Home

Deegeezy's Recruiting Rules Project v.1.0

This is a discussion on Deegeezy's Recruiting Rules Project v.1.0 within the EA Sports College Football and NCAA Football forums.

Go Back   Operation Sports Forums > Football > EA Sports College Football and NCAA Football
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 07-24-2004, 09:59 PM   #1
Moderator
 
Deegeezy's Arena
 
OVR: 15
Join Date: Jul 2002
Posts: 5,269
Deegeezy\'s Recruiting Rules Project v.1.0

I dont know about you guys, but I like to have some sort of "structure" in the way that I recruit and the way EA made the game this year, its made it a bit more challenge to structure things.

Well, Ive done multiple tests and simulations to come up with fair recruiting scales and rules. I even endured 2 hours of my little brother recruting, YES 2 hours. And I thought I took long to recruit.

Well the first thing I did was created a scale for points that coorelate with actual real-life recruiting tasks. I am on a Division 1 college football coaching staff in real life so I took some real-life recruiting rules and implemented them into this game.

All prospects on this game as we all know are recruited with points with the points increasing as you further out from your state. However I have figured out that all prospects have the same number or "notches" or "clicks" that you can make with points. You can offer recruits 15 different amounts of points so I broke these 15 notches into 6 different categories.

1-3 > Recruiting Coordinator Phone Call
4-6 > Assistant Coach Phone Call
7-9 > Head Coach Phone Call
10-11 > Recruiting Coordinator Visit
12-13 > Assistant Coach Visit
14-15 > Head Coach Visit

Here are some rules in regards to this scale as well as some self-imposed rules to make things more structured.
- As it is in real life, a school representative can only visit a prospects home ONCE, so this will be a rule in my dynasty. So in other words, notches 10-15 can only be used once per prospect
- Any prospect not targeted in week one must be given a phone call the week prior to visiting
- Only in-state prospects can be visited in week 5
- Phone calls can be made to anyone at anytime but if a recruiting coordinator visited, at least he must call all weeks after that an assistant coach visited than at least he must or head coach call all weeks after that. If head coach visited, he must call all weeks after that.
- Once pitch is made on a VISIT, it can not be changed,(justification being that if a coach visits a player, it usually leaves a lasting impression with the prospect that wont be changed. You only get once shot at a first impression" but it can be changed if all you have been doing is calling the prospect
- All in-state prospects visited in week 1 must be scouted
- All border state prospects not targeted in week 1 must be scouted
- No cutting players
- My initial off-season budget will be Recruiting 80%, Training 15%, Discipline 5%

I will come up with more rules as the night goes on, but if you disagree with or have any suggestions feel free to add your input.
Deegeezy is offline  
Reply With Quote
Advertisements - Register to remove
Old 07-24-2004, 11:33 PM   #2
Rookie
 
OVR: 1
Join Date: Jul 2004
Re: Deegeezy\'s Recruiting Rules Project v.1.0

your game must be different then mine because i have team prestige, coach prestige, location, playing time, and maybe a few more in mine to try to recruit people. not any coach phone calls or coach visits in my game...
sublime96 is offline  
Reply With Quote
Old 07-24-2004, 11:58 PM   #3
MVP
 
OVR: 11
Join Date: Dec 2003
Location: North Carolina
Posts: 1,257
Re: Deegeezy\'s Recruiting Rules Project v.1.0

Thats a great set of rules. If you are looking for the most realistic way to recruit in this game, then you've found it. I especially like the ideas of having to scout all in-state recruits and also how you can't change the pitch after a visit. I've been using 40% budget to recruit so 80 sounds like alot but let us know how things work out. Keep us updated on any changes you make, thanks for posting.
heelsman22 is offline  
Reply With Quote
Old 07-25-2004, 12:40 AM   #4
Hall Of Fame
 
SoMiss2000's Arena
 
OVR: 32
Join Date: Oct 2002
Location: Dallas
Posts: 20,501
Blog Entries: 2
Re: Deegeezy\'s Recruiting Rules Project v.1.0

Quote:

sublime96 said:
your game must be different then mine because i have team prestige, coach prestige, location, playing time, and maybe a few more in mine to try to recruit people. not any coach phone calls or coach visits in my game...


somebody doesn't understand.
SoMiss2000 is offline  
Reply With Quote
Old 07-25-2004, 01:18 AM   #5
Hall Of Fame
 
Chaos81's Arena
 
OVR: 38
Join Date: Mar 2004
Location: Here and there
Posts: 17,182
Blog Entries: 3
Re: Deegeezy\'s Recruiting Rules Project v.1.0

Quote:

sublime96 said:
your game must be different then mine because i have team prestige, coach prestige, location, playing time, and maybe a few more in mine to try to recruit people. not any coach phone calls or coach visits in my game...



I'm sure his game is the same as yours is. He's just assigning those names to how many points you use to recruit somebody to make it more realistic.

Those aren't what you can use to recruit people, it's how many points you give them.
Chaos81 is offline  
Reply With Quote
Advertisements - Register to remove
Old 07-25-2004, 07:45 PM   #6
Rookie
 
OVR: 1
Join Date: Jul 2003
Re: Deegeezy\'s Recruiting Rules Project v.1.0

These sound like good rules so far. Please keep us up to date on what you are finding with them.

Go pokes
jakea6 is offline  
Reply With Quote
Old 07-26-2004, 12:31 PM   #7
Stu
All Star
 
Stu's Arena
 
OVR: 24
Join Date: Jun 2004
Location: Boston
Posts: 7,924
Re: Deegeezy\'s Recruiting Rules Project v.1.0

I like the idea of using these rules to make recruiting realistic but has anyone found out if you can still recruit effectively with them?

I play as a 1 star school so don't have much flexibility in my recruiting and can't afford to spend many points on scouting. In a typical offseason i get between 70-100 recruiting pts per week. This is with my budget set to 55% recruiting.
Stu is offline  
Reply With Quote
Old 07-27-2004, 02:55 PM   #8
MVP
 
DaHokieBird's Arena
 
OVR: 8
Join Date: Apr 2003
Location: Charlotte (but Blacksburg at heart)
Re: Deegeezy\'s Recruiting Rules Project v.1.0

Anyone use these yet?
DaHokieBird is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > EA Sports College Football and NCAA Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 12:03 PM.
Top -