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CPU FG logic still broken in NCAA 12 (Heisman level only)

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Old 07-10-2011, 01:45 AM   #33
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Re: CPU FG logic still broken in NCAA 12 (Heisman level only)

Anyone know if this is going to be addressed on the day one patch?
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Old 07-10-2011, 04:47 AM   #34
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Re: CPU FG logic still broken in NCAA 12 (Heisman level only)

Quote:
Originally Posted by ODogg
Just play on AA and jack up the sliders for the CPU and move the human ones down..
Problem solved.
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Old 07-10-2011, 06:05 AM   #35
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Re: CPU FG logic still broken in NCAA 12 (Heisman level only)

Quote:
Originally Posted by ODogg
Just play on AA and jack up the sliders for the CPU and move the human ones down..
But then he can't say he plays on Heisman.
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Old 07-12-2011, 10:07 PM   #36
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Re: CPU FG logic still broken in NCAA 12 (Heisman level only)

Has anyone tested this in the retail version?
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Old 07-12-2011, 10:46 PM   #37
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I am not trying be argumentative here or get anyone stirred up but heisman difficulty plays the best game this year. If you spend some time in the slider thread, you will see that guys are already blowing out elite teams on AA. Heisman is designed to provide the most difficult level of play. Think about it, heisman with default sliders is more difficult than AA with default sliders. Hmmm...

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Old 07-12-2011, 10:54 PM   #38
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Re: CPU FG logic still broken in NCAA 12 (Heisman level only)

This still happens in this years game. To counter it though, i call FG Block Return and if the kick is short i just return it and treat it like a punt
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Old 07-12-2011, 11:22 PM   #39
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Re: CPU FG logic still broken in NCAA 12 (Heisman level only)

JACK UP SLIDERS AND PLAY ON AA
Quote:
Originally Posted by ODogg
Just play on AA and jack up the sliders for the CPU and move the human ones down..


problem solved?

even the "MOST CHALLENGING" sliders put out by well known guys are not hard enough. sure, they shut you down 1-2 down. then on 3rd, u just throw a deep ball and its 1st and goal.. its lame. people should work on hesiman sliders so the cpu has killer instinct, then when you win, you dont have to wonder if it was just bc the cpu backed off..
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Old 07-13-2011, 12:19 AM   #40
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Re: CPU FG logic still broken in NCAA 12 (Heisman level only)

Well, until there's a patch, this will be an issue.

If you're comfortable with the reality - there are many youth teams (and some semi pro, like the one I played on last year) that use kicking field goals actually as punts.

I remember kicking many "punt-field goals" last year, I found it a lot more accurate to kick a "pooch".

The problem with this logic though...is that the CPU won't kick away from the goal posts, lol.
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