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create a recruit spinoff (create a class)

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Old 06-29-2010, 01:04 AM   #1
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create a recruit spinoff (create a class)

what do you guys think of as an idea for next year having a screen in the off-season where you can set ranges for each type of recruit for the next year? Once these are set the game could then churn out the thousands of recruits that you will get to recruit the next year.

This could solve many progression problems and ratings spread problems over the long term for a dynasty. Also you could combine this with someones locker changed rosters for the initial four-five years to create a situation where never again would you have to play USF and its 12 90+ rated players

for instance (example)

QB Pocket Passer:
QB accuracy range: 50-82
QB Throw power range: 60-95
QB awareness range: 30-80
QB Speed range: 40-60
etc.

now for the next years recruiting class every single QB pocket passers ratings would fit somewhere into these ranges for all your 1 star to 5 star QB needs

anybody have an opinion?

Last edited by UniversityofArizona; 06-29-2010 at 05:00 PM.
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