MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included
I'm with you. I love the game and have no doubt they will fix the issues. However when a major patch comes out and the same problems are happening that were supposedly patched and now another pops up with the sound of the bat it makes you wonder. Who is testing this stuff? I know they have a great and interactive staff but it literally takes us a few hours to see the major problems. Am I just being stupid when I say, Why wasn't this noticed or caught by the team prior to release? Did they test the patch before they released it? If they did why do the same problems exist?Now Playing on PS5:
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included
my question/concern...i don't use Quick counts, playing a franchise game last night post patch and the phillies pulled their starter after 4 innings with only 71 pitches and a 1-0 lead... didn't have that problem pre patch...Armor, do your sliders need to get re-adjusted because of this patch?Comment
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included
I'm with you. I love the game and have no doubt they will fix the issues. However when a major patch comes out and the same problems are happening that were supposedly patched and now another pops up with the sound of the bat it makes you wonder. Who is testing this stuff? I know they have a great and interactive staff but it literally takes us a few hours to see the major problems. Am I just being stupid when I say, Why wasn't this noticed or caught by the team prior to release? Did they test the patch before they released it? If they did why do the same problems exist?
...but having a small team of QA testers reviewing specific test scripts to ensure what is being fixed works versus us looking at everything is massively different.Originally posted by Gibson88Anyone who asked for an ETA is not being Master of their Domain.
It's hard though...especially when I got my neighbor playing their franchise across the street...maybe I will occupy myself with Glamore Magazine.Comment
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included
Did they fix people's records? I'm 51-12 online with 8 of those loses being because of a lost connection in the first inning. And it has happened where I've been winning and still got the loss because of that.
Sent from my iPhone using Operation SportsComment
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included
my question/concern...i don't use Quick counts, playing a franchise game last night post patch and the phillies pulled their starter after 4 innings with only 71 pitches and a 1-0 lead... didn't have that problem pre patch...Armor, do your sliders need to get re-adjusted because of this patch?
I really can't tell you it is an issue. And I play both A.L. and N.L games.Now Playing on PS5:
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included
Quite honestly I have not seen this once in over 57 games of franchise/season mode games played (non QC playing every pitch every AB) pre patch. And I have played 3 games now post patch and have not seen it.
I really can't tell you it is an issue. And I play both A.L. and N.L games.
I know it's been discussed ad nauseam, but it does seem to happen in both quick and full count games.Orbis Non SuficitComment
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included
Kehlis, I believe you are correct but it's just a little different. Using QC from what I have experienced the pitch count. Let me break this down for you.. First batter faced. Count is 3 and 1. The pitch count will show your count as 4 pitches thrown. The next pitch you throw is ball 4. You walk the batter. The pitch count now shows you have thrown 5 pitches.
Next batter comes to the plate. His count is 2 and 1. Even though 3 pitches have been thrown to make the 2 and 1 count. They do not show. You next pitch is considered as your 6th pitch. So the batter grounds out on the next pitch. You now have showing your next pitch will be the 7th pitch to the new batter which has a 1 and 1 count.
That's 2 more pitches. So your pitcher has actually thrown 11 pitches, but your pitch count only shows 7 pitches thrown. So if you really want to know how many pitches you pitcher has thrown, Play a QC game and keep track of the actual pitch counts for the CPU. Write down the count starting on each batter, then just add the number of pitches he actually throws to you.
For some reason, at the start of a new inning all the pitches to the first batter seem to count. After that only pitches thrown count and the game does not count the other pitches. Or I should say it does not show you the true pitch count. So a pitcher actually throws more pitches than the pitch count shows. But for some reason, It doesn't seem to have any affect on his stamina bar, One of the things that irritates me is seeing that his stamina bar and confidence is nearly full when they pull him. It may show he only threw 65 pitches, but in reality he could have threw 90 or more depending on how many 3 and two counts he had.
So I am thinking raising the stamina of the starting CPU pitcher might help just a little in QC games because SP pitchers are throwing more pitches than accounted for or at least what it shows us. But still the situation seems to be the dominate factor.
And most of you know this, but for those that don't when using QC and lets say the count is 2 and 2. On the next pitch you throw a fast ball for a strike. If you use the D pad to check pitcher batter pitcher screen. You will see that it shows you have only thrown 1 pitch, a fast ball for a strike. Batter pitcher screen only shows actual pitches that are thrown. Does not take into concentration what the count is.When I do something right, No one ever remembers.
When I do something wrong, No one ever forgets.!Comment
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included
For those of you experiencing the quick hook issues:
1) Do you play on Quick Counts
2) Can you play a game or two without Quick Counts and see if you have the same issue?
Sent from my Pixel XL using Operation Sports mobile app
5 games of QC in franchise were the first things I did when I installed the patch. In those 5, 3 of them were what I would consider "early hooks". In all 5 no CPU starter lasted past the 5th inning with all pitch counts under 80 (though 2 of the 5 were legit ineffectiveness pulls). Here's a screenshot from one (just prior to the Russell HR that ended his day):
The results fall very close to what I was seeing pre-patch for QC, so I'll re-post those for reference (where I actually took some specific numerical data):
http://www.operationsports.com/forum...2&postcount=26
Like Armor And Sword, I do not experience this problem with full game counts (pre or post-patch). Even on default hook/stamina.Comment
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included
Kehlis, I believe you are correct but it's just a little different. Using QC from what I have experienced the pitch count. Let me break this down for you.. First batter faced. Count is 3 and 1. The pitch count will show your count as 4 pitches thrown. The next pitch you throw is ball 4. You walk the batter. The pitch count now shows you have thrown 5 pitches.
Next batter comes to the plate. His count is 2 and 1. Even though 3 pitches have been thrown to make the 2 and 1 count. They do not show. You next pitch is considered as your 6th pitch. So the batter grounds out on the next pitch. You now have showing your next pitch will be the 7th pitch to the new batter which has a 1 and 1 count.
That's 2 more pitches. So your pitcher has actually thrown 11 pitches, but your pitch count only shows 7 pitches thrown. So if you really want to know how many pitches you pitcher has thrown, Play a QC game and keep track of the actual pitch counts for the CPU. Write down the count starting on each batter, then just add the number of pitches he actually throws to you.
For some reason, at the start of a new inning all the pitches to the first batter seem to count. After that only pitches thrown count and the game does not count the other pitches. Or I should say it does not show you the true pitch count. So a pitcher actually throws more pitches than the pitch count shows. But for some reason, It doesn't seem to have any affect on his stamina bar, One of the things that irritates me is seeing that his stamina bar and confidence is nearly full when they pull him. It may show he only threw 65 pitches, but in reality he could have threw 90 or more depending on how many 3 and two counts he had.
So I am thinking raising the stamina of the starting CPU pitcher might help just a little in QC games because SP pitchers are throwing more pitches than accounted for or at least what it shows us. But still the situation seems to be the dominate factor.
And most of you know this, but for those that don't when using QC and lets say the count is 2 and 2. On the next pitch you throw a fast ball for a strike. If you use the D pad to check pitcher batter pitcher screen. You will see that it shows you have only thrown 1 pitch, a fast ball for a strike. Batter pitcher screen only shows actual pitches that are thrown. Does not take into concentration what the count is.
It does this in RTTS as well if you play around with any of the perks that you can equip to your batter once you reach a certain rating for an attribute. For example...there is one that gives your teammates a 2-0 count as long as you are on base. I've played station to station, starting at 1st base and ending up at 3rd and in every case, the 2 balls to start the count do not count toward the pitcher's pitch total.Comment
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included
Haven't read the entire thread but has anyone else had this issue?
Situation: I have runners on 1st and 3rd with one out. Hit a bloop that falls just in front of a charging left fielder -- actually thought it was going to be caught only to have it find the ground -- runner on 3rd (54 speed) is about halfway between 3rd and home as the ball hits the ground and just freezes. By the time I'm able to regain control of him he is of course thrown out on what should have been either an easy score or an easy return to 3rd.
This is using assisted base running decisions as determined by the slider set I use (Armor and Sword's).
First time I've ever seen this -- never saw it before applying the 1.04 patch.Comment
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included
Haven't read the entire thread but has anyone else had this issue?
Situation: I have runners on 1st and 3rd with one out. Hit a bloop that falls just in front of a charging left fielder -- actually thought it was going to be caught only to have it find the ground -- runner on 3rd (54 speed) is about halfway between 3rd and home as the ball hits the ground and just freezes. By the time I'm able to regain control of him he is of course thrown out on what should have been either an easy score or an easy return to 3rd.
This is using assisted base running decisions as determined by the slider set I use (Armor and Sword's).
First time I've ever seen this -- never saw it before applying the 1.04 patch.
Sent from my XT1585 using TapatalkPSN: Dalton1985
Steam: Failure To CommunicateComment
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included
Did they finally fixed the 1000 SOTS slots?Comment
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Now Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
MLB The Show 25 - 2025 Yankees Year 1
MLB The Show 25 1985 Yankees Year 1
Oblivion Remaster
Follow me on Twitch
https://www.twitch.tv/armorandswordComment
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