04-23-2004, 08:58 AM
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#9
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Rookie
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Re: Improving create-a-player
Quote:
Mauler97 said:
Quote:
jgully said:
That's all fine and dandy if you're just adding yourself or a made-up guy into the game. But it sucks if your trying to add a real-life player and you want their ratigns to accurately reflect their abilities
true and after you master the skills you have a everyone with 99 speed ect. I would be cool to pick like 10 guys to hold personal workouts where you would see them run a 40, bench press and you could run them through positional drills, Like mini-camp in '04.
That could be solved easily by adding a create-a-player option for fantasy or free agent,which would mean if you chose a free agent to create then you use the old point based system.simple huh?
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