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The data doesn't lie...why abilities are unsim.

Posted 06-12-2020 at 10:47 AM by labguy
Updated 06-12-2020 at 10:52 AM by labguy
I am going to try to keep this entry brief since I tend to write novels when it comes to the subject of Madden. I just want to give a quick review of what I consider "sim" versus "unsim" play in Madden and then shed some light on how abilities are negatively impacting the game.

Sim to me is trying to emulate (as best you can in a video game) what happens on Sunday. I have played in a sim league since way back in the PS2 days of spawn and merge issues. The rules...
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Madden 21 Wish list (CFM focused)

Posted 04-13-2020 at 03:36 PM by labguy
Updated 04-13-2020 at 03:50 PM by labguy
I haven’t written my Madden CFM wish list in several years because it has felt like a futile effort. Everyone knows that MUT is EA’s cash cow and CFM is the forgotten child that gets a fraction of the development time and focus. With so many years without a true online franchise mode, I have remained happy just to have the online franchise mode in the game and the opportunity to continue playing year round with my BFSL brothers. This year’s game has been my least enjoyable in quite some time though...
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Wishlist for Madden 16 (emphasis on CFM)

Posted 03-16-2015 at 12:43 PM by labguy
Updated 03-16-2015 at 12:45 PM by labguy
Been following @Shopmaster on Twitter and appreciating his efforts to keep Madden’s Connected Franchise Mode (CFM) relevant in the eyes of EA’s developers. I have been playing in Madden leagues since the spawn and merge days on the PS2, so needless to say CFM is a big priority for me. I am in a league (BFSL) that plays year round. We are currently heading down the backstretch of our 4th season, so I think I have spent enough time with the current game to re-visit my wish-list for Madden 16. Not...
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What madden needs revisited

Posted 11-21-2013 at 04:59 PM by labguy
After reading the Madden 25 Next-Gen review by Robert Kollars today, I was motivated to revisit my previous blog entry on what Madden needed going forward with the series. I will admit I have recently been more happy with the series than I have in quite some time. The biggest reason is that the online franchise feature is finally quite robust. With that being said, I think the power of the new consoles should allow for some large leaps in all aspects of the game going forward. I will again outline...
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What Madden REALLY needs

Posted 01-26-2012 at 01:41 PM by labguy
I have read the OS staff's entries on what they feel Madden needs to add moving forward. Like many who frequent this site, I have spent many hours thinking about what my vision of the ultimate Madden game would be. I'll break it down in in three areas.....gameplay, presentation/misc, and online franchise. (Advanced warning...it is lengthy)

Gameplay
1) Ratings have to matter more. During the course of an entire game a mediocre RT should not be able to stone Demarcus Ware 99% of...
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