2016 Franchise Issues/Solutions/Help

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  • Armor and Sword
    The Lama
    • Sep 2010
    • 21793

    #16
    Re: 2016 Franchise Issues/Solutions/Help

    I have not tested this with single team yet. But in 30 team franchise you cannot initiate a trade from the trade block.

    I keep hitting X and nothing ever happens. Ever. Another bug to report? I don't know yet. I will test a single team chise. Maybe because it is a 30 team the game thinks your trading from the block with yourself.

    It's strange though.
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    • HozAndMoose
      MVP
      • Mar 2013
      • 3614

      #17
      Re: 2016 Franchise Issues/Solutions/Help

      Originally posted by tabarnes19
      What stats are bothering you the most?
      Only ones I have looked at so far are IP and ERA. ERA isnt all that bad. Players with 200 IP is almost double the 5 year AVG though.

      I simmed the 1st season 5 times and had an AVG of 57 players at 200+ IP. Compared to 32 the last 5 years in real life. So i lowered the stamina slider for hum and CPU all the way down and through 2 seasons its really not that bad. 31 with 200+ and 27. So the slider is working at least and we can fix it.

      As for ERA there were an AVG of 23 with an ERA under 3. Compared to 14 the last 5 years. Thats down to 16 with the stamina slider change alone through those 2 sims.

      Originally posted by Armor and Sword
      I have not tested this with single team yet. But in 30 team franchise you cannot initiate a trade from the trade block.

      I keep hitting X and nothing ever happens. Ever. Another bug to report? I don't know yet. I will test a single team chise. Maybe because it is a 30 team the game thinks your trading from the block with yourself.

      It's strange though.
      Starting the trade through trade block works for me with single team.
      Last edited by HozAndMoose; 03-30-2016, 07:34 PM.

      Comment

      • tabarnes19_SDS
        Game Designer
        • Feb 2003
        • 3084

        #18
        Re: 2016 Franchise Issues/Solutions/Help

        Originally posted by Armor and Sword
        I have not tested this with single team yet. But in 30 team franchise you cannot initiate a trade from the trade block.

        I keep hitting X and nothing ever happens. Ever. Another bug to report? I don't know yet. I will test a single team chise. Maybe because it is a 30 team the game thinks your trading from the block with yourself.



        It's strange though.

        Edit: Sorry misread thought you were talking trade finder
        It's the square button to initiate trades. I have been using it on 30 team.
        Last edited by tabarnes19_SDS; 03-30-2016, 07:40 PM.

        Comment

        • tabarnes19_SDS
          Game Designer
          • Feb 2003
          • 3084

          #19
          Re: 2016 Franchise Issues/Solutions/Help

          Originally posted by HozAndMoose
          Only ones I have looked at so far are IP and ERA. ERA isnt all that bad. Players with 200 IP is almost double the 5 year AVG though.

          I simmed the 1st season 5 times and had an AVG of 57 players at 200+ IP. Compared to 32 the last 5 years in real life. So i lowered the stamina slider for hum and CPU all the way down and through 2 seasons its really not that bad. 31 with 200+ and 27. So the slider is working at least and we can fix it.

          As for ERA there were an AVG of 23 with an ERA under 3. Compared to 14 the last 5 years. Thats down to 16 with the stamina slider alone through those 2 sims.



          Starting the trade through trade block works for me with single team.
          I noticed ERA and innings were a little off, but it looks better than in years past. The team stats are pretty close to real numbers.

          Comment

          • adamj2281
            Pro
            • Mar 2008
            • 814

            #20
            Re: 2016 Franchise Issues/Solutions/Help

            Originally posted by Armor and Sword
            I have not tested this with single team yet. But in 30 team franchise you cannot initiate a trade from the trade block.

            I keep hitting X and nothing ever happens. Ever. Another bug to report? I don't know yet. I will test a single team chise. Maybe because it is a 30 team the game thinks your trading from the block with yourself.

            It's strange though.
            I noticed the same, the expanding budgets are disheartening, hopefully its corrected quickly

            Comment

            • wanzalla13
              Rookie
              • Jul 2012
              • 235

              #21
              Re: 2016 Franchise Issues/Solutions/Help

              I'm having issues with my carryover franchise not syncing players correctly. For example, Delmond Young is now caucasian with dark skinned arms. Same with Sam Deduno

              wlj

              Comment

              • jyod21
                Rookie
                • Mar 2014
                • 371

                #22
                Re: 2016 Franchise Issues/Solutions/Help

                Originally posted by HozAndMoose
                Only ones I have looked at so far are IP and ERA. ERA isnt all that bad. Players with 200 IP is almost double the 5 year AVG though.

                I simmed the 1st season 5 times and had an AVG of 57 players at 200+ IP. Compared to 32 the last 5 years in real life. So i lowered the stamina slider for hum and CPU all the way down and through 2 seasons its really not that bad. 31 with 200+ and 27. So the slider is working at least and we can fix it.

                As for ERA there were an AVG of 23 with an ERA under 3. Compared to 14 the last 5 years. Thats down to 16 with the stamina slider change alone through those 2 sims.
                How did the number of complete games look, when moving the slider down?

                Are the top workhorses still getting 5 or 6 complete games, or is the slider rendering them almost nonexistent?

                Comment

                • 24
                  Forever A Legend
                  • Sep 2008
                  • 2809

                  #23
                  Re: 2016 Franchise Issues/Solutions/Help

                  While I'm not sure if possible, I would love for the Show it implement a system like OOTP does where you can adjust league totals. Would make for an interesting experience, especially if we wanted to recreate certain scenarios in baseball history such as the Dead Ball Era or the Steroid Era.


                  Comment

                  • Mike Lowe
                    All Star
                    • Dec 2006
                    • 5287

                    #24
                    Re: 2016 Franchise Issues/Solutions/Help

                    Caught stealings should not be recorded on a hit and run that results in a fielder's choice.

                    Also the 5 CS graphic every time someone is on 1st needs to be fixed.

                    Both of these were in '15 as well.

                    Comment

                    • Mike Lowe
                      All Star
                      • Dec 2006
                      • 5287

                      #25
                      Re: 2016 Franchise Issues/Solutions/Help

                      Also, there are far too many complete games and shutouts in simulated games.

                      In real life last year:
                      # of pitchers with at least 3 CG: 10
                      # of pitchers with at least 3 SO: 3

                      Test sim in Show:
                      # of pitchers with at least 3 CG: 40
                      # of pitchers with at least 3 SO: 10

                      While other pitching stats can be managed via sliders, I've tried for two years to find a slider combination that works, but to no avail.

                      Comment

                      • Armor and Sword
                        The Lama
                        • Sep 2010
                        • 21793

                        #26
                        Re: 2016 Franchise Issues/Solutions/Help

                        Update on Y2Y saves and other suggestions for those who simply want to dive in and play.



                        I went ahead and tested my Y2Y files last night.

                        1. First I transferred over my 1987 90 Man Year 2 Chise - The only minor issue is the Role bug but it did not effect overalls at all. Nada. So that is really no big deal, it is going to be patched, and it fixes itself in the off-season. Career Stats were 100% accurate except for the zero colums we all know show up for GP, BB etc. I hope a patch can address that. But I think that may be a little deeper but who knows. Either way I can't let it ruin my enjoyment nor will i let it. I saw very few players with that Netherland birth place bug and 98% of the borth places were in tact and accurate.

                        2. Did the same with my Year 2 2014 Yankees Franchise - Same result. Everything looks really good except the known bugs.

                        3. I went ahead and DL Bacons V 10 2016 roster on MLB 15, created a 30 Team Franchise file, transfered it over before Spring Training started. then simmed through spring training. You get the 2016 schedule!!! However if you can deal with the fact that career stats will begin for 2015 and it is technically the 2015 season for year 1....you have a fully fleshed out, ratings edited, full minor league 90 man roster ahead of OSFM if you wawnt to get going now. I want to start playing now.

                        People. It's all about perspective. Yes Statistics are important to me....very important. But the zero stat lines for certain categories IMO should be fixed via Patch. I don't have any information from SCEA that it will in fact be fixed....but I trust those guys.

                        This game is amazing. Get going. Transfer your files....start playing. The Morale bug is waaaaaaaaaay overstated. It does not effect them really at all. Minor leagues a little more....but 99% of the players are not getting a ratings bump down because of that one factor (roles) in the big equation that makes up the overall morale of the player.
                        Now Playing on PS5:
                        CFB 26 Hurricanes/Fresno State Year 2
                        MLB The Show 25 - 2025 Yankees Year 1
                        MLB The Show 25 1985 Yankees Year 1
                        Oblivion Remaster



                        Follow me on Twitch
                        https://www.twitch.tv/armorandsword

                        Comment

                        • bigmike0077
                          Rookie
                          • Dec 2013
                          • 401

                          #27
                          Re: 2016 Franchise Issues/Solutions/Help

                          Originally posted by Armor and Sword
                          Update on Y2Y saves and other suggestions for those who simply want to dive in and play.



                          I went ahead and tested my Y2Y files last night.

                          1. First I transferred over my 1987 90 Man Year 2 Chise - The only minor issue is the Role bug but it did not effect overalls at all. Nada. So that is really no big deal, it is going to be patched, and it fixes itself in the off-season. Career Stats were 100% accurate except for the zero colums we all know show up for GP, BB etc. I hope a patch can address that. But I think that may be a little deeper but who knows. Either way I can't let it ruin my enjoyment nor will i let it. I saw very few players with that Netherland birth place bug and 98% of the borth places were in tact and accurate.

                          2. Did the same with my Year 2 2014 Yankees Franchise - Same result. Everything looks really good except the known bugs.

                          3. I went ahead and DL Bacons V 10 2016 roster on MLB 15, created a 30 Team Franchise file, transfered it over before Spring Training started. then simmed through spring training. You get the 2016 schedule!!! However if you can deal with the fact that career stats will begin for 2015 and it is technically the 2015 season for year 1....you have a fully fleshed out, ratings edited, full minor league 90 man roster ahead of OSFM if you wawnt to get going now. I want to start playing now.

                          People. It's all about perspective. Yes Statistics are important to me....very important. But the zero stat lines for certain categories IMO should be fixed via Patch. I don't have any information from SCEA that it will in fact be fixed....but I trust those guys.

                          This game is amazing. Get going. Transfer your files....start playing. The Morale bug is waaaaaaaaaay overstated. It does not effect them really at all. Minor leagues a little more....but 99% of the players are not getting a ratings bump down because of that one factor (roles) in the big equation that makes up the overall morale of the player.
                          one of the main reasons im holding off on diving deep into my Carry over in franchise is also because of the budget issue. Kind of kills it when multiple teams in the league have $250million+ with $70 million available to spend.
                          Just rough numbers based on some pictures people have showed.

                          The morale stuff will be okay i know, hopefully stats do get fixed which is also important in y2y saves

                          Comment

                          • Armor and Sword
                            The Lama
                            • Sep 2010
                            • 21793

                            #28
                            Re: 2016 Franchise Issues/Solutions/Help

                            Originally posted by bigmike0077
                            one of the main reasons im holding off on diving deep into my Carry over in franchise is also because of the budget issue. Kind of kills it when multiple teams in the league have $250million+ with $70 million available to spend.
                            Just rough numbers based on some pictures people have showed.

                            The morale stuff will be okay i know, hopefully stats do get fixed which is also important in y2y saves
                            They patched Budgets last season too. So I am very confident it will take effect while you play. I play every pitch of every game....so I am not worried about off-season activities....I won't get their till October probably for 2 of my Chises.

                            That is why Y2Y is so amazing. I can just play with no clock.
                            Now Playing on PS5:
                            CFB 26 Hurricanes/Fresno State Year 2
                            MLB The Show 25 - 2025 Yankees Year 1
                            MLB The Show 25 1985 Yankees Year 1
                            Oblivion Remaster



                            Follow me on Twitch
                            https://www.twitch.tv/armorandsword

                            Comment

                            • Maverick09
                              Rookie
                              • Jun 2004
                              • 267

                              #29
                              Re: 2016 Franchise Issues/Solutions/Help

                              Originally posted by tabarnes19
                              I'm simming ahead to look at progression and noticed the Giants are banking some dough..This may be the only part of franchise that is bothering my OCD right now..
                              Thanks for doing this, I appreciated the time you spent exposing the over-powered pitching progression in MLB 15.

                              This whole budget thing is bothering me as well. From what you've seen, are all teams sitting on this much cash in 2022?

                              There are always issues in franchise modes when devs include budgets and player contracts into the equation. Either teams are making too much money, or players are not asking for enough money in FA. The balance is obviously off, and makes it so that some teams have unlimited funds to spend on FA; the team-building strategy is gone.

                              I really hope this gets patched. NBA 2K that the exact same issue, where players would not ask for enough money in FA relative to the salary cap inflation.

                              Comment

                              • adamj2281
                                Pro
                                • Mar 2008
                                • 814

                                #30
                                Re: 2016 Franchise Issues/Solutions/Help

                                Originally posted by bigmike0077
                                one of the main reasons im holding off on diving deep into my Carry over in franchise is also because of the budget issue. Kind of kills it when multiple teams in the league have $250million+ with $70 million available to spend.
                                Just rough numbers based on some pictures people have showed.

                                The morale stuff will be okay i know, hopefully stats do get fixed which is also important in y2y saves
                                That's my big issue as well, I did the same with Bacon's V10 roster, I'm thinking it may be better to go with a roster where the salaries were not updated to reflect real life(use SCEA stock salaries). This may decrease the amount of inflation on the team rosters.

                                Does anyone have a good current 2015 roster where the salaries were unchanged (except maybe for some outliers)?

                                Comment

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