Year-to-Year Saves bugs

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  • Skyflame21
    Rookie
    • Mar 2013
    • 310

    #91
    Re: Year-to-Year Saves bugs

    Y2Y Save error
    I noticed that when I converted my 14 to 15 franchise I lose a lot if MLB players to becoming fake players. First noticed that Derek Jeter becomes a random fake player. Also many prospects that were created by OSFM are being changed to fake players. I'm still in my 2014 season I'm not sure if that is the reason or not but just wondering if this has happened to others and if SCEA is aware of the error.

    Comment

    • ShowTyme15
      LADetermined
      • Jan 2004
      • 11853

      #92
      Re: Year-to-Year Saves bugs

      Originally posted by Skyflame21
      Y2Y Save error
      I noticed that when I converted my 14 to 15 franchise I lose a lot if MLB players to becoming fake players. First noticed that Derek Jeter becomes a random fake player. Also many prospects that were created by OSFM are being changed to fake players. I'm still in my 2014 season I'm not sure if that is the reason or not but just wondering if this has happened to others and if SCEA is aware of the error.
      That's not a bug. It's done for a reason. Go back a few pages. Ramone explains the situation.

      Comment

      • Skyflame21
        Rookie
        • Mar 2013
        • 310

        #93
        Re: Year-to-Year Saves bugs

        Originally posted by ShowTyme15
        That's not a bug. It's done for a reason. Go back a few pages. Ramone explains the situation.
        It has everything to do with licenses aka approvals. If a player appeared in 2014, but doesn’t appear in 2015 it’s because the player isn’t approved. Zito played in 2013, but semi-retired in 2014 and didn’t play. He decided to make a comeback in 2015, but isn’t on the disc for 2015 because he wasn’t approved due to the fact that he didn’t play in 2014. The list below are players that played in 2013, but not in 2014 and that’s why they weren't approved. Those players on that list who did play in 2014 didn't make the disc because they actually retired. The MLBPA says that if we have approval for a player and they retire, they are now not approved. Hope this clears things up.


        Is this what your referring to? If this is true then they can simply stop doing Y2Y saves. It's completely pointless if I lose real players to fake names in future iterations. What's the point of playing and maintains a consistent franchise to only lose your players a few iterations down the road. If I read this right because Derek Jeter retired following the 2014 season he's is unplayable due to licensing for 2015? If that's the way it is I understand that SCEA can not doing anything about it but it pretty much makes the Y2Y saves pointless. It would be better to spend the energy in something else that could help the game in other areas, as many people probably will not use this feature much. I'm not trying to be a jerk just saying it's not worth investing the time to lose your players to fakes.

        Comment

        • Knight165
          *ll St*r
          • Feb 2003
          • 24964

          #94
          Re: Year-to-Year Saves bugs

          Originally posted by Skyflame21
          It has everything to do with licenses aka approvals. If a player appeared in 2014, but doesn’t appear in 2015 it’s because the player isn’t approved. Zito played in 2013, but semi-retired in 2014 and didn’t play. He decided to make a comeback in 2015, but isn’t on the disc for 2015 because he wasn’t approved due to the fact that he didn’t play in 2014. The list below are players that played in 2013, but not in 2014 and that’s why they weren't approved. Those players on that list who did play in 2014 didn't make the disc because they actually retired. The MLBPA says that if we have approval for a player and they retire, they are now not approved. Hope this clears things up.


          Is this what your referring to? If this is true then they can simply stop doing Y2Y saves. It's completely pointless if I lose real players to fake names in future iterations. What's the point of playing and maintains a consistent franchise to only lose your players a few iterations down the road. If I read this right because Derek Jeter retired following the 2014 season he's is unplayable due to licensing for 2015? If that's the way it is I understand that SCEA can not doing anything about it but it pretty much makes the Y2Y saves pointless. It would be better to spend the energy in something else that could help the game in other areas, as many people probably will not use this feature much. I'm not trying to be a jerk just saying it's not worth investing the time to lose your players to fakes.
          Okay...I'll inform them they can simply stop it now.
          It'll probably be taken out in the next patch .
          Damn!...some of us were enjoying continuing on with 2650 players from our previous franchises.
          Would you reconsider having them stop it now?

          M.K.
          Knight165
          All gave some. Some gave all. 343

          Comment

          • ShowTyme15
            LADetermined
            • Jan 2004
            • 11853

            #95
            Re: Year-to-Year Saves bugs

            Originally posted by Heroesandvillains
            OMG is that bug back?

            Historically, there's no workaround. You need to start over and sim the first game of the season.
            You don't have to play a full game for the workaround to work. Just select the road team and play out the first at bat then sim to the end of the game. The OD bug won't be there anymore.

            Comment

            • Skyflame21
              Rookie
              • Mar 2013
              • 310

              #96
              Re: Year-to-Year Saves bugs

              Originally posted by Knight165
              Okay...I'll inform them they can simply stop it now.
              It'll probably be taken out in the next patch .
              Damn!...some of us were enjoying continuing on with 2650 players from our previous franchises.
              Would you reconsider having them stop it now?

              M.K.
              Knight165

              As someone who use to create rosters for the NCAA franchise I know the time and effort it takes to create a well rounded roster. MLB is probably the most ambitious roster creation currently strived to complete in any sports game. It's critical details are what made the OSFM worth the wait. The purpose of the Y2Y save was to allow gamers to continue their fictional universe throughout the many iterations of the game. I love the fact that it was added to give the consumer that ability. However if we lose all the work that SCEA did implementing and the OSFM teams work creating then it really doesn't accomplish what I think it's primary creation was to have... A long lasting franchise. I just believe that if you lose various players from the franchise then I don't see as many people utilizing the Y2Y as it was conceptually designed to create that deeper immersion.

              Comment

              • thaSLAB
                [Player 1]
                • Feb 2008
                • 4495

                #97
                Re: Year-to-Year Saves bugs

                I'm pretty sure his point was, that the number of missing/"generic-ized" players is fairly small, when compare to the total. Less than 2 percent... or over 98% of OSFM work is actually preserved.

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                Comment

                • dubplate
                  MVP
                  • Dec 2002
                  • 3784

                  #98
                  Re: Year-to-Year Saves bugs

                  Originally posted by Skyflame21
                  As someone who use to create rosters for the NCAA franchise I know the time and effort it takes to create a well rounded roster. MLB is probably the most ambitious roster creation currently strived to complete in any sports game. It's critical details are what made the OSFM worth the wait. The purpose of the Y2Y save was to allow gamers to continue their fictional universe throughout the many iterations of the game. I love the fact that it was added to give the consumer that ability. However if we lose all the work that SCEA did implementing and the OSFM teams work creating then it really doesn't accomplish what I think it's primary creation was to have... A long lasting franchise. I just believe that if you lose various players from the franchise then I don't see as many people utilizing the Y2Y as it was conceptually designed to create that deeper immersion.
                  It shouldn't take a law degree to understand the legalities involved here.

                  If I started a company and wanted to put Derek Jeter's face on my ads without the proper contract in place to do so do you honestly think it would be okay and no legal ramifications would transpire?

                  It is out of their hands and they are adhering to the law so they can continue to make future games.

                  You don't have to utilize Y2Y saves, but that doesn't mean there isn't a plethora of people who enjoy a feature that no other sports game offers.

                  Comment

                  • Knight165
                    *ll St*r
                    • Feb 2003
                    • 24964

                    #99
                    Re: Year-to-Year Saves bugs

                    Originally posted by Skyflame21
                    As someone who use to create rosters for the NCAA franchise I know the time and effort it takes to create a well rounded roster. MLB is probably the most ambitious roster creation currently strived to complete in any sports game. It's critical details are what made the OSFM worth the wait. The purpose of the Y2Y save was to allow gamers to continue their fictional universe throughout the many iterations of the game. I love the fact that it was added to give the consumer that ability. However if we lose all the work that SCEA did implementing and the OSFM teams work creating then it really doesn't accomplish what I think it's primary creation was to have... A long lasting franchise. I just believe that if you lose various players from the franchise then I don't see as many people utilizing the Y2Y as it was conceptually designed to create that deeper immersion.

                    I think I know a little about the effort of creating a roster.
                    You do realize that any CREATED player will not be replaced.....only SCEA created players who disqualified for various reasons....correct?
                    Also....those players do not have any ratings or stats erased...just name and likeness, which when the patch comes out...you(being someone who creates rosters) can re-edit their likeness. You can already rename them back to who you want.

                    ....and I don't think the thought behind the Y2Y saves was to have players hang on to older players who retired...but that they can get far enough to see the young prospects develop and replace the guys that are no longer viable.

                    M.K.
                    Knight165
                    All gave some. Some gave all. 343

                    Comment

                    • aukevin
                      War Eagle, Go Braves!
                      • Dec 2002
                      • 14700

                      #100
                      Re: Year-to-Year Saves bugs

                      Originally posted by Knight165
                      I think I know a little about the effort of creating a roster.
                      You do realize that any CREATED player will not be replaced.....only SCEA created players who disqualified for various reasons....correct?
                      Also....those players do not have any ratings or stats erased...just name and likeness, which when the patch comes out...you(being someone who creates rosters) can re-edit their likeness. You can already rename them back to who you want.

                      ....and I don't think the thought behind the Y2Y saves was to have players hang on to older players who retired...but that they can get far enough to see the young prospects develop and replace the guys that are no longer viable.

                      M.K.
                      Knight165
                      Maybe one day they'll open the options up in RTTS to let us edit the CPU player's names and likeness so we won't be stuck with the fake players. That's my problem with it. The benefits of Y2Y saves outweigh these inconveniences though.

                      Atlanta Braves
                      - Auburn Tigers - Nashville Predators

                      Comment

                      • Knight165
                        *ll St*r
                        • Feb 2003
                        • 24964

                        #101
                        Re: Year-to-Year Saves bugs

                        Originally posted by aukevin
                        Maybe one day they'll open the options up in RTTS to let us edit the CPU player's names and likeness so we won't be stuck with the fake players. That's my problem with it. The benefits of Y2Y saves outweigh these inconveniences though.
                        RTTS is the problem child here.
                        Hopefully...with the talk of importing during franchise will extend to all modes.

                        M.K.
                        Knight165
                        All gave some. Some gave all. 343

                        Comment

                        • ShowTyme15
                          LADetermined
                          • Jan 2004
                          • 11853

                          #102
                          Re: Year-to-Year Saves bugs

                          So here's a question. Hopefully it makes sense.

                          Lets say I carry my 14 franchise over to 15 And I re-create the missing players using the fake players that are supposed to be them (service time and stats etc) and they make their debuts this season. I carryover to 16 will i need to use the Model SCEA uses in the roster update or will 16 recognize those original fake players i edited? and will i get the new model of them in 16? Or will they still be a created player?

                          Comment

                          • nomo17k
                            Permanently Banned
                            • Feb 2011
                            • 5735

                            #103
                            Re: Year-to-Year Saves bugs

                            Has anyone noticed that, when you load a carry-over save for the first time, the current profile gets overwritten and replaced by the one saved with the MLB 14 save file? I noticed this happening with RTTS. I wonder if this is a bug...
                            The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                            Comment

                            • cardinalbird5
                              MVP
                              • Jul 2006
                              • 2814

                              #104
                              Re: Year-to-Year Saves bugs

                              Originally posted by nomo17k
                              Has anyone noticed that, when you load a carry-over save for the first time, the current profile gets overwritten and replaced by the one saved with the MLB 14 save file? I noticed this happening with RTTS. I wonder if this is a bug...
                              What? I don't think I follow?
                              Check out my livestreams and youtube channel where I showcase sim basketball and baseball @ Twitch

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                              • Bobhead
                                Pro
                                • Mar 2011
                                • 4926

                                #105
                                Re: Year-to-Year Saves bugs

                                Originally posted by nomo17k
                                Has anyone noticed that, when you load a carry-over save for the first time, the current profile gets overwritten and replaced by the one saved with the MLB 14 save file? I noticed this happening with RTTS. I wonder if this is a bug...
                                Yeah I hope this is a bug because I don't like this. Eventually I plan to import several save files, which means I'm going to be remaking my profile over and over.

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