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AI automatic leg check while stunned!

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Old 03-12-2018, 03:13 PM   #9
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Re: AI automatic leg check while stunned!

Quote:
Originally Posted by Skynet
The AI is indeed setup to have better blocking during getups to defend from cheese, though during health events while still standing they should more often block the injured body part.

If they're wobbled, then they should eat the leg and block their head some times.

I've got changes which largely update the AI's blocking logic to be more realistic and allow for proper mixups/patterns, however they're not scheduled for release into the wild for a few weeks I believe.
Love to hear this. The AI amazing blocking and inability to set them up is my biggest complaint about AI right now. Can't wait for this, as a mostly offline player.
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Old 03-12-2018, 11:45 PM   #10
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Re: AI automatic leg check while stunned!

Quote:
Originally Posted by Skynet
The AI is indeed setup to have better blocking during getups to defend from cheese, though during health events while still standing they should more often block the injured body part.



If they're wobbled, then they should eat the leg and block their head some times.



I've got changes which largely update the AI's blocking logic to be more realistic and allow for proper mixups/patterns, however they're not scheduled for release into the wild for a few weeks I believe.


Great to hear ,
Ps: please add more FTF Scenarios...
Wish list!!


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Old 03-13-2018, 04:45 PM   #11
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Re: AI automatic leg check while stunned!

Is there an AI feedback thread anywhere?

Would be cool to give some feedback

One thing I've noticed is at times, the AI on hard is quite willing to back up all the way to the fence, literally walking back in a straight line as I put pressure on, rather than trying to circle out early, stand their ground or intercept my forward pressure. Makes it a bit too easy to get them to the fence and keep them there if I want to.

Will record it next time I notice it happening.
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Old 03-13-2018, 04:46 PM   #12
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Re: AI automatic leg check while stunned!

Quote:
Originally Posted by AydinDubstep
Is there an AI feedback thread anywhere?

Would be cool to give some feedback

One thing I've noticed is at times, the AI on hard is quite willing to back up all the way to the fence, literally walking back in a straight line as I put pressure on, rather than trying to circle out early, stand their ground or intercept my forward pressure. Makes it a bit too easy to get them to the fence and keep them there if I want to.

Will record it next time I notice it happening.
Basically here (Skynet drops in from time to time):

https://forums.operationsports.com/f...ifficulty.html
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