This has definitely been a problem for me. A double whammy is when they go into the wall. Don't get me wrong the wall thing is not as bad as it used to be. But when you got someone heading to third and going to head home. Your outfielder hits the wall, and then takes his sweet time to throw it in. Its very frustrating.
Throw Urgency
Collapse
Recommended Videos
Collapse
X
-
Re: Throw Urgency
This has definitely been a problem for me. A double whammy is when they go into the wall. Don't get me wrong the wall thing is not as bad as it used to be. But when you got someone heading to third and going to head home. Your outfielder hits the wall, and then takes his sweet time to throw it in. Its very frustrating. -
Re: Throw Urgency
Thanks for the videos. I will check these examples out.
Keep in mind that whether you are using a meter or not, if you are giving throw input (i.e. pressing a button or pushing the right analog stick), we must assume you are still trying to give throw input even if you have already pre-loaded (i.e. changing your mind/correcting an error). If this input is being read at the branch point of your current animation, you will miss that branch point causing delay. So, give your input and give it early as possible. Then, take your finger off until the throw animation begins, and if you have throw canceling enabled, wait until the ball leaves your fielder's hand.
Also keep in mind that another limitation for some throws is the target fielder's readiness to receive the throw. If for some reason, the covering fielder is late to the base target the throw may be delayed. We have tried to limit this possibility as much as possible by eliminating the delays or adding "on the run" catches, but if you catch instances that do not seem logical/reasonable, please pass those videos along too.
As far as the wall bracing animations are concerned, I have explained earlier in the thread the reasons for their necessity...at the moment. Improvements are, as always, in the works.Last edited by Woodweaver; 05-05-2015, 03:17 PM."Yeah, well, you know, that's just, like, your opinion, man"Comment
-
Re: Throw Urgency
I was gonna say the same thing. The pre load was clearly mistimed.Do it. (Release The Show for PC)Comment
-
Re: Throw Urgency
Thanks for the videos. I will check these examples out.
Keep in mind that whether you are using a meter or not, if you are giving throw input (i.e. pressing a button or pushing the right analog stick), we must assume you are still trying to give throw input even if you have already pre-loaded (i.e. changing your mind/correcting an error). If this input is being read at the branch point of your current animation, you will miss that branch point causing delay. So, give your input and give it early as possible. Then, take your finger off until the throw animation begins, and if you have throw canceling enabled, wait until the ball leaves your fielder's hand.
Also keep in mind that another limitation for some throws is the target fielder's readiness to receive the throw. If for some reason, the covering fielder is late to the base target the throw may be delayed. We have tried to limit this possibility as much as possible by eliminating the delays or adding "on the run" catches, but if you catch instances that do not seem logical/reasonable, please pass those videos along too.
As far as the wall bracing animations are concerned, I have explained earlier in the thread the reasons for their necessity...at the moment. Improvements are, as always, in the works.Originally posted by Gibson88Anyone who asked for an ETA is not being Master of their Domain.
It's hard though...especially when I got my neighbor playing their franchise across the street...maybe I will occupy myself with Glamore Magazine.Comment
-
Re: Throw Urgency
No idea how contact was even made
https://<iframe width="560" height="...reen></iframe>NCAA: Clemson Tigers
MLB: Atlanta Braves
NFL: Baltimore RavensComment
-
Re: Throw Urgency
I agree a lot of the times the infielders do some kind of double pump before their throw, even when you hold the throw button. When you're trying to turn a double play this should never happen. The pitcher also does it an a slow chopper back to him when he should be hurrying the throw.Comment
-
Re: Throw Urgency
I agree a lot of the times the infielders do some kind of double pump before their throw, even when you hold the throw button. When you're trying to turn a double play this should never happen. The pitcher also does it an a slow chopper back to him when he should be hurrying the throw.
You should NOT be holding the throw button. Press and release before the branch in your current animation.
And,
Plays in which there are no other runners on base are considered "take your time" situations. If the throw animation set available from your current animation includes a more relaxed throw (may be something with a double pump) that will still get the batter/runner out, it will be used. If the batter/runner is reaching 1B safely, that is a bug. Please provide a video if possible."Yeah, well, you know, that's just, like, your opinion, man"Comment
-
Re: Throw Urgency
No idea how contact was even made
<iframe width="560" height="315" src="https://www.youtube.com/embed/WYNbwBBnTFM" frameborder="0" allowfullscreen=""></iframe>
That looks like the catcher is not realizing there is a play a home and getting set up quickly enough. Thanks for the video. I will take a look.
[EDIT]
Actually, that I take a closer look, that should be a force play at home (I did not realize the bases were loaded initially). Apparently, that issue with the hit is causing some sort of "snow balling" issues with the fielding. Was this an online or offline game?Last edited by Woodweaver; 05-07-2015, 07:57 AM."Yeah, well, you know, that's just, like, your opinion, man"Comment
-
Re: Throw Urgency
That looks like the catcher is not realizing there is a play a home and getting set up quickly enough. Thanks for the video. I will take a look.
[EDIT]
Actually, that I take a closer look, that should be a force play at home (I did not realize the bases were loaded initially). Apparently, that issue with the hit is causing some sort of "snow balling" issues with the fielding. Was this an online or offline game?Comment
-
Re: Throw Urgency
That looks like the catcher is not realizing there is a play a home and getting set up quickly enough. Thanks for the video. I will take a look.
[EDIT]
Actually, that I take a closer look, that should be a force play at home (I did not realize the bases were loaded initially). Apparently, that issue with the hit is causing some sort of "snow balling" issues with the fielding. Was this an online or offline game?NCAA: Clemson Tigers
MLB: Atlanta Braves
NFL: Baltimore RavensComment
-
NCAA: Clemson Tigers
MLB: Atlanta Braves
NFL: Baltimore RavensComment
-
Re: Throw Urgency
Not throw urgency related but please fix this
https://<iframe width="560" height="...reen></iframe>NCAA: Clemson Tigers
MLB: Atlanta Braves
NFL: Baltimore RavensComment
-
Re: Throw Urgency
Then there was the play before, where the batter hits a swinging bunt right in front of the plate. My catcher, Molina, sits in the crouch for too long before going for the ball. By the time he picks it up, he can't get back to step on the plate for a force out. These two plays were key, as I went from up 2-1 to down 3-2, which was the final score.
Sorry there's no video, as I have never made one. I played the game out and exited as soon as it was over, in frustration, and couldn't get back to record. But, the video above is pretty much an exact copy of one.Comment
Comment