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Why do fighters in the game move backwards far slower than fighters moving forwards?

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Old 07-30-2018, 05:34 PM   #65
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Re: Why do fighters in the game move backwards far slower than fighters moving forwa

Look, just plant and use stationary combos often if you're being pressured. That's the best way. I've yet to find a more effective way around it than this. You might not do it fast enough or you've been out-queued and you get rocked/dropped or you might land yours and they get rocked/dropped but that's what you've been given.

If you want to go the body then your best best is the jab-rear body kick (better for opposite stance ) or straight - lead body kick (better for same stance). Only try this maybe after you've landed on them and get them to back off so that you have a bit of space to do it. You might be able to land a few body hooks here and there but most likely you'll either miss or get hit with uppercuts. I'd only use them if you manage to get them backed up or if you manage to beat them to a 1-2 and get the hit stun so you can land the body punches.

Just watch the timing on the body kicks because sometimes they might walk forward and it doesn't really land and you then are probably getting clipped with a couple of hooks.

But yeah, in my experience, stationary combos are the best way to deal with pressure. Dont try and use them too soon after throwing something either because that's when you might get out-queued.
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Old 07-30-2018, 06:22 PM   #66
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Re: Why do fighters in the game move backwards far slower than fighters moving forwa

Quote:
Originally Posted by ryangil23
Look, just plant and use stationary combos often if you're being pressured. That's the best way. I've yet to find a more effective way around it than this. You might not do it fast enough or you've been out-queued and you get rocked/dropped or you might land yours and they get rocked/dropped but that's what you've been given.

If you want to go the body then your best best is the jab-rear body kick (better for opposite stance ) or straight - lead body kick (better for same stance). Only try this maybe after you've landed on them and get them to back off so that you have a bit of space to do it. You might be able to land a few body hooks here and there but most likely you'll either miss or get hit with uppercuts. I'd only use them if you manage to get them backed up or if you manage to beat them to a 1-2 and get the hit stun so you can land the body punches.

Just watch the timing on the body kicks because sometimes they might walk forward and it doesn't really land and you then are probably getting clipped with a couple of hooks.

But yeah, in my experience, stationary combos are the best way to deal with pressure. Dont try and use them too soon after throwing something either because that's when you might get out-queued.
This.

If they are pressuring forward while blocking. Poke at their block with a few jabs and wear it down with ease. If they continue to press forward plant and throw stationary combos to obliterate them.

If they are using forward moving combos to chase you down. Planting and intercepting at the right time, you'll win every exchange.
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Old 07-30-2018, 06:26 PM   #67
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Re: Why do fighters in the game move backwards far slower than fighters moving forwar

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Originally Posted by FlaccoNumba5
What do you think of just slowing movement speed down while ppl are holding block? Whether they’re moving back, forward, whatever. I think something similar was done in UFC 2 and it made a big impact in being able to pressure / fight outside. I don’t thunk we need more features and stuff like that, just tweaking what we already have
This was already done a while ago. Movement is slower when you're holding block, especially if you're also rocked.
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Old 07-31-2018, 12:10 AM   #68
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Re: Why do fighters in the game move backwards far slower than fighters moving forwa

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Originally Posted by ZHunter1990
This.

If they are pressuring forward while blocking. Poke at their block with a few jabs and wear it down with ease. If they continue to press forward plant and throw stationary combos to obliterate them.

If they are using forward moving combos to chase you down. Planting and intercepting at the right time, you'll win every exchange.
Would this strategy also work with a reach disadvantage? Thanks for the tips!
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Old 07-31-2018, 12:50 AM   #69
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Re: Why do fighters in the game move backwards far slower than fighters moving forwa

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Originally Posted by Counter Punch
Would this strategy also work with a reach disadvantage? Thanks for the tips!
It still works for sure. You just have to be careful of whiffing your stationary combos. And if your opponent is smart, he will catch onto this tactic and press forward with 1 or 2 strikes and then back up to make you whiff your stationary combination, because he has to respect your strikes and he wants you to whiff to give him an opportunity to pressure you with your stamina low.

Then it boils down to knowing when he is committed to a forward moving combo and when he is trying to make you swing and miss.

This is where the footsies/spacing game kicks in and where I find the game to be the most tactical.

Since he isnt committed to long combos at this point, because he knows you will try to intercept him every time. He will throw 1 or 2 strikes while walking in and out of the pocket. Opening the door for you to use head movement, and longer strikes like body kicks, front kicks..etc

The meta in these situations are eerily similar to Jose Aldos style. Loves to pick you apart but isnt afraid to show you why you cant be over aggressive vs. him. Unless your name is Max Holloway.
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Last edited by ZHunter1990; 07-31-2018 at 12:58 AM.
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Old 08-01-2018, 01:22 AM   #70
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Re: Why do fighters in the game move backwards far slower than fighters moving forwa

Thank you for that ZHunter

Last edited by Counter Punch; 08-01-2018 at 01:24 AM.
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Old 08-01-2018, 01:49 PM   #71
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Re: Why do fighters in the game move backwards far slower than fighters moving forwa

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Originally Posted by ZHunter1990
It still works for sure. You just have to be careful of whiffing your stationary combos. And if your opponent is smart, he will catch onto this tactic and press forward with 1 or 2 strikes and then back up to make you whiff your stationary combination, because he has to respect your strikes and he wants you to whiff to give him an opportunity to pressure you with your stamina low.

Then it boils down to knowing when he is committed to a forward moving combo and when he is trying to make you swing and miss.

This is where the footsies/spacing game kicks in and where I find the game to be the most tactical.

Since he isnt committed to long combos at this point, because he knows you will try to intercept him every time. He will throw 1 or 2 strikes while walking in and out of the pocket. Opening the door for you to use head movement, and longer strikes like body kicks, front kicks..etc

The meta in these situations are eerily similar to Jose Aldos style. Loves to pick you apart but isnt afraid to show you why you cant be over aggressive vs. him. Unless your name is Max Holloway.
if anything it works much better when you are shorter. If you are shorter, when you plant you have several more options because of the speed advantage, EX: with a high enough height difference, i can land uppercuts easily against a guy throwing nothing but hooks. IF you are much taller, standing and planting can be a death sentence given the wrong opponent.
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Old 08-03-2018, 02:05 AM   #72
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Re: Why do fighters in the game move backwards far slower than fighters moving forwar

Wait, weren't people complaining about how hard it was to catch a "running" opponent? So, they slowed down the reverse walk to make it more balanced. Also, it does make sense. Moving backwards is naturally slower than forwards.
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