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NCAA Football 13 Road to Glory Details, Screenshots, Trailer & Blogs

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Old 06-11-2012, 04:04 PM   #73
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Originally Posted by TheRegan
Reaction Time seems to be based off the idea that time seems to slow down for some people during adrenaline rushes. It really isn't that unrealistic of a feature.
Yeah I guess it depends, irl it isn't something that triggers. I have felt "the game slow down" on the basketball court in real life but that was once I got used to being on the court in a game setting. Not sure if I like it in a football simulation but then again it doesn't mean I have to use it.

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Old 06-11-2012, 04:25 PM   #74
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Re: NCAA Football 13 Road to Glory Webcast Starting Now, Discuss Here

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Originally Posted by CRMosier_LM
Yeah I guess it depends, irl it isn't something that triggers. I have felt "the game slow down" on the basketball court in real life but that was once I got used to being on the court in a game setting. Not sure if I like it in a football simulation but then again it doesn't mean I have to use it.

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It seems like it happens easier in sports like soccer and basketball where your vision isn't restricted. I know it happened for me in basketball a lot. As a PG you start predicting where your teammates will go and it just seems like your in a zone making pin-point passes. There's no better feeling IMO.
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Old 06-11-2012, 04:26 PM   #75
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Re: NCAA Football 13 Road to Glory Details, Screenshots, Trailer & Blogs

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It has to be one of the dumbest/worst additions to any sports game of all-time.
Season Showdown*
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Old 06-11-2012, 04:43 PM   #76
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Re: NCAA Football 13 Road to Glory Details, Screenshots, Trailer & Blogs

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Season Showdown*


Whatever game this worthless idea was in is a close 2nd.
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Old 06-11-2012, 04:52 PM   #77
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I didn't watch the stream so I don't know if it was answered, but did they address how u would user strafe with reaction time at the trigger?? I hope they don't expect u to use auto strafe because as a receiver or defensive back, that feature sucks. It's purely a game of chance that u would make the play on the ball that you want.
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Old 06-11-2012, 05:08 PM   #78
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Can't change the quarter time......yeah not playing this mode
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Old 06-11-2012, 05:11 PM   #79
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Re: NCAA Football 13 Road to Glory Details, Screenshots, Trailer & Blogs

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Whatever game this worthless idea was in is a close 2nd.
LOL, that was obviously created by someone who has never put on a helmet!


But, I don't mind reaction time...I think they were trying to replicate what the Heisman players talk about when they step on the field.."..everything just slows down." This is described by a lot of players. Thinking back to my playing days and I would have to agree. Things happened slower...it always seemed like the ball hung in the air far longer than it should or guys moved slower. That is probably the best way to explain it. And with reaction time they were just trying to simulate it. I don't think it's the worst feature ever...perhaps season showdown. I don't even know what that does.
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Old 06-11-2012, 05:15 PM   #80
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Re: NCAA Football 13 Road to Glory Details, Screenshots, Trailer & Blogs

No quater length changes awesome!!!!!!!!!!

again EA never cease to amaze. How hard is it to make that a option. i dont care about your stupid little leaderboard thing. The reason people are worried about how many touches their player gets is because there isnt enough time. Instead of making every play go to me how about you just up the time frame. SO wha tif i play as a def of guy then every play is going to come right at me.
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