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Demystifying the BR DDOS/DOS Issue

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Old 06-06-2016, 09:28 AM   #9
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Re: Demystifying the BR DDOS/DOS Issue

Quote:
Originally Posted by cardinalbird5
Who is it?? We can forward it to the devs...pm me if u want
I made another thread about it --- check the "Battle Royale Cheater" thread.

I tweeted Ramone and he told me to go email The Show's support team, which I did. I hope it doesn't fall on deaf ears but there's no way this guy doesn't get banned...he got his 20-0 without swinging a bat once.

http://www.operationsports.com/forum...-cheaters.html

Quote:
Originally Posted by eltk13
Yinzer_Steve did it to me yesterday afternoon
How is this guy still on this game? Even I remember him from last year and if I remember your username that's pretty bad...

Last edited by ph33; 06-06-2016 at 10:12 AM.
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Old 06-06-2016, 01:14 PM   #10
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Re: Demystifying the BR DDOS/DOS Issue

Quote:
Originally Posted by ph33
I made another thread about it --- check the "Battle Royale Cheater" thread.

I tweeted Ramone and he told me to go email The Show's support team, which I did. I hope it doesn't fall on deaf ears but there's no way this guy doesn't get banned...he got his 20-0 without swinging a bat once.

http://www.operationsports.com/forum...-cheaters.html



How is this guy still on this game? Even I remember him from last year and if I remember your username that's pretty bad...
You cant have game modes like this that require some form of payment to join(especially when you allow people to buy stubs, because it places a dollar value to stubs) and then allow rampant cheating like that.
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Old 06-06-2016, 03:25 PM   #11
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Re: Demystifying the BR DDOS/DOS Issue

As originally stated, the games are P2P, which not server in between. SDS servers have a hard enough time with handling basic traffic, and could not handle game traffic. They would have to drastically upgrade their servers and equipment to be able to keep up.

I am not sure why SDS hasn't started monitoring this, and permanently banning those who do it. It baffles me that I can monitor my works internet traffic, both stateside and overseas, and can tell who is torrenting or streaming on our C-band network, and impose restrictions on them, yet SDS can't even make efforts into curbing these guys who are ruining a game for others.
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Old 06-06-2016, 03:43 PM   #12
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Re: Demystifying the BR DDOS/DOS Issue

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Originally Posted by PSimp21
As originally stated, the games are P2P, which not server in between. SDS servers have a hard enough time with handling basic traffic, and could not handle game traffic. They would have to drastically upgrade their servers and equipment to be able to keep up.

I am not sure why SDS hasn't started monitoring this, and permanently banning those who do it. It baffles me that I can monitor my works internet traffic, both stateside and overseas, and can tell who is torrenting or streaming on our C-band network, and impose restrictions on them, yet SDS can't even make efforts into curbing these guys who are ruining a game for others.
In their defence, the answer is in your comment. You can see your work's network traffic from within your work's network. SDS matchmaking is just setting up P2P links after which point, SDS has no visibility. The choices come down to a) host the game on SDS servers, so your IP address isn't exposed to your opponent, or b) connect two users and then release them, waiting to hear back from the clients messages of "I disconnected" and "the other guy disconnected". There's no way for SDS to poll the victim's consumer-grade router for diagnostic information and use that to forensically prove a DoS attack, invalidating the results.

Instead, SDS needs to look at game statistics. I can look at the game logs posted above and see that clearly that dude is cheating. Why wouldn't they swing the ban hammer once they saw that pattern? Well, maybe they're going to - they'll investigate, get a list of offenders, and ban a bunch of users at once.

That's a fair amount of work, depending on how their database is set up. It's clear to you and to me that the dude is cheating, but can they do a search that finds this behaviour automagically without false positives? That's probably the bottleneck here. And even then! You're punishing the behaviour, but not preventing it. What happens to the victims? They've already been awarded losses and received their payouts. Do they quietly get refunded 1500 stubs? Do they get a message saying their loss has been reversed from a BR they played several weeks ago and that their streak has been restored? What happens if they are in the middle of an active BR and the system can't restore them? I don't envy SDS having to try to figure out how to resolve this.

Last edited by srdclark; 06-06-2016 at 03:56 PM.
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Old 06-06-2016, 03:53 PM   #13
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Re: Demystifying the BR DDOS/DOS Issue

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Originally Posted by srdclark
In their defence, the answer is in your comment. You can see your work's network traffic from within your work's network. SDS matchmaking is just setting up P2P links after which point, SDS has no visibility. They would have to handle the game traffic themselves in order to view it which, as you point out, is crazypants.

Instead, SDS would need to look at game statistics. I can look at the game logs posted above and see that clearly that dude is cheating. Why wouldn't they swing the ban hammer once they saw that pattern? Well, maybe they're going to - they'll investigate, get a list of offenders, and ban a bunch of users at once.

That's a fair amount of work, depending on how their database is set up. It's clear to you and to me that the dude is cheating, but can they do a search that finds this behaviour automagically without false positives? That's probably the bottleneck here.
I completely understand and know the answer was in my comment, and that at this point nothing can be done about it until they spend the $$ and get upgraded servers.
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Old 06-06-2016, 06:27 PM   #14
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Re: Demystifying the BR DDOS/DOS Issue

So...pretty much no point in playing this mode anymore then?
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Old 06-06-2016, 06:32 PM   #15
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Re: Demystifying the BR DDOS/DOS Issue

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Originally Posted by Hoosierdaddy76
So...pretty much no point in playing this mode anymore then?
Nope. I got my stubs refunded when they saw my opponent was cheating, but it doesn't take the time I spent getting to 14-0 (Should be 15 but someone else cheated and it didn't count), and doesn't make up for how peeved I was that I was this close to 20.

Once you get past win 12, some of the characters up there are shady. Most people you match up with are in your range (Unless you're playing at a time of day no one else does) and those games can be really intense and great, but half the time you're running into someone with an all-speed lineup and all they do is show bunt and bunt all game, play it in the most annoying manner.
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