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Can Striking ever be this complex

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Old 02-18-2018, 01:42 PM   #1
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Can Striking ever be this complex

My buddy showed me this video on you tube just blew my mind this fighter sets up hes strikes so nice its a thing of beauty https://www.youtube.com/watch?v=xT1-_FZm3ck

this guys in ufc just had hes first fight
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Old 02-18-2018, 01:51 PM   #2
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Re: Can Striking ever be this complex

im hoping to see him as a dlc in the future!
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Old 02-18-2018, 02:06 PM   #3
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Re: Can Striking ever be this complex

Would really like to see head control like how he does.
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Old 02-18-2018, 02:24 PM   #4
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Re: Can Striking ever be this complex

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Originally Posted by johnmangala
Would really like to see head control like how he does.
Exactly what I took away from the video.

I also think if you land a jab before another strike your 2nd strike should have an accuracy boost even if the jab is blocked. To simulate measuring distance.

But as long as we have this nursery rhyme version of head movement the striking will never be this complex.
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Old 02-18-2018, 02:37 PM   #5
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Re: Can Striking ever be this complex

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Originally Posted by Phillyboi207
Exactly what I took away from the video.

I also think if you land a jab before another strike your 2nd strike should have an accuracy boost even if the jab is blocked. To simulate measuring distance.

But as long as we have this nursery rhyme version of head movement the striking will never be this complex.
I would like to see pawing of some sort. It was there as lead arm extension when rocking someone in EA UFC 2.

It was removed however. I was hoping that you could attach with pawing and have head control (dominate single collar tie).

Like so:
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Old 02-18-2018, 02:41 PM   #6
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Re: Can Striking ever be this complex

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Originally Posted by Trillz
im hoping to see him as a dlc in the future!
DLC??? HE BETTER TO BE IN ONE OF THESE PATCHES OR FIGHTER UPDATES!!!

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Old 02-18-2018, 02:46 PM   #7
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Re: Can Striking ever be this complex

I like the headmovement 2 but im more interested in weak punches that are just to get a reaction something that would be harder to counter so we could set traps like he does i hate how every punch is full force how do you set anything up effectively if everything's getting countered there should be a weak jab that i can lean and block and counter off the counter window seems big for a jab like every jab is lazy
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Old 02-18-2018, 02:48 PM   #8
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Re: Can Striking ever be this complex

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Originally Posted by BigMoney718
DLC??? HE BETTER TO BE IN ONE OF THESE PATCHES OR FIGHTER UPDATES!!!

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yh the patches are free DLCs
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