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New animations/mechanics

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Old 03-05-2018, 10:45 PM   #1
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New animations/mechanics

After this amazing ref interactions i got idea to make this thread and ask. Can this 2 thing be added.

1)
Finish the fight near cage but standing with ref interaction something like that:

https://youtu.be/3orU6O1Q3ow?t=41s

it could be implemented when opponent is near the cage and instead of knockdown finish the fight sentence that kind of animation trigger...

2)

New mechanic/animation(i'm not sure ) for circling out when you near cage(only for good strikers maybe?)

something like that

https://youtu.be/j9fg8Dmib2E?t=1m40s

It could be done by pressins( ls up 2 times or ls down 2 times depending on which way you want to go ) it would be similiar to sprint right now.
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2k18 fixes

Bigs can cover to much ground on defense(they are too fast)

Late contest on laups matter too much.

Random blocks doing pumpfakes.

Leaning shots for guys who have catch and shoot badge should be removed.

Last edited by Thetruth9012; 03-05-2018 at 11:01 PM.
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Old 03-05-2018, 11:08 PM   #2
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Re: New animations/mechanics

I would really like some new clinch entries.

Not to mention a seated position so we can jump on KD opponents.

Some clinch breaks for uppercuts, hooks and elbows in single collar and MT.

Also the ability to catch knees.
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Old 03-06-2018, 08:13 AM   #3
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Re: New animations/mechanics

Quote:
Originally Posted by johnmangala
I would really like some new clinch entries.

Not to mention a seated position so we can jump on KD opponents.

Some clinch breaks for uppercuts, hooks and elbows in single collar and MT.

Also the ability to catch knees.
Yes that would be really nice too.

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2k18 fixes

Bigs can cover to much ground on defense(they are too fast)

Late contest on laups matter too much.

Random blocks doing pumpfakes.

Leaning shots for guys who have catch and shoot badge should be removed.
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