Stuttering during gameplay?

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  • NYGiants4Natic
    Banned
    • Apr 2010
    • 2046

    #31
    Re: Stuttering during gameplay?

    Originally posted by ajblithe20
    Now that I see more people have this issue, is there anything SCEA can do in a patch to fix things? Aside from cutscenes in previous games (which I could deal with fine), there's never been this much stuttering.


    Sent from my iPhone using Tapatalk
    it wont be fix because fixing it means removing or lowering something else in the graphics or presentation and that will stand out more to the average person

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    • bcruise
      Hall Of Fame
      • Mar 2004
      • 23274

      #32
      Re: Stuttering during gameplay?

      Originally posted by NYGiants4Natic
      it wont be fix because fixing it means removing or lowering something else in the graphics or presentation and that will stand out more to the average person
      Sadly, I agree. We're seeing a microcosm of it on this board. Best thing to do is put it in the bug tracker and see what happens.

      If you do, BE SPECIFIC. There's already a bug listing for framerate, but it only mentions something about celebrations in RTTS. The problem is much deeper than that. You'll just get locked as a duplicate if you only say "Frame rate is bad" or something like that.
      Last edited by bcruise; 03-29-2016, 02:56 PM.

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      • Craigsca
        Rookie
        • Dec 2003
        • 276

        #33
        Re: Stuttering during gameplay?

        Originally posted by NYGiants4Natic
        The stuttering is a show issue it has zero to do with a monitor or the type of tv you have. ZERO
        Well then, it must be a perception issue. There are some people saying there is no stuttering vs. others who say there is. The first step in troubleshooting a problem is determining what the variables are. Obviously the game is the same between all systems and we're all on PS4s. The only variables here are monitor/TV and the people themselves.

        My best advice is to post the bug on the official MLB The Show forums and be as granular as possible (when does it happen, when doesn't it happen, what mode, etc., not unlike Seancefc's post).

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        • Splitter77
          MVP
          • Mar 2003
          • 2820

          #34
          Re: Stuttering during gameplay?

          Originally posted by NYGiants4Natic
          it wont be fix because fixing it means removing or lowering something else in the graphics or presentation and that will stand out more to the average person
          true.
          like I said, I never really noticed it much until I started playing the other baseball game.

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          • Spokker
            Pro
            • May 2014
            • 615

            #35
            Re: Stuttering during gameplay?

            I don't think it's a bug. It's just that they decided on a making 30 fps game.

            Personally I prefer an unlocked frame rate and letting it fluctuate between 30 and 60, but locking a frame rate at 30 is a common choice among developers.

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            • ajblithe20
              Pro
              • Feb 2013
              • 845

              #36
              Re: Stuttering during gameplay?

              Originally posted by Spokker
              I don't think it's a bug. It's just that they decided on a making 30 fps game.

              Personally I prefer an unlocked frame rate and letting it fluctuate between 30 and 60, but locking a frame rate at 30 is a common choice among developers.
              Where was it said that they decided to lock it at 30? Not that I don't believe you, it just doesn't make sense to me for them to do that.

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              • NYGiants4Natic
                Banned
                • Apr 2010
                • 2046

                #37
                Re: Stuttering during gameplay?

                Originally posted by Craigsca
                Well then, it must be a perception issue. There are some people saying there is no stuttering vs. others who say there is. The first step in troubleshooting a problem is determining what the variables are. Obviously the game is the same between all systems and we're all on PS4s. The only variables here are monitor/TV and the people themselves.

                My best advice is to post the bug on the official MLB The Show forums and be as granular as possible (when does it happen, when doesn't it happen, what mode, etc., not unlike Seancefc's post).
                the issue is there for everybody who has the show. There are some that do not have issues seeing it as some do because we are all different. The BloodBorne game was to have had bad frame pacing and I never noticed it but many including Digital Foundry did and claim it was never fixed

                Is not something that bothers me but I do see it. Others are more vocal because it bothers them

                But the issue has nothing to do with tv or monitor. Is a game performance issue

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                • Seancefc
                  Rookie
                  • May 2014
                  • 440

                  #38
                  Re: Stuttering during gameplay?

                  15 looked great and didn't have these issues. Graphical improvements for 16 aren't significant enough to justify the framerate drop. What's the point in making something look good if you can't enjoy it because it moves as though you're blinking really fast.

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                  • bcruise
                    Hall Of Fame
                    • Mar 2004
                    • 23274

                    #39
                    Re: Stuttering during gameplay?

                    Originally posted by ajblithe20
                    Where was it said that they decided to lock it at 30? Not that I don't believe you, it just doesn't make sense to me for them to do that.
                    Nowhere - we're just inferring it.

                    It's not like it never hits 60 FPS though - during some replays and in replay mode it still looks like 60 at times. But I've yet to see that level of smoothness during gameplay. So I don't think the game itself is really "locked" at 30, per se.

                    At this point I do believe it was a conscious decision to sacrifice framerate for not having the gameplay graphics downgrade, though.
                    Last edited by bcruise; 03-29-2016, 03:31 PM.

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                    • half-fast
                      Rookie
                      • Sep 2011
                      • 857

                      #40
                      Re: Stuttering during gameplay?

                      Some people will simply not see the framerate issue. There is a definite framerate issue, I havent tested it, but im guessing the game runs at 30fps, and if I had known this, I would not have bought it. I am very sensitive to low framerates and I find this game hard to look at. The fielding cameras are brutal, not to mention I cant even find a fielding cam I like, and that might have to be with the fact that the framerate was so low they had to modify cams, because I cant find one that looks like MLB 15.

                      Batting is a pain in the ***, with how good the new fisheye cam is, the framerate literally ruins it if your eyes can see it. I use the MLB 15 batting cam and it's still there, but better.

                      At some point, these sports gaming companies need to stop adding graphical effects that affect game quality. Its ridiculous to me. The field looks like utter crap because they had to dumb it down to keep the framerate from getting too low.

                      I'm actually quite disappointed so far.
                      TB Lightning | Liverpool | Panathinaikos | Toronto FC

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                      • half-fast
                        Rookie
                        • Sep 2011
                        • 857

                        #41
                        Re: Stuttering during gameplay?

                        Originally posted by bcruise
                        Nowhere - we're just inferring it.

                        It's not like it never hits 60 FPS though - during some replays and in replay mode it still looks like 60 at times. But I've yet to see that level of smoothness during gameplay. So I don't think the game itself is really "locked" at 30, per se.

                        At this point I do believe it was a conscious decision to sacrifice framerate for not having the gameplay graphics downgrade, though.
                        Yes, I see certain angles and scenes around 60 anyway, but overall it's pretty bad. Some of the cut scenes are so jarring and have so much tearing they actually look worse.
                        TB Lightning | Liverpool | Panathinaikos | Toronto FC

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                        • Turbojugend
                          MVP
                          • Sep 2013
                          • 2242

                          #42
                          Re: Stuttering during gameplay?

                          I gotta admit, all of this talk of framerate issues has me a bit concerned. Guess I'll find out when I get home tonight.

                          I was "okay" with the cutscene dips in 14/15, I figured if anything it might improve a bit for 16. But if you guys are saying it's actually gotten worse, or worse yet -- is now capped at 30 -- well, that is not good.

                          And yes, framerate is very much a perception issue. Some people don't see the big deal, others do. For me it sticks out like a sore thumb, especially when the camera changes and the framerate suddenly takes a massive hit. And while I realize you can't compare apples to oranges, it's a bit disheartening to go back to earlier PS3-era baseball games -- namely Pro Yakyuu Spirits and The Show -- and see everything running so smoothly, knowing that that may not become a reality for the PS4.
                          Last edited by Turbojugend; 03-29-2016, 03:39 PM. Reason: typo
                          www.heyimbill.com | sports poster art and other cool stuff

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                          • TheKnack
                            Contributor
                            • Aug 2011
                            • 758

                            #43
                            Re: Stuttering during gameplay?

                            Honestly, the other really jarring frame rate drops that interrupt my level of enjoyment are those that take place while actively fielding a ground ball or fly ball.... throwing the first... etc...

                            That should be smooth.

                            It doesn't happen often while batting, but fielding and cut scenes are in rough shape.

                            Comment

                            • ATLiott
                              Rookie
                              • Apr 2014
                              • 46

                              #44
                              Re: Stuttering during gameplay?

                              Originally posted by Splitter77
                              not again.
                              is there really framerate problems???

                              i thought it was 60fps this year.
                              It's never been 60 fps and it definitely isn't this year. They claim it is all the time but it's nowhere near. There are times where the ball seems to approach 60 fps but cutscenes look about 20 fps.

                              As another person noted, everyone is getting the same effects. My guess is that people that play games on high end PCs are the ones that notice as they are used to 60-100 fps regularly. People that play on consoles regularly have gotten used to 30 fps and it doesn't bother them.

                              Comment

                              • half-fast
                                Rookie
                                • Sep 2011
                                • 857

                                #45
                                Re: Stuttering during gameplay?

                                Originally posted by ATLiott
                                It's never been 60 fps and it definitely isn't this year. They claim it is all the time but it's nowhere near. There are times where the ball seems to approach 60 fps but cutscenes look about 20 fps.

                                As another person noted, everyone is getting the same effects. My guess is that people that play games on high end PCs are the ones that notice as they are used to 60-100 fps regularly. People that play on consoles regularly have gotten used to 30 fps and it doesn't bother them.
                                Good guess. I do play on a high end pc, but I also play on a PS4, and while the PS4 cant even touch my pc, I play FIFA, MLB15 and other sports games on the PS4, and I find the framerate unacceptable for a sports game.


                                Originally posted by Turbojugend
                                I was "okay" with the cutscene dips in 14/15, I figured if anything it might improve a bit for 16. But if you guys are saying it's actually gotten worse, or worse yet -- is now capped at 30 -- well, that is not good.
                                The framerate doesnt appear to be capped @ 30, it just hovers there much of the time. It does, in certain instances appear to get close to 60, but some of the cutscenes are low like 20.
                                TB Lightning | Liverpool | Panathinaikos | Toronto FC

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