MLB The Show 17 Patch 1.11 Available Now, Patch Notes Here

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  • The Chef
    Moderator
    • Sep 2003
    • 13684

    #46
    Re: MLB The Show 17 Patch 1.11 Available Now, Patch Notes Here

    Originally posted by Padgoi
    No disrespect intended after telling me I'm not worth my salt? And why is that? Because you're not good enough at the game to play on legend? Or perhaps because I can tell when something has changed drastically without having to play 15 games on that slider set? If no offense was intended, you would've just kept your mouth closed to begin with.

    Let's tell it like it is. There are certainly people at this forum that think everything wrong with the game is user error and that the developers are infallible. Then there are people who blame the developers for world hunger. Then there are people like me, who tell it like it is. When a game has had 11 patches since its release and the developers don't include hitting and pitching slider changes in their release notes, I'd say that's more of a development issue than a user issue.

    Maybe if you actually tried my sliders instead of shooting off about them, you'd see that I put extensive testing into every single change I make. Heck, there are "official" slider makers that have stopped updating their sliders entirely because of the exorbitant number of patches that have been released. No one wants to update sliders 30 times through August because the developers continue to release patches that change the way hitting sliders work every single time.

    Sent from my SM-G955U using Tapatalk
    The bolded part is a little elitist and I'll leave it at that.

    As for the patch, I played a full game and didn't see anything different then I had before. I had 1 HR with Kurt Suzuki on a changeup that hung, had a couple doubles of which one was a hustle double by Dee Gordon on a bloop down the LF line and nothing felt different then it felt yesterday when I played.

    I've been pretty vocal about wanting the patches to stop tweaking things with regards to hitting as it's been rather difficult to lock in my sliders this year but I don't see any negative side effects from this patch.

    Now as for the patch, I didn't really see anything different about wild pitches. If anything my catcher had a tougher time smothering them so they bounced away resulting in easy advances as opposed to before where it would trickle away giving the catcher a shot at throwing out the advancing runner only to have him loft it down there guaranteeing he'd be safe. I know it mentioned something about animations, I'd prefer they either have the catcher gun it down there or tweak the logic that governs the CPU attempting to take the extra base in the first place.
    http://www.twitch.tv/kitm9891

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    • countryboy
      Growing pains
      • Sep 2003
      • 52720

      #47
      Re: MLB The Show 17 Patch 1.11 Available Now, Patch Notes Here

      This thread is a great example as to why it's got to be frustrating as hell as a developer to patch something as subjective as hitting.

      Everyone has their own ideas as to what hitting should be like. Some are fine with it being easier to hit while others want it more difficult. Someone may strike out 10 times in a game and say hitting is too hard, while someone else may strike out 10 times a game and say that hitting is a challenge as it should be. Someone will hit 5 homeruns in a game and say that hitting is too overpowered, while another will hit 5 homeruns in a game and say its possible.

      As a developer it has got to be difficult to find the "right" balance when you have so many varying opinions from those who are playing your game.
      I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

      I miss the old days of Operation Sports :(


      Louisville Cardinals/St.Louis Cardinals

      Comment

      • Trent Booty
        MVP
        • Jan 2015
        • 2572

        #48
        Re: MLB The Show 17 Patch 1.11 Available Now, Patch Notes Here

        Originally posted by countryboy
        This thread is a great example as to why it's got to be frustrating as hell as a developer to patch something as subjective as hitting.

        Everyone has their own ideas as to what hitting should be like. Some are fine with it being easier to hit while others want it more difficult. Someone may strike out 10 times in a game and say hitting is too hard, while someone else may strike out 10 times a game and say that hitting is a challenge as it should be. Someone will hit 5 homeruns in a game and say that hitting is too overpowered, while another will hit 5 homeruns in a game and say its possible.

        As a developer it has got to be difficult to find the "right" balance when you have so many varying opinions from those who are playing your game.
        Baseball is a game full of variables.

        Sometimes you'll hit 5 HRs in an inning, some times you'll go a week without hitting a home run.

        One game you'll smack 14 hits and score 6 runs, the next day the opposing pitcher throws a 3-hit shutout.

        I do think it's bad for the game when people are getting mad due to variance in results, but I also get why people are frustrated with the multiple patches that seem to be changing the game engine.

        Comment

        • countryboy
          Growing pains
          • Sep 2003
          • 52720

          #49
          Re: MLB The Show 17 Patch 1.11 Available Now, Patch Notes Here

          Originally posted by Trent Booty
          Baseball is a game full of variables.

          Sometimes you'll hit 5 HRs in an inning, some times you'll go a week without hitting a home run.

          One game you'll smack 14 hits and score 6 runs, the next day the opposing pitcher throws a 3-hit shutout.

          I do think it's bad for the game when people are getting mad due to variance in results, but I also get why people are frustrated with the multiple patches that seem to be changing the game engine.
          My point was that maybe the multiple patches "changing the game engine" is due to the people getting mad due to variance in results.

          When the game first released, the complaint was that offense is too overpowered. Then after a few patches it seemed that hitting got "nerfed". Then hitting got overpowered again, then nerfed, and now there are a few suggestions that hitting is back to being powerful.

          I'm not suggesting that any of these opinions are incorrect, just pointing out how it has to be a difficult task finding the right balance.
          Last edited by countryboy; 08-02-2017, 09:37 PM.
          I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

          I miss the old days of Operation Sports :(


          Louisville Cardinals/St.Louis Cardinals

          Comment

          • dalger21
            #realtalk
            • Feb 2010
            • 1932

            #50
            Re: MLB The Show 17 Patch 1.11 Available Now, Patch Notes Here

            The thing I will take away from this thread and what Ramone always says, you can't please everybody.
            est 1978

            Comment

            • The Chef
              Moderator
              • Sep 2003
              • 13684

              #51
              Re: MLB The Show 17 Patch 1.11 Available Now, Patch Notes Here

              Originally posted by countryboy
              This thread is a great example as to why it's got to be frustrating as hell as a developer to patch something as subjective as hitting.

              Everyone has their own ideas as to what hitting should be like. Some are fine with it being easier to hit while others want it more difficult. Someone may strike out 10 times in a game and say hitting is too hard, while someone else may strike out 10 times a game and say that hitting is a challenge as it should be. Someone will hit 5 homeruns in a game and say that hitting is too overpowered, while another will hit 5 homeruns in a game and say its possible.

              As a developer it has got to be difficult to find the "right" balance when you have so many varying opinions from those who are playing your game.
              That's the problem, baseball is a long season and with so many games to play it's bound to swing wildly from one end of the spectrum to the other at times. I was hitting everything with my high contact/high vision lineup and then I went into LA to play the Dodgers. I haven't even faced Kershaw yet (Ryu and Hill started) and I've managed to split the first 2 games of the series but my team is a combined 12/63 (.190) at the plate, thing is I know I can hit with these settings as they are so I'm just facing good pitchers with high h/9 ratings and it's showing. If anything I need to juice the CPU offense up as Mike Fiers probably shouldn't be looking like a Cy Young candidate through 7 starts, but I have zero issues with the way my offense is playing. In the 8 games I've played in May the scores have varied greatly (13-1, 8-9, 7-0, 3-4, 9-8, 4-3, 4-2, 0-2) so I'm getting nice variety and each game feels like different then the last.

              EDIT - I wanted to comment on the lone offline portion of the patch now after another game in the books. The wild pitch issue almost seems worse then before. Kurt Suzuki basically can't block much of anything without it bouncing wildly away from him so now instead of him having a shot to throw the runner out but lacking any real aggression on the throw to do so he simply isn't blocking anything and it's bouncing further away taking away the whole idea that he even has a shot at throwing the runner out. If this was their fix then this is pretty bad as like I said through 2 games it's far and away worse then it was before. Don't get me wrong I understand completely about sample size but something like this doesn't require a large sample size to see that the catcher isn't blocking anything all of a sudden. I hope it's a weird coincidence but I have this feeling that they intended for it to be this way so the issue with the weak throw down wouldn't happen anymore.
              Last edited by The Chef; 08-02-2017, 11:21 PM.
              http://www.twitch.tv/kitm9891

              Comment

              • Mercury112491
                All Star
                • Mar 2007
                • 7426

                #52
                Re: MLB The Show 17 Patch 1.11 Available Now, Patch Notes Here

                Ahhh nice to see they've effectively given up on the dumpster fire they created that is online play.

                "Oops we took a mode that was a little unbalanced and straight up broken, now we don't know how to fit it. Our bad."


                Sent from my iPhone using Operation Sports

                Comment

                • Trent Booty
                  MVP
                  • Jan 2015
                  • 2572

                  #53
                  Re: MLB The Show 17 Patch 1.11 Available Now, Patch Notes Here

                  Originally posted by countryboy
                  My point was that maybe the multiple patches "changing the game engine" is due to the people getting mad due to variance in results.

                  When the game first released, the complaint was that offense is too overpowered. Then after a few patches it seemed that hitting got "nerfed". Then hitting got overpowered again, then nerfed, and now there are a few suggestions that hitting is back to being powerful.

                  I'm not suggesting that any of these opinions are incorrect, just pointing out how it has to be a difficult task finding the right balance.
                  Yeah, I was agreeing with you. I think there is no real balance in baseball, and it would be hard to translate one into a video game anyway.

                  Comment

                  • knich
                    MVP
                    • Jan 2005
                    • 1116

                    #54
                    Re: MLB The Show 17 Patch 1.11 Available Now, Patch Notes Here

                    Originally posted by bigsteve15
                    I switched to manual because the auto stealing kept losing me games.

                    Sent from my Moto G (4) using Operation Sports mobile app
                    It is improved from early on but I agree it still needs tweaking.

                    Comment

                    • knich
                      MVP
                      • Jan 2005
                      • 1116

                      #55
                      Re: MLB The Show 17 Patch 1.11 Available Now, Patch Notes Here

                      Anyone notice if the game plays smoother after this patch? I have 4k HDR...can't play because graphics too choppy. But even enhanced after last patch was choppy. Curious if this patch addressed it?

                      Comment

                      • iorg16
                        Banned
                        • Apr 2017
                        • 39

                        #56
                        Re: MLB The Show 17 Patch 1.11 Available Now, Patch Notes Here

                        Originally posted by Trent Booty
                        Baseball is a game full of variables.

                        Sometimes you'll hit 5 HRs in an inning, some times you'll go a week without hitting a home run.

                        One game you'll smack 14 hits and score 6 runs, the next day the opposing pitcher throws a 3-hit shutout.

                        I do think it's bad for the game when people are getting mad due to variance in results, but I also get why people are frustrated with the multiple patches that seem to be changing the game engine.
                        that's the main bottom line. I would guess 75% of the people on here have never even picked up a real baseball or played a game in real life. They just don't understand the game. They all just want swing at first pitch 500 foot home runs. When they don't get them, "the game needs tweaking".

                        Comment

                        • Fredette
                          Rookie
                          • Sep 2015
                          • 305

                          #57
                          Re: MLB The Show 17 Patch 1.11 Available Now, Patch Notes Here

                          well after patch 1.11 my RTTS batter hits too much, my batting avg are now 400.

                          with patch 1.10 i used this sliders and settings:
                          http://forums.operationsports.com/fo...m-sliders.html

                          this worked greatly for me.

                          so, does anybody plays with this sliders and can give me some suggestions what i shall change ? Or will this slider-set be updated?
                          Last edited by Fredette; 08-03-2017, 06:47 AM.

                          Comment

                          • a bit outside
                            Banned
                            • Jun 2017
                            • 187

                            #58
                            Re: MLB The Show 17 Patch 1.11 Available Now, Patch Notes Here

                            There are also several other variables to consider.

                            Human error.....There are games that I loose my patience at the plate and fail to get myself into good hitter counts, or my timing just sucks. Or I miss my marks pitching and I get lit up.....that's on me not the game.

                            I just downloaded a different roster when I downloaded the patch and in my opinion the game is playing the best it has played all year. So was it the patch or the roster or a combination of both?

                            Comment

                            • gp005
                              Rookie
                              • Jan 2017
                              • 279

                              #59
                              Re: MLB The Show 17 Patch 1.11 Available Now, Patch Notes Here

                              Originally posted by knich
                              Anyone notice if the game plays smoother after this patch? I have 4k HDR...can't play because graphics too choppy. But even enhanced after last patch was choppy. Curious if this patch addressed it?
                              i notice this aswell... playing veryy nice
                              Toronto Maple Leafs
                              Baltimore Ravens
                              Toronto Blue Jays

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                              • underdog13
                                MVP
                                • Apr 2012
                                • 3222

                                #60
                                Re: MLB The Show 17 Patch 1.11 Available Now, Patch Notes Here

                                Originally posted by BigOscar
                                The catchers and pitchers are definitely just a terrible as before online, no idea why they'd fix it for offline but leave it as trash online? Must have been 10 hits or passed balls that should never have happened to me and my opponents in my last 5 games

                                This sort of nonsense
                                https://www.youtube.com/watch?v=vJDZr0sEjY4
                                Honestly it seems like the runner was running too fast. Even for 99 speed.

                                And yeah the wrong animation played for the pitcher.

                                I've always said that even with the horrid fielding animations of previous years that ground balls hit that are outs offline are infield singles online for whatever reason. It's like all the lag is on the fielder and none is on the runner.

                                Sent from my XT1585 using Tapatalk
                                PSN: Dalton1985
                                Steam: Failure To Communicate

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