07-07-2013, 11:01 PM
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#17
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Rookie
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Re: Infinity 2.0 Physic too tone down
I agree that the oline animations are better.what I think the op was saying, and what i'm saying is that when it comes to players interacting on tackles you can tell they toned the physics engine way down.you should never see a linebacker making a tackle and the safety not being able to help out with real time physics. We all know that the tackles are animation based, but at least on Madden 13 multiple players could affect the animation, making the game feel dynamic. what's the point of being a linebacker and getting to the football only to have a tackle animation force you to fly out of position and let a runner fall forward for more yards? Every inch counts and infinity engine 1.0 made it feel like it. This new 2.0 version makes me feel like i'm watching mini movies play out, and I can't alter the script.
Peace.
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