BA/Hits drop off cliff simming 8+ seasons into Franchise
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
I was wondering the same thing. If it was fixed with the update, all that may be necessary is to adjust the potential of all the pitchers drafted each year.Comment
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
I believe willards may be your best bet, He has stated he tried to put some progression adjustments in but it still won't solve the issue thoughMLB The Show Hybrid Roster ContributorComment
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
A little update here guys. I started a new one once again using Willards rosters and I changed my scouting strategy a bit and I found that if YOU don't scout pitch velocity, the amount of high velocity pitchers in the draft are reduced dramatically! I am 4 years in and I am finding way less 99mph guys now and I also scout basically 1 day for each area of the type (infield, outfield, pitcher) and there aren't nearly as many crazy high potential guys in the draft each yearMLB The Show Hybrid Roster ContributorComment
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
A little update here guys. I started a new one once again using Willards rosters and I changed my scouting strategy a bit and I found that if YOU don't scout pitch velocity, the amount of high velocity pitchers in the draft are reduced dramatically! I am 4 years in and I am finding way less 99mph guys now and I also scout basically 1 day for each area of the type (infield, outfield, pitcher) and there aren't nearly as many crazy high potential guys in the draft each yearComment
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
So I changed my scouting "scheme" if you will. Now, I discover each position for instance infield- speed/fielding/ west for 1 day then do central the next day and then east the next international. at that point I switched to catcher or outfield so I only discover for a MAX of 12 days for fielders or 8 days for pitchers
For pitchers I only discovered Velocity I believe 1 of the 4 years and when doing my fb/change edits I am not seeing nearly as many 99mph guys as I had been seeing in previous franchises I had been doing
Also Even though Willards rosters is much much better for the SP/CP progression bug but I still had to go through and lower some of the prospects potentials . basically any "B's" I lowered by 5 and "A's" by 10 and it's made way less B & A guys so far.
It still looks like the ERA's and BA's are better but still a little out of whack but at this point there's nothing left to do and it is inherently going to happen no matter what you doMLB The Show Hybrid Roster ContributorComment
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
Sorry if this has been asked or discussed earlier. But could an issue with pitchers progressing so much also be an issue with not enough good hitters in AA and AAA. If pitchers progress based not only on their potential but also based on performance, then they need to proform worse at the start of thier baseball career to deter rapid progression in talent. If pitchers get hit hard early on their potential may decress by defualt.
If anyone has tested this please let me know.Comment
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Absolutely that is the issue, as discussed earlier its a flip flop from last year where there was a ton of big bats but you could only get pitchers up to around 85 potential i believeMLB The Show Hybrid Roster ContributorComment
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
so should we not only be dropping pitcher potential and maybe pitch speed but also increasing batter hitting ratings and not nessesarly thier potential.Comment
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Could do. Totally up to you..thr pitch edits is enough for me, thats enough work ..lolMLB The Show Hybrid Roster ContributorComment
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
I might just look at it towards the end of each season and adjust accordingly
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
When the SP potential is nerfed to this degree, you will almost never see any SP good enough to make a rotation until they are about 28 years old. Overall ratings were outstanding, and almost exactly matched the roster that I started with, but you never get any younger players cracking the rotation.
Another thing to look out for is the fringe SP 70-75. They will just hang in that range until they hit their declining age. I plan on manually regressing some of these guys each year depending on their stats. Without doing so, they just kind of clog up the 5th/6th starter spots instead of going away as they tend to in real life.Last edited by Tweeg; 06-04-2015, 03:12 PM.Prototype Supreme
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
After having a couple of franchise's "ruined" by this bug, started a new one last night. I've taken a hybrid approach and changed all pitchers coming in the league. If they were in the first or second round I took off 5-10 just depend on age and current skill (Had an 18yo with skill of 48 and pot of 98, he went to 92, had a 23yo skill 64 and pot of 97, he went down to 88). Both first round picks. My logic was the younger guy will have more years and the other one had pitched in college. The highest I left was a 94 and only one. There was a 99 closer who I dropped to 91. After the second round no one was over 85. I logged them all in a spreadsheet and plan to update. However I sim to the draft and then play every 5th game or so. I'll try and update when possible but might be some time in between.Comment
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