In a more serious response....I think it all depends on what mode you play and what you think is important.
For the gameplay should be #1
Pitching- I use meter and I like to be centered over the pitcher. I have 2 huge issues with this. The first being the stuttering pitch meter. The whole idea of the meter is to hit spots on it. Can't do that if it stutters and stops randomly. Some times I can wait a few extra seconds before every pitch...but, that doesn't always work. I am playing on a Pro with the settings set as low as they go. The second is why is the meter transparent??? I don't care what is behind it. At Rogers center with the ridiculous scrolling in the background I can't even see the meter....and why is there vertically scrolling stuff behind the batter during a pitch anyway?????
Fielding and baserunning suffer from the same problem. Priority of animations over player input. If you runner has entered his slow down animation you have no chance of taking an extra base on an overthrow. That shouldn't be happening. The computer takes full advantage every time.
Fielding is the same. I lose games because I can not get my fielder to act in accordance with the situation. This has been going on for years. That is without considering the glitchy stuff.
Hitting....we now have a game where every patch for online play messes up the whole game. Just when you get settled in they change it and you are stuck being lost and frustrated.
I really have zero patience for a game that sacrifices game play and user control to look good. Make it play well....then worry about how good it can look, while still keeping it play well.
Too me those are core game play issues. I don't expect the game to not have a single glitch or no problems at all. These issues have been going on for years.
I also think I am seeing a lot of these more this year because I have been playing DD. I am not totally sure how much of it is server/internet related.
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