
04-14-2010, 08:20 PM
Damn. Good news is that we were smart enough to check for traps, bad news is that we failed to find anything of huge consequence. I'm curious how chest 2 had magic but nothing magical involved. Oh well. The health potion replaces the one I had to use.

hoopsguy
04-14-2010, 08:27 PM
Two magic items (potion + scroll) seems like a nice bit of business for us. Hopefully I was not injured seriously and gained valuable experience disarming the most well crafted lock in all of the land.

I think it makes sense to use the scroll now if this is a perm health increase, since that would factor into HP for each level. I'll consider sharing it with the meatshield if there is reason to believe that this favor will be returned at a later point in time. Any treachery on this will earn you a shallow grave ... the mage and I have enough wits about us to forge ahead if you outlive your usefullness.

KWhit
04-14-2010, 08:32 PM
Room 4:

This room is small and dimly lit. In the middle of the room are two small marble fountains, bubbling liquid. One fountain is carved with arcane runes and symbols that you cannot make out. A green liquid bubbles from it. The other fountain is carved with the symbols for the Sun and Moon. A pale red liquid flows within it.

No exits are visible.

What do you do? Let me know my noon tomorrow.

PurdueBrad
04-14-2010, 08:33 PM
As you know, my ally, I am always distrustful of you as you are of me. However, as has been proven many times, I can put that aside for the sake of destroying others.

Good observation, my friend, regarding the potion, perhaps it is of the magical persuasion.

You and the magician will never have to fear finding yourselves at the end of my sword, unless this dungeon runs out of villains. I will fight alongside and in front of you, not necessarily for your protection but because I love and adore violence.

If you deem me worthy of the scroll, I will return that favor, be it by sword or by trophy.

PurdueBrad
04-14-2010, 08:34 PM
Room 4:

This room is small and dimly lit. In the middle of the room are two small marble fountains, bubbling liquid. One fountain is carved with arcane runes and symbols that you cannot make out. A green liquid bubbles from it. The other fountain is carved with the symbols for the Sun and Moon. A pale red liquid flows within it.

No exits are visible.

What do you do? Let me know my noon tomorrow.


I believe that will have to rely on the supernatural again, if J23 will check for magic. Otherwise, I'm thinking two things:

1- Bottle one of the liquids in our flask

2- One of us needs to sample that same liquid

This is very much Matrix-esque, red pill/blue pill.

hoopsguy
04-14-2010, 09:08 PM
So we have a empty flask, a flask of poison, a rope, a healing potion, and a vial of acid. Am I missing anything?

I agree about filling up the empty flask with one of the liquids. Here is the order I would suggest.
1.) Detect magic
2.) Fill the empty flask with something
3.) Taste one of the two liquids - either the one we take in the flask (knowing we can use it again later) or the other one (surprise!)

Any other thoughts?

Also, I'm surprised that we are behind the other groups by this kind of margin. Maybe they didn't check for traps but just took the damage? If so, they will be wounded and not have as many items as we do. Maybe they just left everything behind? I suspect that will not serve them well either in the long term.

hoopsguy
04-14-2010, 09:09 PM
Will one of the lords of the realm clarify if the use of the scroll of constitution is a permanent boost to CON that will apply for health on all future levels? Thanks.

PurdueBrad
04-14-2010, 09:10 PM
Yeah hoops, one thought. KWhit has said that after day 1, we may be in different rooms. I'm wondering if they didn't have this as their room.

PurdueBrad
04-14-2010, 09:11 PM
Will one of the lords of the realm clarify if the use of the scroll of constitution is a permanent boost to CON that will apply for health on all future levels? Thanks.

Man, don't compliment our torturers. Just say, "Hey, Scum Fartus or VD or whatever your title is, how does this thing work?"

hoopsguy
04-14-2010, 09:13 PM
Yeah hoops, one thought. KWhit has said that after day 1, we may be in different rooms. I'm wondering if they didn't have this as their room.

Certainly possible. It is always inspiring to watch the little hamsters spin that rusty cage you call a mind, PB.

KWhit
04-14-2010, 09:16 PM
Will one of the lords of the realm clarify if the use of the scroll of constitution is a permanent boost to CON that will apply for health on all future levels? Thanks.

Correct. It will count for all levels - even previous ones. It's a handy little scroll.

KWhit
04-14-2010, 09:16 PM
Ding!

J23 has reached level 3.

hoopsguy
04-14-2010, 09:19 PM
I would say that obtaining that scroll was worth our while. Excellent.

My base instinct says to take the scroll for myself, but inability to effectively coordinate with cohorts has doomed more than one evil alliance in the past. So, with some reluctance, I'll pass the scroll to PurdueBrad to use if he is able to actually read (implies both literacy - a big if - and the ability to read this particular scroll).

hoopsguy
04-14-2010, 09:20 PM
Ding!

J23 has reached level 3.

Only one other has reached this plateau. Hopefully this minimizes some of our collective unease (that should only be discussed here, not publicly) about our last place standing.

PurdueBrad
04-14-2010, 09:23 PM
I am, and this is hard to express, grateful for your gesture Hoops. Ideally those hit points will never be expended but you have earned some level of respect and loyalty from me.

Also, I'm noticing that J23 is accumulating exp with every spell he casts so it may be worth our while to continue to use him whenever possible to use his identify magic or heal spells.

PurdueBrad
04-14-2010, 09:26 PM
Only one other has reached this plateau. Hopefully this minimizes some of our collective unease (that should only be discussed here, not publicly) about our last place standing.

That tells me there is another mage, most likely, that has had to cast spells OR another team were actually in a fight today rather than with the chests.

So it looks like three actions in this room, which should be faster than we've been moving. Of course, that assumes we can find the door.

Is there any value in having two of us try the liquid, one green and one red? I do personally believe that we're best off trying one and then with that info we can assume about the other, but just want to be sure.

PurdueBrad
04-14-2010, 09:27 PM
I would say that obtaining that scroll was worth our while. Excellent.

My base instinct says to take the scroll for myself, but inability to effectively coordinate with cohorts has doomed more than one evil alliance in the past. So, with some reluctance, I'll pass the scroll to PurdueBrad to use if he is able to actually read (implies both literacy - a big if - and the ability to read this particular scroll).


I will read said scroll, both to prove to Hoops that I can and to further enhance my weapon of a person.

KWhit
04-14-2010, 09:29 PM
J23:

You may choose one additional spell from the following list:
Heal, Magic Missile, Detect Magic, Light, Read Magic, Mage Armor, Fear, Sleep

You may choose a spell you already possess which will allow you to cast it 2x per room/combat instead of once.

PurdueBrad
04-14-2010, 09:30 PM
Outside of that heal he threw my way, this mage my turn out to be useful yet. I don't believe in a lot of hoodoo and card tricks but hey, maybe he'll prove me wrong.

KWhit
04-14-2010, 09:52 PM
J23:
Mage
Level: 3
Max HP: 12
Current HP: 12
Bonus: Intelligence
Spells: Heal, Detect Magic
Equipment:
1 Healing potion
Flask of Poison
Flask
50 GP
Staff

PurdueBrad: Arx
Adventurer
Level: 2
Mac HP: 24
Current HP: 24
Bonus: Constitution x2
Equipment:
2 Healing potions
Flask of Acid
10 GP
Longsword

Hoopsguy:
Specialist
Level: 2
Max HP: 12
Current HP: 8
Bonus: Fame
Equipment:
1 Healing potion
Rope
50 GP
Lockpicks
2 Daggers

PurdueBrad
04-14-2010, 09:57 PM
I am brute force and therefore have little use for something like acid. I have passed it off to Hoopsguy who, with his sneakiness, may be able to get close enough to adequately use it. Furthermore, with his skill with traps, if we need him to set one, perhaps the acid would aid him in such a task.

hoopsguy
04-14-2010, 10:01 PM
I'm tempted to leave a trap in the next room where it would be conceivable to do so in order to spite the other teams. That would be just great to read at some later point

Something like this ...
"Deutchbag has triggered the trap laid by KK. DB#2 passes out, due to an inability to cope with the pain of acid squirted all across his face, neck, chest, and genitals."

Poli
04-14-2010, 10:23 PM
Post to help the post count.

PurdueBrad
04-14-2010, 10:31 PM
Post to help the post count.

Poli, do me a favor, since I can't go into anyone else's chats, go in to the team of your choice and tell them that PB says that no matter how much they try to avoid it, they will find the tip of my blade against the back of their neck. I will greatly appreciate you invading their threads to trash talk for me.

PB

Poli
04-14-2010, 10:33 PM
Sweet!

Poli
04-14-2010, 10:35 PM
Done. I'm sure I broke some sort of rule in the process. I'm not trying to ruin your game, kwhit, I promise.

Poli
04-14-2010, 10:37 PM
So are there wolves in this game or is this like dungeon? So far, from the distance and outside looking in, I'm sad I screwed myself and can't play in this.

Truth is, though, I probably wouldn't have time to do anything.

hoopsguy
04-14-2010, 11:01 PM
It seems like dungeon in that we are competing against the dungeon and not werewolves. But I didn't play in that game, so I'm not the best person to answer that question. I know KWhit really liked Abe's game and was modeling some aspects of this one off of it.

Poli
04-14-2010, 11:19 PM
I like the concept but I'm not familiar with the game he patterned this after.

PurdueBrad
04-15-2010, 06:23 AM
I'm not familiar with the game either although after looking it up on Goodman Games, I am actually fascinated by it.

Yeah Poli, no wolves here, much like Abe's dungeon game.

PurdueBrad
04-15-2010, 06:51 AM
Done. I'm sure I broke some sort of rule in the process. I'm not trying to ruin your game, kwhit, I promise.

I think KWhit will appreciate the intent and fun behind it. If he doesn't, I'm sure that he or VD or Smut Barfus will let us know.

In all seriousness KWhit, I'm not asking Poli for any information from their threads, just encouraging him to spread my hate. If don't want me to do so, let me know. :)

J23
04-15-2010, 08:52 AM
Ok, just caught up. It's refreshing to see that having to play nursemaid managed to pay off.

So, of the options: Heal, Magic Missile, Detect Magic, Light, Read Magic, Mage Armor, Fear, Sleep

I'm thinking that a combat spell may help me win this thing since I already have enough support and utility spells to have gotten us this far. I'm thinking Sleep could be useful to avoid combat and help us move more quickly, which we appear to need. What are your thoughts?

PurdueBrad
04-15-2010, 09:08 AM
I don't want to tell you what to do with your character but I was along the same lines of thinking. I would say something like Fear, Sleep, or even Magic Missile. Something that is a bit more offense would help PLUS each time you use them, you seem to get xp so maybe for your next level, double-one up so you can generate twice as much xp each time since you can use it twice per combat.

J23
04-15-2010, 09:16 AM
KWhit - if I were to say, take heal to have it avaliable twice per room, am I correct in assuming it would take more time than casting it once? Also, since I've leveled up, are my spells more potent?(bigger heal, etc)

hoopsguy
04-15-2010, 09:18 AM
We'll cover healing with potions, hopefully. Besides, what self-respecting evil mage wants to cure wounds? Whatever attack spell suits your fancy is great, but a multi-combatant option like Sleep probably is best.

KWhit
04-15-2010, 09:26 AM
KWhit - if I were to say, take heal to have it avaliable twice per room, am I correct in assuming it would take more time than casting it once? Also, since I've leveled up, are my spells more potent?(bigger heal, etc)

Casting 2 heal spells would take twice as much time as casting it once, that is correct.

Spells do get slightly more potent as you level for the most part.

J23
04-15-2010, 09:36 AM
We'll cover healing with potions, hopefully. Besides, what self-respecting evil mage wants to cure wounds? Whatever attack spell suits your fancy is great, but a multi-combatant option like Sleep probably is best.

It was more asking about the mechanics than actually suggesting I'd take a 2nd heal. If it took the same amount of time to cast 2 spells of the same type as 1, then it would benefit stacking of the same spell.

J23
04-15-2010, 09:37 AM
Casting 2 heal spells would take twice as much time as casting it once, that is correct.

Spells do get slightly more potent as you level for the most part.

Thanks

Poli
04-15-2010, 09:39 AM
Since PB has made use of my ability to spread hate, this is now officially my favorite team and I will be adding a 5 star rating to this thread in hopes of netting a bonus for you. Go team go!

PurdueBrad
04-15-2010, 09:39 AM
It all sounds like a bunch of hoodoo to me. Nothing can replace a good sword.

Poli
04-15-2010, 09:40 AM
Except a better sword.

J23
04-15-2010, 09:51 AM
Ok, I'll take Sleep as my new spell for this level.

As for this room, I am guessing I should cast detect magic again to see what we can learn from the fountains, or possibly a hidden exit since there are no visible exits.

As for the two fountains, we could bottle one, one of you two can taste the other, and then if it's a good thing, all of us use it. Then, if we think other groups may come through the same rooms behind us somehow, we could poison the good fountain with the handy little flask I found in the chest.

PurdueBrad
04-15-2010, 09:57 AM
As usual, I will have to be the brave one, you guys can simply hide behind me and play with your wands, staffs, and vaginas. I will drink from the red fountain. In terms of Nyquil, red always tasted better than green and Cherry is better than stupid Sour Apple when it comes to Slurpees. So like some drunken frat boy, I will step up and keg stand this mo-fo.

PurdueBrad
04-15-2010, 09:58 AM
HEY, is there any value in using our empty flask and mixing the two potions???

Poli
04-15-2010, 09:59 AM
I'm so gonna laugh if pb has to start posting in pink.

PurdueBrad
04-15-2010, 10:00 AM
I'm so gonna laugh if pb has to start posting in pink.

:rant:

hoopsguy
04-15-2010, 10:00 AM
If you don't watch yourself, I'll put that Scroll of Constitution to the test by "playing" with two daggers in your back while you sip Kool-aid.

PurdueBrad
04-15-2010, 10:01 AM
If you don't watch yourself, I'll put that Scroll of Constitution to the test by "playing" with two daggers in your back while you sip Kool-aid.

Shanking me, or sneaking up on me from behind, why am I not surprised that you've obviously spent time in prison.

Poli
04-15-2010, 10:03 AM
The best part about our rating is that if other teams decide to copy our vote for the thread shenanigans I can just pop a vote on their thread.

Yep, my evilness knows no bounds. Dr. Evil, take note.

PurdueBrad
04-15-2010, 10:05 AM
The best part about our rating is that if other teams decide to copy our vote for the thread shenanigans I can just pop a vote on their thread.

Yep, my evilness knows no bounds. Dr. Evil, take note.

Poli, you are definitely the man and if I didn't kill and eat all my children, I would think of adopting you.

Poli
04-15-2010, 10:07 AM
I am the gift that keeps on giving.

Poli
04-15-2010, 10:20 AM
I have layed stink in my former tied for favorite team, team 3.

The lines are drawn. This means war.

PurdueBrad
04-15-2010, 10:22 AM
Poli, you are quite an evil man, it's why we get along so well. I hope you are able to wash the stench of those other teams off of yourself.

PurdueBrad
04-15-2010, 10:24 AM
Sending KWhit this PM:

1- J23 casts hoodoo to check for magic
2- I will drink the red potion
3- If good things happen, we'll bottle the red potion

Anything else, drop him a PM.

Poli
04-15-2010, 10:25 AM
It's amazing how invigorating a blood bath can be.

Poli
04-15-2010, 10:33 AM
Our team needs more posting.

Poli
04-15-2010, 10:34 AM
The haters from team 3 are on the prowl and have overtaken us.

Poli
04-15-2010, 10:34 AM
I blame eaglefan

Poli
04-15-2010, 10:34 AM
And jackal

KWhit
04-15-2010, 10:39 AM
I got the order for J23 to check for magic.

I'll go ahead and tell you that J23 does indeed detect an aura of magic surrounding the two fountains.

J23
04-15-2010, 10:46 AM
HEY, is there any value in using our empty flask and mixing the two potions???

Just noticed this, and I think this is a very interesting idea actually. Something to keep in mind after your little "sample"

PurdueBrad
04-15-2010, 10:51 AM
I added to the order that if it something good, that you and Hoops will sample it as well.

PurdueBrad
04-15-2010, 11:02 AM
I made one last minute change to the PM. I added that if bad things (or nothing) happens to me after the first fountain, I'll drink from the other. I would hate for you guys to have to do something hard or scary, you might mess your panties.

hoopsguy
04-15-2010, 11:05 AM
The Deutch/Wang threads must be so dull ... 75 total posts between them?

PurdueBrad
04-15-2010, 11:06 AM
The Deutch/Wang threads must be so dull ... 75 total posts between them?

What do you expect, we have Poli, Hoops, J23, and me. We are the reason people watch this thing.

Poli
04-15-2010, 11:15 AM
True.

KWhit
04-15-2010, 11:24 AM
J23 casts a spell to detect magic.

Oh yes. There is an aura of magic surrounding both fountains.

You decide to press on with your plan and PB drinks from the red fountain. As it goes down, it begins to sting. Ack! It poisons you.

Smoke begins to spread from somewhere around the fountain. A robed Priest materializes out of it. He glares at you.

"How dare you disturb the sacred Fountain of Tymor. Begone, evil beings!"

He speaks a few words, and a bright light appears from above. Sacred Flame bursts forth and streaks toward PB. It misses. And you attack.

The battle was intense at times, but after 4 turns, PB's slash with the longsword takes him down. He disappears in a cloud of vapor. In his wake appear 150gp. You divide them between you.

Notes: J23's sleep spell was ineffective on the priest. All of you did damage to him. No one needed to use a healing potion.

Once you catch your breath, you decide "what the heck" and PB takes a sip from the second fountain. Refreshing! He is immediately healed. The rest of you take sips, and as you do, a small Imp appears. He is happy to see you. He wishes you luck on your journey and hands PB a Medallion of Evil. You're not sure what it does, but the Imp assures you that it will help you.

Let me know if you want to wear it (and who is wearing it).

The imp ushers you through a secret door and into the next room.

PurdueBrad
04-15-2010, 11:44 AM
I am amazing. I will kill all. Lackeys, what do you think about this whole medallion of evil thing?

hoopsguy
04-15-2010, 11:51 AM
I'm wondering why the amazing PB needed help dispatching the Priest. Nonetheless, I feel like we made good time in this room and reaped rewards that will help us going forward.

I'm also sad that we were not able to taint the waters on our way out of the room.

The Medallion came from an imp, which is often a familiar for spellcasters. As such, I think that the ideal recipient of this item is probably J23.

However, if I was going to hazard a guess as to what it does I would guess that it bestows a level on the person who uses it. I don't think my guess is good enough to guide our action in terms of who uses it (could be a ton of different things), just speculating for my own amusement.

PurdueBrad
04-15-2010, 11:59 AM
I'm wondering why the amazing PB needed help dispatching the Priest.

Hey, next time one of us has to eat, drink, kill, or suck something, I'm volunteering you there, Dynamo. Let's see how far your opera gets you through this dungeon.

KWhit
04-15-2010, 12:03 PM
The next room is posted in the main thread.

PurdueBrad
04-15-2010, 12:07 PM
Alright, if we've adequately done our job, the other three teams will vote for us. I am willing to push our button as well.

PurdueBrad
04-15-2010, 12:09 PM
I've done a search for medallion of evil or anything of the like but to no avail. J23, Hoops give me firm thoughts and we'll make this thing work. I have good theories:

1- Wearer gets a specialty specific bonus
2- Fame bonus

OR

bad things

1- Cursed
2- Evil is attracted to that person

PurdueBrad
04-15-2010, 12:10 PM
I also noticed that KWhit did NOT mention the medallion in the main forum write up but did mention the find of another item as a good thing.

hoopsguy
04-15-2010, 12:12 PM
We are evil, imps are evil, the name of the item is Medallion of Evil. And it came from the fountain opposite of the priest that fought us.

I'm confident that this item will be good for our cause. If there are any reservations about using it by the two of you then I'll take it and wear it.

hoopsguy
04-15-2010, 12:16 PM
Alright, if we've adequately done our job, the other three teams will vote for us. I am willing to push our button as well.

For a minute, lets pretend that we will not push the button for our own team. Which one do we go for instead? I would say either the other active team (BeastLovers) or the pureheart team that is ahead in the race. I do not see a reason to even consider the third team, they are an afterthought to me at this point.

PurdueBrad
04-15-2010, 12:18 PM
I believe it'll work in our benefit as well, I'm open to suggestions after you've both shared with me (for your own selfish purposes).

PurdueBrad
04-15-2010, 12:19 PM
For a minute, lets pretend that we will not push the button for our own team. Which one do we go for instead? I would say either the other active team (BeastLovers) or the pureheart team that is ahead in the race. I do not see a reason to even consider the third team, they are an afterthought to me at this point.

Yeah, my opinion is us or the lead team.

hoopsguy
04-15-2010, 12:19 PM
The DJ appears on a TV monitor hanging from the wall of you current room.

"Well, well, well. You all are progressing well. What am I saying? You're all pretty pathetic, but some less pathetic than others.

Let's take a look at the race standings shall we? Looks like the Big Wang is Teabagging the rest of you. You better watch out or they may lap you and take you from behind. I could make Big Wang jokes all night."


Current Standings:

1st:
Big Wang Theory

2nd:
Bestiarii - 24 seconds behind

3rd:
Deutschbäg - 40 seconds behind

4th:
Killian's Killers - 56 seconds behind



Current Standings:

1st:
Big Wang Theory

2nd:
Bestiarii -8 seconds behind

3rd:
Deutschbäg - 48 seconds behind

4th:
Killian's Killers - 72 seconds behind



It looks like the order remains the same, but we are continuing to slide further back of the leaders. At some point we may have to start making some concessions to the pace. I felt like we had a quick session last round but we still lost ground to everyone.

PurdueBrad
04-15-2010, 12:23 PM
I think you guys are just slowing me down.

PurdueBrad
04-15-2010, 12:24 PM
J23 has the lowest hit points I believe so I think the medallion of evil is best served around his neck.

Poli
04-15-2010, 12:38 PM
PB, I'd love to, but that's not so much smack talk as gamesmanship. I'm evil, to the core so much that even Satan looks at me and says, "Man, that guy sure is evil", but I am bound by The Code of Evilness.

Perhaps our evil team should concentrate on catching up and demolishing the other team instead of how to use my evilness for the good of evil.

PurdueBrad
04-15-2010, 12:40 PM
That's true, which is why I actually just deleted it. You are the man though Poli and I'm happy to have you aboard. At the very least, maybe I'll pull you out of the stands and use you as a shield during our next battle.

hoopsguy
04-15-2010, 12:45 PM
Poli, thanks for taking that position. I agree with everything that you said there.

KWhit
04-15-2010, 12:46 PM
Hoopsguy and PurdueBrad are now level 3!

Congratulations.

PurdueBrad
04-15-2010, 12:47 PM
5 people have made level 3, we are 3 of them! Hell yeah!

hoopsguy
04-15-2010, 12:49 PM
Cool - I'm guessing this is part of why we are behind in the race. The other teams are not doing as much stuff, for better or worse.

J23
04-15-2010, 12:49 PM
Hopefully the levels we have gained from our slower pace will help us take out tougher stuff down the road that will eat up the other guys and spit them out.

I'm fine with wearing the medallion of evil. I think it suits me.

hoopsguy
04-15-2010, 12:51 PM
PB, can you please send the PM that you are passing the amulet and include J23 so he can reply that he is using it? That should satisfy our requirements.

Poli
04-15-2010, 12:51 PM
Wait our team is THE team? Sweet!

J23
04-15-2010, 12:51 PM
Wait our team is THE team? Sweet!

We've always been THE team. :cool:

hoopsguy
04-15-2010, 12:52 PM
Poli is also Level 3.

Poli
04-15-2010, 12:53 PM
Yes! I need to order a team jersey.

Poli
04-15-2010, 12:54 PM
We've always been THE team. :cool:

True. Very true.

PurdueBrad
04-15-2010, 12:55 PM
PB, can you please send the PM that you are passing the amulet and include J23 so he can reply that he is using it? That should satisfy our requirements.

Don't order me around.




It's done.

hoopsguy
04-15-2010, 12:56 PM
It is always good when one's underlings are obedient.

PurdueBrad
04-15-2010, 01:00 PM
J23, you are much more dangerous now!

hoopsguy
04-15-2010, 01:07 PM
Do tell, PB?

PurdueBrad
04-15-2010, 01:08 PM
J23 now has a combat bonus against any "good" aligned characters.

J23
04-15-2010, 01:09 PM
And I'm more evil!

hoopsguy
04-15-2010, 01:09 PM
Hopefully that is equally applicable for his spells. At the moment, not all of his are offensive in nature but it may make sense to tilt in that direction going forward.

J23
04-15-2010, 01:10 PM
I'm hoping that next level will allow me a new listing of spells to pick from which may have something more offensive.

PurdueBrad
04-15-2010, 01:46 PM
Hoops, do you want me to step out of the main thread so that they generate some actual conversation? Although I think they're too stupid to actually say anything of value.

hoopsguy
04-15-2010, 01:53 PM
I don't care ... just trying to spice things up :)

PurdueBrad
04-15-2010, 03:19 PM
Hoops, I'm hoping we push second. I think something good will happen. Pick somebody.

PurdueBrad
04-15-2010, 03:20 PM
That is, of course, assuming something bad happens to No Wang Theory.

PurdueBrad
04-15-2010, 03:24 PM
I would've gone us or Wang there. I either think something good happens with this one, which damn, OR we might be able to pile on to Big Wang and they can't heal between.

hoopsguy
04-15-2010, 03:26 PM
Was hoping to put a hurt on them and knock them back a room, but that was before the attacker turned into an illusion. That was disheartening.

Oh well, we played to evil and hopefully something bad does happen with the others. Otherwise we are giving xp, items, gold, etc to the other team.

Poli
04-15-2010, 03:27 PM
I'm disappointed such an evil team as ours didn't push their button immediately. It would have taken me three seconds to push the button, all three seconds would be from having to lift my hand and to make sure I pressed the right button.

PurdueBrad
04-15-2010, 03:27 PM
Exactly, we played to evil which is very much us. Once I saw you post, I thought "Hell yeah, maybe KWhit will stack bad guys there" so it was worth a shot. Although the thought that there was a reward for voting first, makes me think that ultimately, the votes will go badly for the chosen team.

hoopsguy
04-15-2010, 03:29 PM
Poli, I wanted to double-cross a team and you can't double-cross someone when pushing the button first.

PurdueBrad
04-15-2010, 03:31 PM
Alright, I want team 4 NOT to push Big Wang unless good things happen to Big Wang on the third push. I can't assume these are all bad. A couple are probably good.

Poli
04-15-2010, 03:32 PM
I understand the concept of the double cross. I liked where you were going with that...however, with the possibility of a bonus to the first team to push the button (I believe K-Dub mentioned that originally) I would have been all over that like Evil on an Evil Sandwich.

J23
04-15-2010, 03:35 PM
Apparently, things aren't quite done yet.

Poli
04-15-2010, 04:04 PM
The spiders clearly were not evil enough to get the job done.

I suggest that the next evil dropped in be me.

hoopsguy
04-15-2010, 05:02 PM
If we have an opportunity to screw Deutchbag later I'm so up for that. What an idiot play by them to not bury the goody-goodies.

PurdueBrad
04-15-2010, 05:48 PM
If we have an opportunity to screw Deutchbag later I'm so up for that. What an idiot play by them to not bury the goody-goodies.

I'm up for burying them all.

hoopsguy
04-15-2010, 07:56 PM
Good news = two teams will have to work on healing soon.

Bad news = those clowns from Deutschbag were too stupid to let the one team be fully KO'd and slide behind us. Just unbelievably stupid.

More bad news = two teams picked up experience. I would like to think we would have done better with those battles with our trio of Level 3 participants. Especially the spiders, who would have been slept and stabbed.

PurdueBrad
04-15-2010, 07:58 PM
Yeah, I was thinking about the experience thing too, that could kind of screw us.

J23
04-15-2010, 08:07 PM
We're ahead of the game currently for XP. This just might let them catch up. Hopefully if they catch up on XP, we catch up on time here.

hoopsguy
04-15-2010, 08:09 PM
I'll be interested to see if we make up ground on those teams during the next phase. I would be sorely disappointed if we do not given their clear need to heal.

hoopsguy
04-15-2010, 10:04 PM
We just made up 16 seconds on the leaders, so I'm guessing they each used the two healing options that they had. Probably not enough to fully heal them for the next room ... hopefully it is a bloodbath.

Also, with four new people leveling up I'm guessing that we've got both of those teams fully leveled up and Deutschbag running behind on levels and time.

KWhit
04-15-2010, 10:06 PM
J23:
Mage
Level: 3
Max HP: 12
Current HP: 12
Bonus: Intelligence, +1 vs. GOOD
Spells: Heal, Detect Magic, Sleep
Equipment:
1 Healing potion
Flask of Poison
Flask
100 GP
Staff

PurdueBrad: Arx
Adventurer
Level: 3
Max HP: 36
Current HP: 36
Bonus: Constitution x2
Equipment:
2 Healing potions
60 GP
Longsword

Hoopsguy:
Specialist
Level: 3
Max HP: 18
Current HP: 18
Bonus: Fame
Equipment:
1 Healing potion
Flask of Acid
Rope
100 GP
Lockpicks
2 Daggers

KWhit
04-15-2010, 10:19 PM
Room 6: The Hallway

A door opens to the right of the 4 buttons. A referee ushers you through. As he does, he says, "You guys rock."

He hands you a small bag with 30gp in it.

"Hurry up!" he says.

You press on.

You rush through and into a hallway.

You follow the arrows.

Travelling along the hall, you see three doors, all on your right.

A sign on Door 1 reads: Lots of experience in here.

A sign on Door 2 reads: Need some supplies?

And the sign on Door 3 is a large Question Mark.

And the hallway continues further on ahead, the arrows still pointing forward along the floor.

Do you open a door and enter one of the rooms? If so, tell me which one.

Or do you continue down the hall?

hoopsguy
04-15-2010, 10:23 PM
Looks like we are starting to win the crowd. Always nice to have a ref in the back pocket. If we are in a pinch, we can try to compromise him for future considerations.

I know we are in last, but do any of you think this game is close to ending? If not, then we should be stopping at one of the doors.

Lots of XP probably includes monsters. I would probably duck that one in lieu of the "supplies" or "unknown". Probably supplies, even if that has monsters/guardians as well.

PurdueBrad
04-16-2010, 06:56 AM
Hoops, I was looking at this a little differently. I was thinking that the supplies thing probably means we are at another dealer table. We have some money, but not a ton (I think you guys have $100 each, I've got $60). There wasn't much there in the 100 range that seemed truly worthwhile but I guess we could pool resources.

I am tempted more tempted to do the question mark, the experience, OR continuing down the hall. Any thought on having J23 cast a discover magic spell here? Could lead us to or away from something. But I guess the problem is if he picks up on magic, do we rush towards it or avoid it.

I'm all about the fight in the experience room. I was thinking differently about it, that it could just be a mass of easy to kill/smaller xp horde of monsters that would let us rack up points.

The question mark is of course tempting to my evil soul.

But all in all, this is a race and if we can by pass and keep going, we might make up time, even if we miss out on some things.

That's just me, kill in the XP room, discover what the question mark is, or continue down the hall.

From Hoops' post and mine, looks like the only one that is similar is trying the unknown room. J23, thoughts?

hoopsguy
04-16-2010, 07:21 AM
I see your point on supplies = purchase, and agree that we don't exactly have a mint at this point. However, if that was the case we would be fools not to pool resources for an item of power. That would, naturally, go to me.

PurdueBrad
04-16-2010, 07:23 AM
Well then, I'm up for it. Hopefully there is something to kill in that room.

hoopsguy
04-16-2010, 07:32 AM
PB, I think any of these are reasonable options. There is a good chance I won't be around much today to join in discussion so hopefully you and the slightly-more-evil-now mage can concoct a winning strategy.

PurdueBrad
04-16-2010, 07:33 AM
Oh, and Hoops, you're the only one that doesn't have some kind of bonus so if it is a dealer, I would say you get first call on what to purchase.

J23
04-16-2010, 07:36 AM
I'd be more inclined to go in the ? room or the supplier room if we're pooling our money to best help my chances of winning. I'm also not against skipping them completely to catch up a bit, though I would hope we're not near the end after only a few rooms.

I think we have a decent amount of XP currently by comparison, and while more would certainly be good, I'm starting to become more concerned with how much time we're spending.

PurdueBrad
04-16-2010, 07:44 AM
Well, let's hit the supply room then. I'll send in the PM.

PurdueBrad
04-16-2010, 07:51 AM
As for pooling money, I'm not doing it to help you bastards, I want it to be clear, I'm doing this to help me. If one of you f-ers can start pulling your own weight, we may catch up even more. I can only do so much, no matter how great and amazing I am. Seriously, I feel like I'm on a team of EF's.

Poli
04-16-2010, 08:28 AM
I'm pleased that the referee has chosen to show you favor. You are, after all, evil. Mostly evil, I suppose. More evil than the other teams which is why I have enjoyed my time stooping to your level and watching you as mice racing for a piece of cheese. I only wish your evil was as evil as mine...then perhaps I could completely enjoy this.

I'm sorely disappointed in all of you for not pushing the blasted button first, but if you don't absolutely destroy that last team before the race is over I may have to take matters into my own, well, hands for lack of a better word. Had I the ability to push a button for you, I may have done just that, but sometimes hapless creatures such as yourselves need to make terrible mistakes in order to learn a few evil lessons.

I hope, for the sake of all that is evil and wrong in this world, that you have.

PurdueBrad
04-16-2010, 08:32 AM
Damn, maybe you guys are all correct and I am illiterate. I need to stop reading these while doing other things. I kept missing the part about the Ref. You can thank me for that, being so close to my awesomeness and knowing how near he could be to death, he obviously paid us so I wouldn't harm him.

We we've got 110 w/ Hoops, 110 w/ J23, and 70 w/ me

Poli
04-16-2010, 08:32 AM
I have cast some disparaging remarks to a few other teams. You need not worry about what was said only that I am pleased this team made up some time and will continue to do so.

This is my command.

PurdueBrad
04-16-2010, 08:39 AM
Hoops, EF's reaction in the main thread really surprised me so my attempt at humor isn't meant as a slam towards you, just trying to lighten things up.

PB

PS- I really don't care about your feelings but I know that you're a girly-man and might get your panties in a bunch.

PurdueBrad
04-16-2010, 08:50 AM
Longsword +1 100gp
Staff of lightning 200gp
Healing potions 25gp
Necklace of Health 150gp
Bow of accuracy 50gp
50' Rope 10gp
Lockpicks +1 50gp
Runes of magic warding 100gp
Empty flask 5gp
An unidentified scroll 75gp


<!-- / message --> <!-- Google Postbit Ads for Guests Only --> <!-- edit note --> <hr style="color: rgb(139, 26, 26);" size="1">I'm sure it will change, but this is reposted from the main thread to look at prices.

dubb93
04-16-2010, 01:13 PM
You bunch of pansies. As alleged big evil beings you had three choices.

1. KILL THEM ALL! Take the XP room.

2. Let your greed get the best of you, take the ? room.

3. Take the cowardly evil route and sneak past.

Yet you guys took the supply vendor. Evil my ass.

Poli
04-16-2010, 01:35 PM
About as evil as the Rubberband Man.

J23
04-16-2010, 02:11 PM
You bunch of pansies. As alleged big evil beings you had three choices.

1. KILL THEM ALL! Take the XP room.

2. Let your greed get the best of you, take the ? room.

3. Take the cowardly evil route and sneak past.

Yet you guys took the supply vendor. Evil my ass.

While PB is happy to run around sticking his sword in anything he can find, I don't think a kill them all attitude is necessarily evil. I'm happy to let them all die rather than doing it myself. I mean, what else are henchmen good for?

The ? room would have been letting our curiousity get the best of us, not greed. The "Supply" room doesn't necessarily mean a vendor. I'm kind of hoping to take the healing potions meant for all those sickly kids in whatever hospital they might be doing a fundraiser for.

KWhit
04-16-2010, 10:06 PM
Green Room!

Both Big Wang Theory and Killian's Killers enter a well appointed resting area with comfortable sofas all around. Big Wang is ahead of Killian's Killers, so Big Wang is actually leaving the room as the Killers enter. But still, the two teams face each other.

Beautiful women are all around you in the room - as are more TV monitors. You see the other teams up ahead of you on the monitors. Nice. They run through the hallway just like you did. You can see what they chose to do:

Team Deutschbäg and Team Bestiarri enter the door for experience. That should be fun.

It occurs to you that nothing is stopping you from throwing down against the other team in the room with you.

So… Before you do anything in this room:

Do you want to attack the other team in the room with you, or do you want to ignore them?

If any one member from either team PMs me an attack order, the attack is on and the teams will do battle. Let me know.

PurdueBrad
04-16-2010, 10:08 PM
Before you pansies could try to talk me out of it, I took care of things. We're stabbing those bitches.

PurdueBrad
04-16-2010, 10:12 PM
The only way this backfires is if it sets us further back time-wise BUT I figure letting them go would've screwed us too.

PurdueBrad
04-16-2010, 10:16 PM
KWhit has to process some stuff for the other teams first but we're ready to kick their ass.

PurdueBrad
04-16-2010, 10:20 PM
I didn't even realize that J23 gets a bonus against this team 'cause they're the good guys. So we've got the leaders in our sight, farking perfect!!! I want to cut me some good guys.

hoopsguy
04-16-2010, 10:50 PM
And some of our fans thought the supply room was a bad idea.

PurdueBrad
04-16-2010, 11:09 PM
I either need to jump up a level or find a better sword, shit.

hoopsguy
04-16-2010, 11:13 PM
I need to just keep being awesome.

PurdueBrad
04-16-2010, 11:16 PM
And PB CRITS THE FUCK OUT OF AUTUMN. HE GOES DOWN!

Please see above.

hoopsguy
04-16-2010, 11:22 PM
If I could fit that entire battle in my signature, I would probably do it just to put you in your place, PB.

hoopsguy
04-16-2010, 11:22 PM
But it is good that we have you around to deal with vipers and to drink from fountains.

PurdueBrad
04-16-2010, 11:24 PM
I am your tank, I take abuse on your behalf and give you the chance to take cheap shots. It pains me to say this, but we're a great team.

Costly fight but I look forward to the XP. Shame we couldn't rob the bodies.

PurdueBrad
04-16-2010, 11:28 PM
KWhit's announcement is freaking HUGE. We're the only 3 still up. J23, thanks for the heal during the battle, Hoops nice job with the daggers, definitely a tough but good fight for us.

hoopsguy
04-16-2010, 11:34 PM
I would expect we are leading the race, are the most popular with the crowd, have the most experience, and the most money.

I'm sure the other teams have something going for them ... I'm just not certain what it would be.

KWhit
04-16-2010, 11:35 PM
Supplies:

A number of women congratulate you on your victory. The old man is here with his goods. You may buy the following:

Longsword +1 100gp
Staff of lightning 200gp
Healing potions 25gp
Necklace of Health 150gp
Scroll of Experience 400gp
Bow of accuracy 50gp
50' Rope 10gp
Lockpicks +1 50gp
Potion of Speed: 300gp

Let me know what you want to purchase by the next deadline (noon on Monday).

PurdueBrad
04-16-2010, 11:39 PM
So I assume we got 150 as a team, meaning 50 each. That makes it 160 for J23, 160 for Hoops, and 120 here.

In terms of me, honestly, I would want to spend 150 one of two ways:
Longsword and 2 health potions OR necklace of health

That being said, what are your thoughts guys?

PurdueBrad
04-16-2010, 11:40 PM
Lockpicks is interesting though as I don't remember them last time.

PurdueBrad
04-16-2010, 11:42 PM
Hoops, what would be your wishlist? Thinking we compare wishlists and pick for the team.

hoopsguy
04-16-2010, 11:45 PM
PB, I want to hear if there were any levels first.

But the main thought here is "do we want to blow our load now?"

I could use the lockpicks +1. That is probably the only item on this list that I need right now, although if I expect an abundance of grovelling from anyone spending my hard-earned cash if we do pool our earnings.

Outside of the lockpicks, getting the staff + longsword + healing potions would be good options to enhance damage and keep people upright.

We could combine on the Scroll of Experience, but that doesn't leave much wiggle room elsewhere. So I think that one is out.

PurdueBrad
04-16-2010, 11:45 PM
Also, are PvP battles usually worth xp in these kind of games or not?

PurdueBrad
04-16-2010, 11:46 PM
PB, I want to hear if there were any levels first.

But the main thought here is "do we want to blow our load now?"

I could use the lockpicks +1. That is probably the only item on this list that I need right now, although if I expect an abundance of grovelling from anyone spending my hard-earned cash if we do pool our earnings.

Outside of the lockpicks, getting the staff + longsword + healing potions would be good options to enhance damage and keep people upright.

We could combine on the Scroll of Experience, but that doesn't leave much wiggle room elsewhere. So I think that one is out.

Actually, I like your staff/longsword/heal idea. Do you use the staff or does J23? Agreed on the scroll of experience, cool thing, but costly.

PurdueBrad
04-16-2010, 11:47 PM
KWhit just announced someone made level 4, I assume it is you for the number of big hits you had or J23 for the number of spells he cast.

hoopsguy
04-16-2010, 11:48 PM
Staff is more of a mage item, almost for sure. I would just want to be certain he can use it.

Just for the record, I'm 100% getting the shaft in all item acquisition plans we've had up to this point. I'm not sure how long I can act in this manner without suffering some kind of unwitting alignment change or else going on a killing spree. So let's please make sure that I'm not pushed into that corner ... get me some damn items next time we have a chance, without fail.

PurdueBrad
04-16-2010, 11:51 PM
Just for the record, I'm 100% getting the shaft in all item acquisition plans we've had up to this point.

I agree with this. J23 got the evil bonus, I got the constitution bonus. If there is something there that you want/need, I fully support that move.

KWhit
04-16-2010, 11:52 PM
J23:
Mage
Level: 3
Max HP: 12
Current HP: 12
Bonus: Intelligence, +1 vs. GOOD
Spells: Heal, Detect Magic, Sleep
Equipment:
1 Healing potion
Flask of Poison
Flask
160 GP
Staff

PurdueBrad: Arx
Adventurer
Level: 3
Max HP: 36
Current HP: 13
Bonus: Constitution x2
Equipment:
1 Healing potions
120 GP
Longsword

Hoopsguy:
Specialist
Level: 3
Max HP: 18
Current HP: 18
Bonus: Fame
Equipment:
1 Healing potion
Rope
160 GP
Lockpicks
2 Daggers

PurdueBrad
04-16-2010, 11:53 PM
I'm glad you guys didn't get hit that fight, by the way. Really happy I was there to take all their shots!

PurdueBrad
04-16-2010, 11:58 PM
I'm out for the night guys, but J23 I could probably use one more heal before we enter our next room. To me, it looks like 2 choices, continue down the hallway or the ? mark. Hallway seems to be a way to get ahead, ? mark could be anything, maybe even a boat.

hoopsguy
04-17-2010, 12:05 AM
I don't get it - we have to do the same room as the other three teams that were held back?

And someone else got Level 4 ahead of us? Probably a spellcaster on one of the other teams, as I think they level faster (based on J23 getting his level first on our team).

Assuming we are repeating this room with the slow kids, we probably heal PB and move forward. This is primo time to take the lead in the race. Unless you guys are feeling adventurous about doing the xp room and trying to get everyone up to Level 4 knowing everyone else has already been penalized time for getting beaten to a pulp earlier.

hoopsguy
04-17-2010, 12:31 AM
Imagine how little experience we would have gotten for the heroes if we had not forced them up to Level 3 with the button last room.

J23
04-17-2010, 01:43 AM
I picked staff as my weapon, so I would be shocked if I couldn't use the staff of lightning. I'm a fan of the plan if it's pooling money to get me loot.

I'm enjoying your new sig hoops.

J23
04-17-2010, 01:47 AM
As far as which way to go. I'd be up for the ? or just heading onward. By the remarks in the original thread, it seems like a time consuming way to get some xp, which we are hopefully doing pretty well with atm.


(Kwhit - Was the sleep on PB in the main thread a typo or did I have a crit miss or something?)

hoopsguy
04-17-2010, 01:48 AM
Since the slumbering Danny was getting pummeled in later posts I'm guessing typo.

PurdueBrad
04-17-2010, 07:24 AM
My vote, and it sounds like you are thinking similarly, is that we had down the hallway.

KWhit
04-17-2010, 07:33 AM
As far as which way to go. I'd be up for the ? or just heading onward. By the remarks in the original thread, it seems like a time consuming way to get some xp, which we are hopefully doing pretty well with atm.


(Kwhit - Was the sleep on PB in the main thread a typo or did I have a crit miss or something?)

Typo. It was late.

Poli
04-17-2010, 04:59 PM
I will demonstrate my evilness by posting the sinister plans of the other three teams below:

Not really, but if you are reading this, you truly are evil. Congratulations!

PurdueBrad
04-17-2010, 06:23 PM
Damn you Poli, I'm an awful person!

PurdueBrad
04-18-2010, 07:14 PM
Alright, so I don't know what our situation is in your minds. I would like to do a bit more damage personally OR like to be able to take a little more damage. What that means for me is the Longsword +1 and at least 1 healing potion or the health necklace.

What it looks like, from our battle with the goodie two shoes is that combat goes down as I expected, the enemies focus on the tank while you guys take potshots. That's a good thing, so I also see value in trying to upgrade your weaponry.

Making up time is key as well, so we may want to consider the lockpicks for Hoops.

In order of importance, here is what I see (and yeah, it's from my POV):

necklace of health or Longsword (it's a one or the other)
Health potions
Staff of lightning
Lockpicks

Scroll of experience and potion of speed I'm sure have great value but their cost obviously reflects that.

Throw your thoughts up and we'll get something sent in.

As for what to do next, I say go down the hall and not f around with the rooms.

hoopsguy
04-18-2010, 07:24 PM
Agreed on going down the halls, but want to mess with the goodie-goodie two shoes. What room do we want to tell them to meet us in for the duel? What do we think is the most worthless?

Assuming we are going to shoot our load in terms of cash right now, I think we go with:
Longsword +1 (100)
Wand of Lightning (200)
2 Healing Potions (50)
Lockpicks +1 (50)

That would consume 400 of our collective 440. It would also get each of us an item right away and a little more latitude for healing down the stretch.

PurdueBrad
04-18-2010, 08:42 PM
The xp room is eventual death, but I don't think they would believe us. We might try the "?" mark room.

That's a pretty good break-down Hoops.

hoopsguy
04-18-2010, 09:13 PM
Does our plan change (no room, go right ahead) with the updated times listed?