BA/Hits drop off cliff simming 8+ seasons into Franchise
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
I have two goals in this game:
1) Play a full season in 2015 with the Red Sox
2) Sim out to 2025 and play another full season.
Can someone give me the downfalls of not touching anything from 2015-2024, and then once I go to start the 2025 season, I go through and edit down pitchers to that teams don't have a bunch of 99s? I don't really care about stas in the meantime, and it seems position players aren't inflating out of control. Thoughts on this? thanks!Comment
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
I have two goals in this game:
1) Play a full season in 2015 with the Red Sox
2) Sim out to 2025 and play another full season.
Can someone give me the downfalls of not touching anything from 2015-2024, and then once I go to start the 2025 season, I go through and edit down pitchers to that teams don't have a bunch of 99s? I don't really care about stas in the meantime, and it seems position players aren't inflating out of control. Thoughts on this? thanks!
I'm assuming your next to last sentence should have said pitchers not not position players...Comment
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
Just a quick update:
I'm six years in a franchise I'm playing eight ish games a month. My model is a total of 30, 90+ pitchers in the league total between SP and CP. I just monitor who is nearing retirement age and use a random number generator to determine if I will add 0,1, or 2 90+ potential pitchers. I also randomly pick 3 position players each season and boost them to a random number between 93-99. So far the stats I'm getting a more "in-line".
Also you have to monitor pitchers with pot all the way down to 86, they can jump to 90's also...Comment
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
I've been following this thread for awhile but I hadn't moved to a 2nd season yet on a franchise. Rebooted after one season 3 times for updated roster moves. So finally I did a second season (mostly simmed) and was shocked that this problem reared it's ugly head already. The drafted players hadn't even hit the majors (I didn't do any edits) but merely from the progression of pitchers hitters (and regression) I had only two players hit over .300 (.312 and .302) in the AL. Way too many CGs (although that occurred in seasons one too). Team BAs were down across the board with only 5 teams over .250.
After seeing this, I'm not sure that even editing the draft picks and pitchers each year will solve this issue. Very disappointed that the developers didn't catch this in beta testing and figure out a way to to tone down the pitching dominance.Comment
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
I dream of a day when online and offline modes are made completely separate from one another, with each having it's own team of developers who put equal amounts of time into each mode. They can treat offline as hardcore and online more casual. Or separating them completely as different GAMES if it meant we could get a OOTP-like franchise without them having to sacrifice anything on DD or RTTS to compensate. I would even be okay with paying more than the $60 price tag if I knew I'd be getting a larger and better franchise mode that was extensively beta tested before it's released.Comment
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
Thanks for the work put into this thread. I recently got to 2022 in my franchise (continued from MLB 14) and noticed the last three seasons that homeruns were way down (2022 league leader had 39 last season - only two guys with more than 30) and batting averages were down with just five or six guys above .300). After reading the thread I checked the pitchers league wide and sure enough every bullpen has three or four pitchers in the 90's and every closer in the league seems to have 99 potential. Along with this the highest rated non-pitcher is Trout at 92. And like has been stated, the relievers ratings seem to be just fine in comparison - which explains why I've been looking for ace relievers for five years.
Edited potentials -10 for starters and closers last night, then knocked some more off a bunch of older guys (is MLB really a league dominated by 35 yr olds? It's like there's no young talent coming into MLB in their early to mid 20's ever). Hopefully I start to see hitters improving.Comment
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
Thanks for the work put into this thread. I recently got to 2022 in my franchise (continued from MLB 14) and noticed the last three seasons that homeruns were way down (2022 league leader had 39 last season - only two guys with more than 30) and batting averages were down with just five or six guys above .300). After reading the thread I checked the pitchers league wide and sure enough every bullpen has three or four pitchers in the 90's and every closer in the league seems to have 99 potential. Along with this the highest rated non-pitcher is Trout at 92. And like has been stated, the relievers ratings seem to be just fine in comparison - which explains why I've been looking for ace relievers for five years.
Edited potentials -10 for starters and closers last night, then knocked some more off a bunch of older guys (is MLB really a league dominated by 35 yr olds? It's like there's no young talent coming into MLB in their early to mid 20's ever). Hopefully I start to see hitters improving.MLB The Show Hybrid Roster ContributorComment
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
Sigh.. yes it is a bit frustrating as Big D pointed out and he has gone way into to future. Another thing you can do is and this is something I started doing is when you do you CP pitch edits switch them to just regular RP's and I also noticed there are a lot of RP's with starter stamina which is totally messed up as most relievers are 1 inning guys and in offline franchise the cpu teams almost always have 7-9 SP's on the 25 man because it takes the top pitchers by overall instead of by what they are SP/RP/CP. Which is another reason to remove the pitcher classifications altogether, just my opinion. As for the progressing lets hope the devs have found the middle ground from 14's super bats to this years super pitchers.Comment
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
I also noticed a few teams carried a ton of closers. It was like they were hoarding them. I think it was the Padres.... had seven closers all in the high 80's and 90's and I guess they were using them as relievers. I guess it makes sense if the closers are that much better.Comment
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
I also noticed a few teams carried a ton of closers. It was like they were hoarding them. I think it was the Padres.... had seven closers all in the high 80's and 90's and I guess they were using them as relievers. I guess it makes sense if the closers are that much better.MLB The Show Hybrid Roster ContributorComment
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
Catchers are basically an endangered species in my franchise.
None on the FA wire. I don't even know what would happen if catchers get hurt and teams drop below the minimum..."Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18Comment
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
Once you lower the potential ratings the game adjusts players quite quickly. Only took a season and now there aren't crazy all 90's rotations in my franchise. A couple of 90s per team, at most, but the overalls look solid now. Thanks for the info here, guys.Comment
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
I dream of a day when online and offline modes are made completely separate from one another, with each having it's own team of developers who put equal amounts of time into each mode. They can treat offline as hardcore and online more casual. Or separating them completely as different GAMES if it meant we could get a OOTP-like franchise without them having to sacrifice anything on DD or RTTS to compensate. I would even be okay with paying more than the $60 price tag if I knew I'd be getting a larger and better franchise mode that was extensively beta tested before it's released.Prototype Supreme
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Re: BA/Hits drop off cliff simming 8+ seasons into Franchise
Not to derail the thread either, but I could totally see something like that being possible. It could be done online, like the current system they have with MLB.com news. If connected to a site like baseball-reference.com, they'd have all the info they'd need to generate stat updates if it's possible to begin with.Comment
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