01-23-2015, 09:44 PM
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#1
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Rookie
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Using the hex editor to change CCGs?
I used to set up 8-team conferences plus a giant group of 32 independents in my old dynasties (I had to have a couple conferences like the MAC and Sun Belt larger than 8, but you get the idea), but I hated that I only got 12-game schedules under that setup (since no conference had 12 members, I couldn't add in CCGs).
One advantage of the setup was the freedom of scheduling. I built up the independents with the best 32 schools, and the top conferences only had 8 members, meaning 5 OOC games each. It made for very fluid schedules. But the regular season always ended rather anticlimactically without a CCG week.
I'm curious if I could add CCG games with the hex editor. Not only would I want to create them for the conferences, I would also want to create a "CCG" for the independents, pitting the top two teams against each other. I assumed when I simmed ahead without any CCGs that the game would skip ahead to bowl week, meaning I'd be simply out of luck with the hex editor. Any help would be appreciated.
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