However, this iteration there are only 2. Odd step back imo.
However, the main problem right now is that the overhand that nearly every fighter has is way too wild.
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The punch is almost vertical and the arm is pretty much completely straight. It's rare that a fighter will throw an overhand like that. Even for the guys that are known for throwing wild overhands. For every overhand Roy throws like that.. he'll throw a less wild/more horizontal one.
Like this...


In an ideal world... I'd want to see a much more horizontal overhand and a tighter one with more of an arc in the game.
But this being the default is not acceptable...

It cheapens fights and gives too much of a street fight feeling when everyone is throwing one of the most valuable punches like that. It's what I'd expect an uneducated boxing fan to think all MMA fighters fight like. I'm not trying to say that a wild overhand is never a viable option in a fight... It's just not used nearly as regularly as this game is implying.
I've seen the second overhand in the game... and you really have to search for it to find it because nearly everyone has the really wild/vertical one.
It looks somewhat like the gif below, only more vertical. It's better than the default overhand. Still a bit overly wild (particularly because the only other overhand we have is extremely wild) but it's definitely better. If other overhands can't be added to the game... I strongly believe the overhand that is less wild should be made the default for nearly all of the roster. If you want to try it out yourself... Angela Hill has it.

Here are some ideas/examples of some overhands that I'd like to see added to the game..









I could go all day but as you can see... all of these overhands are more horizontal and don't come so high over the top like the one everyone has in UFC 3. This is more the norm.

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