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Remove hard combos

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Old 02-13-2018, 03:42 PM   #57
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Re: Remove hard combos

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Originally Posted by bcruise
Yeah, it's Boxing Combo 9 for Machida (well, the first two parts of it) - Jab, Uppercut, Jab. Comes out just fine for me.
You get a like for your avatar. Go cubs go

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Old 02-13-2018, 03:45 PM   #58
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Re: Remove hard combos

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Originally Posted by GameplayDevUFC
I'm almost certain people don't understand it.
I understand it just fine and I'm not against hard combos I'm against the having to input them so fast to be effective but I've only played offline so my opinion isn't based off online fighting yet just what I've experienced so far

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Old 02-13-2018, 03:47 PM   #59
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Re: Remove hard combos

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Originally Posted by dfab14
But the benefit of doing it makes it so it is almost necessary. Otherwise you have someone who is better at hard combos lighting you up doing increased damage while you struggle to throw strikes to counter without having to use head movement

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I don't agree.

Combos still drain stamina, so for each strike in the combo, your stamina gets lower and lower, meaning your vulnerability gets higher and higher.

If you get intercepted or countered at the end of a combo you pay for it way more than at the end of a single strike.

And combos telegraph strike patterns a lot more than single strikes.
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Old 02-13-2018, 04:04 PM   #60
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Re: Remove hard combos

And if frogs had wings they might not bump their bums when they hop. But your points are valid and I'm having a blast playing the game. So I'll leave it at I'm not against them other than feeling like I'm button mashing to get my combos out faster

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Old 02-13-2018, 05:18 PM   #61
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Re: Remove hard combos

Go throw a jab uppercut with lyoto machida and then michael bisping. Please quit telling me i don't know how to play the game its super condescending.
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Old 02-13-2018, 05:19 PM   #62
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Re: Remove hard combos

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Originally Posted by GameplayDevUFC
I don't agree.

Combos still drain stamina, so for each strike in the combo, your stamina gets lower and lower, meaning your vulnerability gets higher and higher.

If you get intercepted or countered at the end of a combo you pay for it way more than at the end of a single strike.

And combos telegraph strike patterns a lot more than single strikes.
the drain isnt enough, there needs to be more long term drain.
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Old 02-13-2018, 05:23 PM   #63
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Re: Remove hard combos

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Originally Posted by Morgan Monkman
Go throw a jab uppercut with lyoto machida and then michael bisping. Please quit telling me i don't know how to play the game its super condescending.
I just did. There's a minor difference in frames, likely due to different strike speed rating, but I see nothing worth commenting on at all.

I'm really confused as to what you're getting at.
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Old 02-13-2018, 05:24 PM   #64
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Re: Remove hard combos

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Originally Posted by GameplayDevUFC
I just did. There's a minor difference in frames, likely due to different strike speed rating, but I see nothing worth commenting on at all.

I'm really confused as to what you're getting at.
If you think machida should be that slow and bisping that fast than idk what to say bro.
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