Baserunning

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  • bcruise
    Hall Of Fame
    • Mar 2004
    • 23274

    #211
    Re: Baserunning

    Originally posted by FloorGeneral
    No worries. The video capture for the first didn't work for some reason (only got me replaying it), but the 2nd one captured fine. I included the first pitch foul ball, because it was in the same general vicinity, and the runners acted fine. Here's the video:

    Spoiler
    Cannot like this post enough - thanks a lot for posting this, it's EXACTLY what I was looking for. It is, in fact, identical to mine. Like I mentioned before, it's damn near impossible to notice unless you're specifically looking for it.



    And here's mine as a reminder.



    That highlighted "Return" command is why your runners dove back. There is no doubt of that after seeing two examples of it. The question now is why that input happened.

    So, here's the question. Mine was user error, albeit on a VERY sensitive trigger - that is, I had my right index finger resting on top of the controller (which is not where I normally have it while batting), and brushed it enough to trigger the R1 immediately after swinging. Do you remember how you were holding the controller when you swung?

    The chances of this just being some random, freak bug went way down with this post, if nothing else. Plus it's something I can actually discuss. Thanks again.

    Still would love to see an example from the auto baserunning folks of this happening, in the same way. I strongly believe that Auto Baserunning is getting canceled with the same R1 command as the manual one, whether it's because of user/controller error, bug, or something else I haven't considered.

    Comment

    • FloorGeneral
      Pro
      • Mar 2004
      • 567

      #212
      Re: Baserunning

      Originally posted by bcruise
      Cannot like this post enough - thanks a lot for posting this, it's EXACTLY what I was looking for. It is, in fact, identical to mine. Like I mentioned before, it's damn near impossible to notice unless you're specifically looking for it.



      And here's mine as a reminder.



      That highlighted "Return" command is why your runners dove back. There is no doubt of that after seeing two examples of it. The question now is why that input happened.

      So, here's the question. Mine was user error, albeit on a VERY sensitive trigger - that is, I had my right index finger resting on top of the controller (which is not where I normally have it while batting), and brushed it enough to trigger the R1 immediately after swinging. Do you remember how you were holding the controller when you swung?

      The chances of this just being some random, freak bug went way down with this post, if nothing else. Plus it's something I can actually discuss. Thanks again.

      Still would love to see an example from the auto baserunning folks of this happening, in the same way. I strongly believe that Auto Baserunning is getting canceled with the same R1 command as the manual one, whether it's because of user/controller error, bug, or something else I haven't considered.
      I always hold it the same, with my right index finger resting kind of between the 2 shoulder buttons or fully on R2. I see what you're saying, but I just don't see how it's possible that I accidentally hit the R1 button that often, especially when there's zero reason for me to be using it in that situation. And with my finger between the 2, it's kind of hard to accidentally hit either one, which is the whole purpose of me putting it there.

      Whatever the case, I guess I'll just have to pay closer attention to what I'm doing.

      Comment

      • bcruise
        Hall Of Fame
        • Mar 2004
        • 23274

        #213
        Re: Baserunning

        Originally posted by FloorGeneral
        I always hold it the same, with my right index finger resting kind of between the 2 shoulder buttons or fully on R2. I see what you're saying, but I just don't see how it's possible that I accidentally hit the R1 button that often, especially when there's zero reason for me to be using it in that situation. And with my finger between the 2, it's kind of hard to accidentally hit either one, which is the whole purpose of me putting it there.

        Whatever the case, I guess I'll just have to pay closer attention to what I'm doing.
        Fair enough. I'm not going to push too hard on whether people pressed a button or not, that's not going to lead anywhere unless there's doubt in somebody's mind about it.

        But this has cleared up one important thing - the divebacks aren't an AI issue. The R1 input for manually returning a runner is getting triggered (as shown in the two examples), which overrides whatever decision the AI was going to make. This problem relates to something along the input pipeline - from the user to game's output - that's causing that R1 input to happen.

        If nothing else, that might narrow it down for the devs to fix, if user error is not the problem. It's a lot narrower search than the entire baserunning AI code structure.

        Comment

        • AugustWest71
          Pro
          • Dec 2004
          • 584

          #214
          Re: Baserunning

          For me, this makes the game unplayable. I'm thinking about buying MLB 15 instead. Would I be able to find updated rosters?

          Comment

          • No.27
            Pro
            • Dec 2015
            • 543

            #215
            Re: Baserunning

            Originally posted by bcruise
            Fair enough. I'm not going to push too hard on whether people pressed a button or not, that's not going to lead anywhere unless there's doubt in somebody's mind about it.

            But this has cleared up one important thing - the divebacks aren't an AI issue. The R1 input for manually returning a runner is getting triggered (as shown in the two examples), which overrides whatever decision the AI was going to make. This problem relates to something along the input pipeline - from the user to game's output - that's causing that R1 input to happen.

            If nothing else, that might narrow it down for the devs to fix, if user error is not the problem. It's a lot narrower search than the entire baserunning AI code structure.
            Bcruise, thanks for initiating some thoughtful discussion. One thing I'm finding is the smallest touch on the left stick (which I was doing unconsciously while hitting) takes away the auto baserunning display. This is when I have seen the really wonky baserunning that others have described. If no controls are touched the auto baserunning display stays on till the end of the play. Under these circumstances auto baserunning for me has at least been playable (got around for 8 runs in one inning!!) and probably no worse than auto fielding which leaves me scratching my head a lot of the time. I realise this is not much use to the guys that like to overide the auto baserunning but hopefully that can be addressed in the next patch.

            Comment

            • RhodeIslandRebel
              Rookie
              • Sep 2014
              • 13

              #216
              Re: Baserunning

              There is a saying: "If it isn't broke, don't fix it." Auto base running was working great and many people, including myself enjoyed this option. When are they going to fix this serious problem that takes all the fun out of playing this game?

              Comment

              • ScouserHUN
                Pro
                • Oct 2010
                • 510

                #217
                Re: Baserunning

                I use manual baserunning, and I never had problem with baserunners diving back to the base on base hits, however, sometimes with runner on 1st & 2nd (force play) and a base hit, when I try to direct the runner on 2nd to home (holding left stick towards the player and pressing X) the runner slides to 3rd and stays there, unless I command him again to go home.

                I started watching the baserunner indicator on the top right of the sreen, and when I press the baserunning command to go home, the command below the baserunner changes to home, then changes back to 3rd. It changes back to 3rd every time after I command him to go home.

                The problem is, that you can't go home from second on a single this way, because it takes too much time to get up after the slide and start running again.

                Comment

                • countryboy
                  Growing pains
                  • Sep 2003
                  • 52712

                  #218
                  Re: Baserunning

                  Originally posted by RhodeIslandRebel
                  There is a saying: "If it isn't broke, don't fix it." Auto base running was working great and many people, including myself enjoyed this option. When are they going to fix this serious problem that takes all the fun out of playing this game?
                  They are fixing it with the patch that is currently in the works.
                  I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                  I miss the old days of Operation Sports :(


                  Louisville Cardinals/St.Louis Cardinals

                  Comment

                  • JayD
                    All Star
                    • Mar 2004
                    • 5457

                    #219
                    Re: Baserunning

                    After 20 plus games I still have had zero issues once I changed the way I hold the controller, making sure my fingers are not on the L1/R1 button. I still believe it should be patched due to user input disabling auto base running.

                    Comment

                    • Cavicchi
                      MVP
                      • Mar 2004
                      • 2841

                      #220
                      Re: Baserunning

                      Originally posted by RhodeIslandRebel
                      There is a saying: "If it isn't broke, don't fix it." Auto base running was working great and many people, including myself enjoyed this option. When are they going to fix this serious problem that takes all the fun out of playing this game?
                      Yup, last year it was great! Hopefully there is a patch to fix it and make it like last year.

                      Originally posted by JayD
                      After 20 plus games I still have had zero issues once I changed the way I hold the controller, making sure my fingers are not on the L1/R1 button. I still believe it should be patched due to user input disabling auto base running.
                      Perhaps someone can develop a remote control device that presses the swing button, and we no longer have to hold the controller. In that way, user error is completely avoided.

                      Comment

                      • bcruise
                        Hall Of Fame
                        • Mar 2004
                        • 23274

                        #221
                        Re: Baserunning

                        Originally posted by JayD
                        After 20 plus games I still have had zero issues once I changed the way I hold the controller, making sure my fingers are not on the L1/R1 button. I still believe it should be patched due to user input disabling auto base running.
                        I don't dispute that. I also don't dispute that it's way too sensitive.

                        Glad it's working out for you, and that we seem to be getting to the root of the problem.

                        Comment

                        • steelerfan
                          MVP
                          • Jun 2003
                          • 4340

                          #222
                          Re: Baserunning

                          I've taken note of how I hold the controller when batting.

                          My middle fingers are curled under the controller, on the bottom side. My index fibers are almost straight out and are pointing toward the TV. They aren't touching any buttons.

                          The only baserunning issues I've had were in the first few days after launch. At that time, I was still extending my own leads and queuing steals. Once I quit doing that, I've been problem free.

                          There is absolutely something to this business of user error. Now saying that, it should not be that sensitive so don't think I'm faulting the user. Additionally, you should be able to control leads and steals without triggering Manual Baserunning.

                          Comment

                          • KBLover
                            Hall Of Fame
                            • Aug 2009
                            • 12172

                            #223
                            Re: Baserunning

                            Originally posted by steelerfan
                            My middle fingers are curled under the controller, on the bottom side. My index fibers are almost straight out and are pointing toward the TV. They aren't touching any buttons.
                            Pretty much my grip, too. I also make sure not to have the controller resting on my thigh/knee where it might push a trigger button.


                            Originally posted by steelerfan
                            Additionally, you should be able to control leads and steals without triggering Manual Baserunning.
                            So much this.

                            Between what you mention above and runners being reckless on the bases...I'd like to see those fixed...or give us a baserunning aggression slider next year.
                            "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                            Comment

                            • steelerfan
                              MVP
                              • Jun 2003
                              • 4340

                              #224
                              Re: Baserunning

                              Well, we know fixes are coming. Let's just hope they are good fixes.

                              Comment

                              • p00p1
                                Pro
                                • Aug 2002
                                • 987

                                #225
                                Re: Baserunning

                                I have always used auto baserunning, because of the mess I create when there are multiple runners. I liked the old style where you could leadoff and steal, but really wished I had the ability to override the auto system on plays where the PC was being too cautious or too aggressive. This current setup is obviously a problem, but I hope they put in a hybrid mode, which would be the current auto minus the switch to manual on prepitch actions (leads/steals).

                                Comment

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