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1-2 Punch Spam Needs To Be Nerfed

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Old 12-01-2017, 11:15 AM   #33
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Re: 1-2 Punch Spam Needs To Be Nerfed

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Originally Posted by Serengeti95
Very easy for you to say while you're on xbox. I'd likely smash you.

You can't manage distance when it takes 1 or two of any punches to rock you. What you're suggesting makes no sense. Back dashing into the cage so he can land more 1-2s on me a millisecond later? Circling into a hook? Is anyone actually going to respond to my arguments for why the particular defense they're suggesting wouldn't work? Nobody has yet.

I didn't know he was gonna throw the same combination three times. I could barely tell he was throwing a 1-2-hook in the heat of the moment. They were all coming out so fast. Diaz's hooks are also long af. not to mention that wasn't the only combo he was throwing. You're being very naive.
I just did. You just arent happy with the answer. Backdashing gives you enough space to combine that with lunging which will circle you off the cage. After you circle off, you usually can counter with a straight or a check hook.

Now a mistake I always make is I try to combo off of the lunge which can be disastrous because it usually puts me back in Diaz's range and the spammer can 1-2 me again. So I've learned to just potshot, back dash, lunge...repeat. You also have to mix up which direction you are lunging to so that he doesnt time you with a hook.

Is it easy? No.

Is Diaz's 1-2 overpowered? Yes and the devs are looking into fixing that for the full game.

Is the 1-2 overpowered for every one? Hell no. In fact, people cant do that with most strikers in the beta.
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Old 12-01-2017, 11:17 AM   #34
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Re: 1-2 Punch Spam Needs To Be Nerfed

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Originally Posted by aholbert32
Backdashing and lunging give you space plus they give you opportunities to counter with leg and body kick or just straight strikes.

From that small clip, it just looks like you panicked and expected the block to be enough to protect you.

As I said before, I've been spammed by Diazs and Diaz's 1-2 needs to be nerfed. I havent been 1-2 spammed successfully by anyone else successfully because 1) The evasion tactics like back dashing and lunging work and 2)No other fighter has Diaz's 1-2 animation (which is the reason it works for Diaz).
I think there's a slight miscommunication going on and neither of us is necessarily wrong. I understand that in this small clip you see... There are certain things I could have done better. But it's not like they weren't tried previously.

My argument is that this is too effective and powerful for how simple it is.

I've also faced plenty of spammers that I've beaten. Plenty.

You're right in saying that I panicked. But that happens after trying several things and being met with the same outcome. Look at how long Diaz's hooks are. That coupled with how fast the combinations are coming out makes it very difficult to not constantly get rocked and dropped.

It's also the fact that once your chin is gone... It's very hard not to keep getting rocked and dropped. You can also make the argument that the fight should have just ended sooner. This was going on in the first round too. That's when I was trying different defensive tactics.
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Old 12-01-2017, 11:19 AM   #35
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Re: 1-2 Punch Spam Needs To Be Nerfed

Quote:
Originally Posted by Serengeti95
I think there's a slight miscommunication going on and neither of us is necessarily wrong. I understand that in this small clip you see... There are certain things I could have done better. But it's not like they weren't tried previously.

My argument is that this is too effective and powerful for how simple it is.

I've also faced plenty of spammers that I've beaten. Plenty.

You're right in saying that I panicked. But that happens after trying several things and being met with the same outcome. Look at how long Diaz's hooks are. That coupled with how fast the combinations are coming out makes it very difficult to not constantly get rocked and dropped.

It's also the fact that once your chin is gone... It's very hard not to keep getting rocked and dropped. You can also make the argument that the fight should have just ended sooner. This was going on in the first round too. That's when I was trying different defensive tactics.
My only issue is that the title of the thread is wrong. There isnt an issue with 1-2 punch spam.

There is an issue with Diaz's 1-2 punch spam.
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Old 12-01-2017, 11:19 AM   #36
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Re: 1-2 Punch Spam Needs To Be Nerfed

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Originally Posted by Nugget7211
You understand that once you're at this point in terms of health, you've already made a bunch of mistakes that we can't see in the video? We don't know if this sequence is how the entire fight looked or if he was mixing it up or if you were timing kicks poorly or if you ran into some shots or anything. You're asking us to judge how you dealt with one exchange on the feet, where you're already in a massively disadvantageous position with your back to the fence with low head health. If you're at this point, you've made your mistakes, but I have no idea what those mistakes were. As for circling into a hook, you have a 50/50 shot of circling into one, but if you just stand there, you're going to get hit. There is not, nor should there be a risk free way to get off the fence.

However, having said all that, I'm of the opinion that Diaz's 1-2 needs tuning because this shouldn't work for an entire fight and should be more difficult in open space than it is (although there is counters such a ducking uppercuts and low kicks) but it absolutely should work like this as a finishing sequence. If you back into the fence with low health, I should be able to flurry with a bunch of shots and stop you, but it should also tank my stamina if I don't get the finish and this is what I feel is lacking right now.
This is fair. I'm just asking for a bit of balancing.
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Old 12-01-2017, 11:22 AM   #37
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Re: 1-2 Punch Spam Needs To Be Nerfed

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Originally Posted by aholbert32
My only issue is that the title of the thread is wrong. There isnt an issue with 1-2 punch spam.

There is an issue with Diaz's 1-2 punch spam.
I agree that it isn't overpowered overall. My problem with general 1-2 spamming is that it has too much stopping power in tight and comes out too fast. That doesn't make sense. The Diaz video is separate to the issue spoken about in the OP.
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Old 12-01-2017, 11:40 AM   #38
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Re: 1-2 Punch Spam Needs To Be Nerfed

Quote:
Originally Posted by Serengeti95
Very easy for you to say while you're on xbox. I'd likely smash you.

You can't manage distance when it takes 1 or two of any punches to rock you. What you're suggesting makes no sense. Back dashing into the cage so he can land more 1-2s on me a millisecond later? Circling into a hook? Is anyone actually going to respond to my arguments for why the particular defense they're suggesting wouldn't work? Nobody has yet.

I didn't know he was gonna throw the same combination three times. I could barely tell he was throwing a 1-2-hook in the heat of the moment. They were all coming out so fast. Diaz's hooks are also long af. not to mention that wasn't the only combo he was throwing. You're being very naive.

Lol you dont even know how to manage distance. You wouldnt last against me.

But you should learn how to stay out of boxing range against diaz. You can pick him apart with kicks especially when they’re throwing predictable combos like that.

You panicked and that’s okay. But if you learn to stay out of range you can circle freely
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Old 12-01-2017, 11:44 AM   #39
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Re: 1-2 Punch Spam Needs To Be Nerfed

Managing distance is probably my main strength.

I'm not going to reply to people who aren't reading the thread and saying the same things over and over anymore tho.

Everything I've argued with is more than reasonable.
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Old 12-01-2017, 11:45 AM   #40
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Re: 1-2 Punch Spam Needs To Be Nerfed

Quote:
Originally Posted by aholbert32
My only issue is that the title of the thread is wrong. There isnt an issue with 1-2 punch spam.

There is an issue with Diaz's 1-2 punch spam.
Diaz offline is really hard do win using pettis, don't have time to kick without he land a jab or else... he is really overpowered and i dont think his punches speed are the problem(not the biggest), the main problem is he footwork speed... the real diaz have lethal hands but walk slowly.

Also, kickers are in a kind of limbo here... if u throw a leg kick u can be checked
if u throw a mid kick they grab your leg and punch u in the face or land a takedown...
if u miss a headkick... u will be KOed or will recieve e a good combo...
guys now need to set up the kicks

ps. the combo jab+ mid kick should consume more stamina if blocked
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