Home

FIFA 17 Interview - What the Frostbite Engine Brings to the Game

This is a discussion on FIFA 17 Interview - What the Frostbite Engine Brings to the Game within the EA Sports FC and FIFA forums.

Go Back   Operation Sports Forums > Soccer > EA Sports FC and FIFA
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 06-12-2016, 04:10 PM   #1
Editor-in-Chief
 
Steve_OS's Arena
 
OVR: 77
Join Date: Jul 2002
Location: OS Eastern Office
Posts: 31,668
Blog Entries: 556
FIFA 17 Interview - What the Frostbite Engine Brings to the Game


EA posted a short interview about FIFA's transition over to the Frostbite engine.

Quote:
FIFA 17 features many firsts for the franchise, among them is the use of the Frostbite™ Engine to power the game. We talked with FIFA Technical Director Ed Kilham to find out what Frostbite brings to the FIFA franchise on Xbox One, PlayStation 4 and PC.

For those that don't know, what is Frostbite™?

Frostbite is the tech platform that powers many of EA’s games including Battlefield™, Need For Speed™ and FIFA 17.

When did the team decide to move to Frostbite for EA SPORTS FIFA?

The decision to move to Frostbite happened before I arrived on FIFA. The team has worked for more than two years with FIFA 17 and the Frostbite engine.

Why is it important that FIFA 17 uses the Frostbite engine?

The overarching goal is to leverage the abilities of many of our game teams to produce an engine that delivers world-class games. For FIFA, the move to Frostbite allows us to develop new features that were not supported by the previous engine including the new cinematic story mode in FIFA 17, The Journey.

What were some of the challenges moving from our previous game engine to Frostbite?

Software transitions are more difficult than Hardware transitions. Moving from EA SPORTS IGNITE to Frostbite required the team to learn the new technology platform, to adapt the platform to the specific needs of FIFA and to push the new platform to allow FIFA to do both the things it has done superbly in the past as well as innovate in new and exciting ways.

Where there any surprises during development? Anything that you guys could do now but couldn't in the past?

Empowering content creators with the tools within Frostbite has allowed for a new level of collaborative development between the creative and technical groups within FIFA. Looking at FIFA 17, we're pretty excited about the power of Frostbite and maybe a bit surprised at just how much it can unlock for the teams.

Frostbite is part of our new story mode, The Journey. Can you share how the mode uses the engine?

It takes FIFA players to places they have never been before, including new environments that showcase true-to-life action with lighting, rendering, and schematics. It also gives the team here the ability to bring to life characters that are full of depth and emotion.

You can also find more info on Frostbite's integration within FIFA on EA's site here.
Platform: Xbox 360 / PS3 / PC / PS4 / Xbox One
__________________
Steve Noah
Editor-in-Chief
http://www.operationsports.com
Follow me on Twitter

Last edited by RaychelSnr; 06-12-2016 at 04:16 PM.
Steve_OS is offline  
Reply With Quote
Advertisements - Register to remove
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Soccer > EA Sports FC and FIFA »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 02:30 PM.
Top -