The bolded part is a little elitist and I'll leave it at that.
As for the patch, I played a full game and didn't see anything different then I had before. I had 1 HR with Kurt Suzuki on a changeup that hung, had a couple doubles of which one was a hustle double by Dee Gordon on a bloop down the LF line and nothing felt different then it felt yesterday when I played.
I've been pretty vocal about wanting the patches to stop tweaking things with regards to hitting as it's been rather difficult to lock in my sliders this year but I don't see any negative side effects from this patch.
Now as for the patch, I didn't really see anything different about wild pitches. If anything my catcher had a tougher time smothering them so they bounced away resulting in easy advances as opposed to before where it would trickle away giving the catcher a shot at throwing out the advancing runner only to have him loft it down there guaranteeing he'd be safe. I know it mentioned something about animations, I'd prefer they either have the catcher gun it down there or tweak the logic that governs the CPU attempting to take the extra base in the first place.
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