That's actually a good question, and while I can't give a yes or no (I don't know, I'm in the same position as you), it's something we might be able to infer from what we were shown in the stream. This goes into the stadium meshes I was talking about, and it's a good opportunity to explain it.

Notice how the top half of the monster (not including the seats, I mean the wall itself) is colored differently from the bottom half? Those are two different meshes and the game engine sees them as two different surfaces. That means that they can trigger different effects. Like, say, if a ball hits one of them. Just like Matt can now tell when a ball landed on Sheffield Avenue in Wrigley, the game has knowledge of exactly what surface the ball is striking on the Green Monster, and yes - theoretically could make a more metallic sound when striking the lower half of the board. Matt might even be able to say it hit off the scoreboard.
It's important to note this is only possibility - we won't likely know if it does these things unless devs tell us or we see it in the game. But this stadium tagging thing is the framework for things like that to happen. That's why those of us who understand it are really excited about said possibilities.
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