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EA Sports UFC 2 Dynamic Grappling Breakdown

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Old 01-25-2016, 06:43 PM   #1
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EA Sports UFC 2 Dynamic Grappling Breakdown


Lead gameplay engineer for EA Sports UFC 2, Geoff Harrower (AKA GameplayDevUFC) has just posted a complete breakdown of the EA Sports UFC 2 dynamic grappling system. The write up includes details on the overhaul made to the takedown, clinch and ground games.

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Platform: PS4 / Xbox One
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Old 01-25-2016, 07:11 PM   #2
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Re: EA Sports UFC 2 - Dynamic Grappling Breakdown

God bless you for writing this up and not making it some video thing. I mean that sincerely.
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Old 01-25-2016, 07:13 PM   #3
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Re: EA Sports UFC 2 - Dynamic Grappling Breakdown

I considered making it a stop motion video of Chuck reading Rich a bedtime story, but it was too much work.
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Old 01-25-2016, 07:47 PM   #4
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Re: EA Sports UFC 2 Dynamic Grappling Breakdown

That would've been acceptable too.
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Old 01-25-2016, 07:54 PM   #5
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Re: EA Sports UFC 2 Dynamic Grappling Breakdown

Wow. This sounds amazing. I'm hyped.

I can't wait to test this out on Thursday!
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Old 01-25-2016, 08:17 PM   #6
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Re: EA Sports UFC 2 Dynamic Grappling Breakdown

There's so much to digest that I won't really be able to say how I feel until I play it, but all of the changes sound good and, importantly, like they're opening the ground game up into something that looks like what we see in the octagon.
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Old 01-25-2016, 08:49 PM   #7
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Re: EA Sports UFC 2 Dynamic Grappling Breakdown

Yeah got to read through this a few times. I already thought the system was deep given the little information we had before this post. You guys really thought about everything, didn't you.
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Old 01-25-2016, 10:22 PM   #8
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I can tottally see everyone reading all of that and saying "screw this" but man I got more and more excited by each paragraph.

I love the ground game and having so many options makes replay value go up IMO.
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