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  • #451
    GreekGod
    Rookie
    • Aug 2010
    • 15

    Re: Dynamic Difficulty?


    Re: Dynamic Difficulty?

    Originally posted by Heroesandvillains
    Yeah this "bug" (if you can call it that) is pretty nasty. As is the DD resetting after you download a 14 save file once establishing a Y2Y file from 14.

    But fortunately we have the suspend feature. I love it SO MUCH. I just finished a game and played 2 innings of the next one. Up 1-0 against BOSTON with my Yanks and suspended it so I could eat dinner. LOL!

    Knowing I can come back to the exact moment I left off at is so cool.

    Totally agree! I've been a Show RTTS junkie since it first launched and some of the best improvements this year is the way you can suspend your game where you were and also how much noticeably faster the game loading is compared to past years. I would never play a reliever just because I would come in for a pitch or an inning that would take 30 sec and then wait five minutes to do it again. Also, same thing if you were in a bench role. That sucked! Always room to improve the game play but this was a serious pain point for me.

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    • #452
      Heroesandvillains
      MVP
      • May 2009
      • 5974

      Re: Dynamic Difficulty?


      Re: Dynamic Difficulty?

      Last night I decided to finally zero out the DD slider. After getting my butt handed to me for a few days, I turned the table and walloped the CPU in my last game of the night.

      With the slider at 2, I haven't moved anywhere for a while so now just feels right in locking it in. The games have been realistic and varied. I really can't ask for anything more.

      AS for both hitting and pitching, QC's only, Classic, Timing Only.

      My plan now is to play this way for the time being. That said, I think my skills are beginning to improve again so if that continues, I'll turn the slider back up.

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      • #453
        Bullit
        Bacon is Better
        • Aug 2009
        • 5018

        Re: Dynamic Difficulty?


        Re: Dynamic Difficulty?

        That's what is perfect now with the ability to turn off or slow down progression of DD. I get to a point where I feel comfortable so I lock it in. 30/40 games from now when I get comfortable with the new game and its quirks and start playing better I can turn it back on and get comfortable again at a new difficulty and then lock it again. Don't have to chase sliders or worry about outplaying my difficulty level.

        Probably my favorite add on to the game this year
        Last edited by Bullit; 04-10-2015, 10:48 AM.
        In Loving memory of my "Cricket" 1/2/96 - 11/19/2012

        My heart and soul hurt for your lost presence in my life.

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        • #454
          ClingingMars
          Rookie
          • Apr 2009
          • 63

          Re: Dynamic Difficulty?


          Re: Dynamic Difficulty?

          Is there any way to transfer your Dynamic Difficulty progress from the PS4 version to the Vita version and vice versa? I love this system but that's my major hangup

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          • #455
            DallasRocks
            MVP
            • Jan 2005
            • 1625

            Re: Dynamic Difficulty?


            Re: Dynamic Difficulty?

            Originally posted by ClingingMars
            Is there any way to transfer your Dynamic Difficulty progress from the PS4 version to the Vita version and vice versa? I love this system but that's my major hangup
            Dumb question, when it says All-Star + does that mean it's a harder version of All-Star or which what I think it means is your halfway to leveling up to HOF? I understand how it all works just never sure if it makes the difficulty harder when you rack up +
            LA Angels
            Dallas Cowboys
            Anaheim Ducks

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            • #456
              bcruise
              Hall Of Fame
              • Mar 2004
              • 23274

              Re: Dynamic Difficulty?


              Re: Dynamic Difficulty?

              Originally posted by DallasRocks
              Dumb question, when it says All-Star + does that mean it's a harder version of All-Star or which what I think it means is your halfway to leveling up to HOF? I understand how it all works just never sure if it makes the difficulty harder when you rack up +
              "All-Star +" means a level of difficulty in-between AS and HOF - on this level the game is actually harder than normal All-Star. "AllStar [Progress: +]" means that you are on AllStar difficulty, but one positive step towards promoting to the next highest level, AllStar +.

              Does that make sense? Not a dumb question btw, it comes up a lot and I kind of wish they used different symbols for the difficulty levels and progress.

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              • #457
                DallasRocks
                MVP
                • Jan 2005
                • 1625

                Re: Dynamic Difficulty?


                Re: Dynamic Difficulty?

                Originally posted by bcruise
                "All-Star +" means a level of difficulty in-between AS and HOF - on this level the game is actually harder than normal All-Star. "AllStar [Progress: +]" means that you are on AllStar difficulty, but one positive step towards promoting to the next highest level, AllStar +.

                Does that make sense? Not a dumb question btw, it comes up a lot and I kind of wish they used different symbols for the difficulty levels and progress.
                Awesome makes perfect sense, I always kind of thought that because the game definitely felt different or harder when I would reach + on any difficulty
                LA Angels
                Dallas Cowboys
                Anaheim Ducks

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                • #458
                  Smallville102001
                  All Star
                  • Mar 2015
                  • 6542

                  Re: Dynamic Difficulty?


                  Re: Dynamic Difficulty?

                  Originally posted by DallasRocks
                  Awesome makes perfect sense, I always kind of thought that because the game definitely felt different or harder when I would reach + on any difficulty


                  Yeah I no it is harder. Last year on DD when I got up to all star+ for pitching I got hit hard but on all star it was a little to easy so + can make a difference for sure.

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                  • #459
                    aukevin
                    War Eagle, Go Braves!
                    • Dec 2002
                    • 14700

                    Re: Dynamic Difficulty?


                    Re: Dynamic Difficulty?

                    Can you lock your DD at an in between setting like ++ or ---? I tried to lock my pitching at All Star ++ but it went back to All Star.

                    Atlanta Braves
                    - Auburn Tigers - Nashville Predators

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                    • #460
                      Bullit
                      Bacon is Better
                      • Aug 2009
                      • 5018

                      Re: Dynamic Difficulty?


                      Re: Dynamic Difficulty?

                      Originally posted by aukevin
                      Can you lock your DD at an in between setting like ++ or ---? I tried to lock my pitching at All Star ++ but it went back to All Star.
                      Mines is locked at ALL STAR + Progress -
                      In Loving memory of my "Cricket" 1/2/96 - 11/19/2012

                      My heart and soul hurt for your lost presence in my life.

                      Comment

                      • #461
                        FSanchez12
                        Rookie
                        • Jun 2007
                        • 469

                        Re: Dynamic Difficulty?


                        Re: Dynamic Difficulty?

                        Originally posted by Bullit
                        Mines is locked at ALL STAR + Progress -
                        Please how do you do this? I get lit up (and I mean LIT up) at All-Star + Progress +++. It'll go back down to + progresion, and I'll carve through the lineup for the most part, then it gets back to +++ where I get dominated again. I blame this for blowing my lead 2 times, then eventually giving up a walk off to Joey Votto just now. I mean giving up 19 hits a game is getting old.

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                        • #462
                          bcruise
                          Hall Of Fame
                          • Mar 2004
                          • 23274

                          Re: Dynamic Difficulty?


                          Re: Dynamic Difficulty?

                          Originally posted by FSanchez12
                          Please how do you do this? I get lit up (and I mean LIT up) at All-Star + Progress +++. It'll go back down to + progresion, and I'll carve through the lineup for the most part, then it gets back to +++ where I get dominated again. I blame this for blowing my lead 2 times, then eventually giving up a walk off to Joey Votto just now. I mean giving up 19 hits a game is getting old.
                          We've said it so many times.... The Progress level DOES NOT change the difficulty. All Star + [Progress: +++] is the exact same difficulty level as All Star + [Progress: +]. You're getting hit because The Show does not operate in a vacuum, and you're going to have good games and bad games. In fact, if you're bouncing back and forth like this and NOT promoting/demoting either way, then the difficulty is probably just right for you. Try not to see that as a bad thing - maybe you're already right where you should be difficulty-wise.

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                          • #463
                            Heroesandvillains
                            MVP
                            • May 2009
                            • 5974

                            Re: Dynamic Difficulty?


                            Re: Dynamic Difficulty?

                            Originally posted by bcruise
                            We've said it so many times.... The Progress level DOES NOT change the difficulty. All Star + [Progress: +++] is the exact same difficulty level as All Star + [Progress: +]. You're getting hit because The Show does not operate in a vacuum, and you're going to have good games and bad games. In fact, if you're bouncing back and forth like this and NOT promoting/demoting either way, then the difficulty is probably just right for you. Try not to see that as a bad thing - maybe you're already right where you should be difficulty-wise.
                            They really need to change the progress marks. You can't have half difficulties represented by + signs, have the progress levels represented by + signs, and NOT expect people to get confused.

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                            • #464
                              DJ
                              Hall Of Fame
                              • Apr 2003
                              • 17756

                              Re: Dynamic Difficulty?


                              Re: Dynamic Difficulty?

                              I'm ready to lock in at All-Star for both hitting and pitching.
                              Currently Playing:
                              MLB The Show 25 (PS5)

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                              • #465
                                bcruise
                                Hall Of Fame
                                • Mar 2004
                                • 23274

                                Re: Dynamic Difficulty?


                                Re: Dynamic Difficulty?

                                Originally posted by DJ
                                I'm ready to lock in at All-Star for both hitting and pitching.
                                Yeah, I'm pretty well set at HOF Hitting, AllStar+ Pitching myself. Had the slider zeroed for the last 10 games or so I've played and there's been all kinds of variety in the scores and stats. Where I can have a normal, 4-5 k game vs another MLB team, I can strike out 10 or more vs a AA with the same pitcher. It just feels so balanced.

                                I've only made two slider changes, and it's the same ones I made last year - lowering both HUM/CPU Foul Frequencies to 0. I still see the long at-bats pop up too often on default, and even on 0 I can see the occasional 8-9 pitch AB from me or the CPU.

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