CPU SP problem (anyone else has it!?)

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  • bcruise
    Hall Of Fame
    • Mar 2004
    • 23274

    #241
    Re: CPU SP problem (anyone else has it!?)

    To go back to what I was saying re: working counts - take a look at Kennedy's line from today IRL:

    5 IP 3 H 3 ER 5 BB 5 K, 95 pitches

    How many of you guys have starter lines like that in this game, or see them from the CPU? Even I don't walk 5 guys with the starter (occasionally I walk that many over a full game).

    The game is expecting the average starter to be getting tired by the time he reaches the 5th-6th inning due to his pitch count/energy loss, and I don't feel like that matches up with the way a lot of people play this game. So when the matchup game starts taking over, people feel like it's happening much too early.

    That's the sense I'm getting.

    Comment

    • jvalverde88
      Moderator
      • Jun 2008
      • 11787

      #242
      Re: CPU SP problem (anyone else has it!?)

      Spoiler


      With QC off again, it sucks that people are having these issues with QC off but personally I haven't it seen it. I've only had this issue with QC.
      Mets/Giants/Knicks/Rangers/Manchester United/Notre Dame Football

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      • EWRMETS
        All Star
        • Jul 2002
        • 7491

        #243
        Re: CPU SP problem (anyone else has it!?)

        Originally posted by bcruise
        To go back to what I was saying re: working counts - take a look at Kennedy's line from today IRL:

        5 IP 3 H 3 ER 5 BB 5 K, 95 pitches

        How many of you guys have starter lines like that in this game, or see them from the CPU? Even I don't walk 5 guys with the starter (occasionally I walk that many over a full game).

        The game is expecting the average starter to be getting tired by the time he reaches the 5th-6th inning due to his pitch count/energy loss, and I don't feel like that matches up with the way a lot of people play this game. So when the matchup game starts taking over, people feel like it's happening much too early.

        That's the sense I'm getting.
        Completely agree.

        Comment

        • richinspirit
          Rookie
          • Jun 2009
          • 331

          #244
          Re: CPU SP problem (anyone else has it!?)

          Just another 'with qc' example. 3rd gsme of the year, so Oakland's 3rd starter Manaea on the mound. Still mid game as just paused to post. Pulled after 4ip, 5h, 4er, 1bb, 2so. Gave up runs in the 1st and 3rd inning, threw 46 pitches according to pitcher analysis (don't know how that takes qc pitches into account) and I have hook on 1...
          Currently playing MLB 23

          Pipe dream: a good cricket game! (still)

          Comment

          • richinspirit
            Rookie
            • Jun 2009
            • 331

            #245
            Re: CPU SP problem (anyone else has it!?)

            Originally posted by richinspirit
            Just another 'with qc' example. 3rd gsme of the year, so Oakland's 3rd starter Manaea on the mound. Still mid game as just paused to post. Pulled after 4ip, 5h, 4er, 1bb, 2so. Gave up runs in the 1st and 3rd inning, threw 46 pitches according to pitcher analysis (don't know how that takes qc pitches into account) and I have hook on 1...
            I've just checked and think he must have 'thrown' more than this so that 46 is the number I faced, not total pitches including qc
            Currently playing MLB 23

            Pipe dream: a good cricket game! (still)

            Comment

            • PsychoBulk
              Hoping for change...
              • May 2006
              • 4191

              #246
              Re: CPU SP problem (anyone else has it!?)

              Full games (i never play Quick Counts) and Manager Hook on 2 results in me not seeing this issue at all.

              Ive struggled to disagree with any time the CPU has yanked a pitcher, early or late.

              Comment

              • Armor and Sword
                The Lama
                • Sep 2010
                • 21794

                #247
                Re: CPU SP problem (anyone else has it!?)

                So I am at the ball field with my son and he is working out with Alex Arias and Alex and I are talking about last nights Yankee game. I said CC looked great 5IP and 0 ER

                He laughed and said the MLB' motto with starters that are not Ace's is "5 and fly"

                Folks this is the MLB today. I think we are going to see starters going mostly 5-6 innings 80-95 pitches and done.

                Also he told me if guys throw 35 pitches or more in one inning goodbye.

                Things are changing in the game of baseball.

                Now again I have had pretty much no issues with SP logic playing full games no QC.

                But simulations in quick manage. I have seen some wonky stuff.




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                • hitman23
                  Rookie
                  • May 2014
                  • 278

                  #248
                  Re: CPU SP problem (anyone else has it!?)

                  Originally posted by Maverick09
                  I played a Franchise game yesterday with Armor and Swords sliders where the opposing starting pitcher had the following line and got pulled:

                  4.0 IP, 0 ER, 1 H, 1 BB

                  I don't recall what his pitch count was, but it was in the range of 50 - 60 pitches.

                  I believe I was also playing with quick counts.
                  That is ridiculous. I hope they patch this.

                  Sent from my SM-G920V using Tapatalk

                  Comment

                  • Hardworker33
                    Rookie
                    • Jun 2013
                    • 128

                    #249
                    Re: CPU SP problem (anyone else has it!?)

                    I think we all agree this is a QC problem, not regular mode.

                    Comment

                    • CleveCluby
                      Pro
                      • Feb 2003
                      • 808

                      #250
                      Re: CPU SP problem (anyone else has it!?)

                      No sir.. We don't all agree. if you want to find out for yourself. Just start a franchise. Don't use QC, then sim about a month and go check box scores. You will find a lot of 4 and 5 inn SP starts and then you will also see the long relief pitcher finishing the game. So you will see SP 5 inn and LR 4 inn. It's not in every case but there is way, way ,way to much of it and it is an issue that needs to be addressed.

                      And even if it was just a QC problem, which I firmly believe it is not . It would still need to be patched or adjusted because many people play QC. With all the talk about it, I have no doubt that the devs are aware of it and will hopefully fix it.

                      But with all the talk about it, I would think the devs would at least acknowledge it and let us know they are working on it or at least aware of it. I think that would go along way in calming the situation down..
                      When I do something right, No one ever remembers.
                      When I do something wrong, No one ever forgets.!

                      Comment

                      • EWRMETS
                        All Star
                        • Jul 2002
                        • 7491

                        #251
                        Re: CPU SP problem (anyone else has it!?)

                        "Calm the situation"

                        Comment

                        • TNKNGM
                          All Star
                          • Mar 2005
                          • 6784

                          #252
                          Re: CPU SP problem (anyone else has it!?)

                          Originally posted by PsychoBulk
                          Full games (i never play Quick Counts) and Manager Hook on 2 results in me not seeing this issue at all.

                          Ive struggled to disagree with any time the CPU has yanked a pitcher, early or late.
                          Bingo!!!

                          I never play quick counts and reduced CPU Manager Hook to 2 - I'm wrapping up a game right now where I faced Corey Kluber who was up at 90 pitches and 2 runs allowed through 6 innings....he came out for the 7th inning and was not removed until he gave up back to back doubles which brought in the 3rd run

                          Final line 6+ IP, 3 er, 98 pitches thrown

                          Comment

                          • BobSacamano
                            Rookie
                            • Feb 2010
                            • 324

                            #253
                            Re: CPU SP problem (anyone else has it!?)




                            So I played this game today. I can't remember what Eovaldi's pitch count was when he was pulled (and therefore couldn't tell you his energy level), but it was certainly no more than 85 or maybe 90. The "fielder's choice" right before he was pulled was bizarre. There was a man on 1B and a slow grounder was hit to 3B. Longoria took his time and then threw to second to try to get the lead runner. The runner beat the throw by a mile (as in he had already stood back up after the slide), and everyone was safe.

                            Anyways, what's more troubling to me than the no-hitter pull in the 6th inning is that the CPU then let the next reliever get absolutely shelled until the game was out of reach. You can see what happened in the game log (the 7th inning is the one on top). Two of the 5 ER were inherited runners, but still. The quick pull of the starter followed by sticking with the next reliever even after he gets shelled is (1) bad, and (2) happens frequently.

                            Comment

                            • countryboy
                              Growing pains
                              • Sep 2003
                              • 52785

                              #254
                              Re: CPU SP problem (anyone else has it!?)

                              Originally posted by BobSacamano



                              So I played this game today. I can't remember what Eovaldi's pitch count was when he was pulled (and therefore couldn't tell you his energy level), but it was certainly no more than 85 or maybe 90. The "fielder's choice" right before he was pulled was bizarre. There was a man on 1B and a slow grounder was hit to 3B. Longoria took his time and then threw to second to try to get the lead runner. The runner beat the throw by a mile (as in he had already stood back up after the slide), and everyone was safe.

                              Anyways, what's more troubling to me than the no-hitter pull in the 6th inning is that the CPU then let the next reliever get absolutely shelled until the game was out of reach. You can see what happened in the game log (the 7th inning is the one on top). Two of the 5 ER were inherited runners, but still. The quick pull of the starter followed by sticking with the next reliever even after he gets shelled is (1) bad, and (2) happens frequently.
                              I don't have a problem with this pull of the starting pitcher. Even if he had only 85 pitches through a 5 2/3 IP, he had given up 4 walks. So it doesn't seem that he had his best stuff. I get that he had a no-hitter, but the chances of him going a full 9 innings and completing the no hitter were slim and none. If he's at 85 pitches, even if he strikes out every other hitter in the 7th, 8th, and 9th, on 3 pitches, which is highly unlikely, he would end up at 112 pitches.

                              Just my .02
                              I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

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                              • BobSacamano
                                Rookie
                                • Feb 2010
                                • 324

                                #255
                                Re: CPU SP problem (anyone else has it!?)

                                Yes, I can conceive of a scenario where pulling the starter makes sense. And I know that the game is seeing numbers and not that he got two quick outs before a walk and a weak contact ground ball to 3B. I would be fine with all of this if I could consider it an isolated instance.

                                However, this game fit the exact pattern that I have laid out in my previous posts: starter is pulled in the 5th/6th inning at the first sign of trouble, and then the next reliever is left in for a long, long time despite the results screaming for him to be pulled. The fact that this pattern is happening repeatedly and predictably is what's bothering me and why I know there needs to be a fix. I'm hoping for a patch, but if there is a slider workaround, I'm all ears.

                                By the way, I am pretty convinced that the logic being used in my games (which are played with QC, btw) is the same logic being used in Quick Manage games. I think there's something to that, but I don't know what.


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