On a scale of 1 to 10, how would you rate MLBTS 19 after the latest patch?

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  • BigOrangeVol4Life
    Pro
    • Dec 2013
    • 769

    #1

    On a scale of 1 to 10, how would you rate MLBTS 19 after the latest patch?

    What is the biggest bug/glitch that still needs addressed? I never buy the game on release date. I always wait on the release of numerous patches that address these and a quality OSFM 40 man roster. How would you rate this game now compared to out of the gate on the release date?
  • countryboy
    Growing pains
    • Sep 2003
    • 52784

    #2
    Re: On a scale of 1 to 10, how would you rate MLBTS 19 after the latest patch?

    The biggest bug/glitch remaining is probably the pitchers being used as DH bug. It is expected to be fixed when patch 1.11 drops. That date is not known.

    As far as rating? I would say the game is a 9 on a scale of 1 to 10, which is the same as I would have given it out of the gate. The latest patch "forced" me to make a minor slider adjustment to solid hits (dropped one spot from default to 4). Doing that has made the game play just as good, if not slightly, better than when it was first released.
    I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

    I miss the old days of Operation Sports :(


    Louisville Cardinals/St.Louis Cardinals

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    • Therebelyell626
      MVP
      • Mar 2018
      • 2892

      #3
      Re: On a scale of 1 to 10, how would you rate MLBTS 19 after the latest patch?

      I would have given it a 9 at release but only a 7 after latest patch. Mainly because I had a perfect slider set prior to 1.09 and am currently in the process of adjusting after the last two patches.

      SDS really just needs to figure out what they want this game to be and stick with it. Two patches within one week that both change the hitting drastically is a little excessive. They are not going to be able to make everyone happy so either make this a game that allows DD to perform at optimal levels, or just make a baseball simulation and let the DD crowd either get on board or ship out (though this is not likely to happen).

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      • bravesfan1984
        MVP
        • Mar 2008
        • 2808

        #4
        Re: On a scale of 1 to 10, how would you rate MLBTS 19 after the latest patch?

        I would have to knock it down a couple notches and not specifically for gameplay, which I think is great. My issue is the lack of detail in roster updates, specifically the rookies that get added with no options. As a pure franchise guy, it's a huge immersion killer because if the CPU sends them down, they have to go through waivers. My workaround is using CAPS but the downside is losing out on having their ID for when it's carryover time next year. That lack of quality is very concerning to me.
        Braves | Cowboys | ND Football | UNC Basketball | 4-Kevin Harvick


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        • Caulfield
          Hall Of Fame
          • Apr 2011
          • 10986

          #5
          Re: On a scale of 1 to 10, how would you rate MLBTS 19 after the latest patch?

          on a 1-10 scale, I give MLBtS19 post patch two thumbs up
          OSFM23 - Building Better Baseball - OSFM23

          A Work in Progress

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          • jon brunal
            MVP
            • Mar 2005
            • 1015

            #6
            Re: On a scale of 1 to 10, how would you rate MLBTS 19 after the latest patch?

            I’d seriously wished that they left the helmets alone, because before the patch we could edit players helmets in the minors. Also wished Acuna, Eloy Jimenez, Kikuchi, Urias of the Padres, and Pete Alonso of the Mets get real accurate face scans, like Vladimir Guerrero Jr did on the last patch. Also why are so many players missing real portraits such as Todd Frazier, unreal.


            Sent from my iPhone using Operation Sports

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            • bravesfan1984
              MVP
              • Mar 2008
              • 2808

              #7
              Re: On a scale of 1 to 10, how would you rate MLBTS 19 after the latest patch?

              Originally posted by jon brunal
              I’d seriously wished that they left the helmets alone, because before the patch we could edit players helmets in the minors. Also wished Acuna, Eloy Jimenez, Kikuchi, Urias of the Padres, and Pete Alonso of the Mets get real accurate face scans, like Vladimir Guerrero Jr did on the last patch. Also why are so many players missing real portraits such as Todd Frazier, unreal.


              Sent from my iPhone using Operation Sports

              That's another thing that irks me, the missing portraits on cards. And I'd give anything for a real Acuna scan!!!
              Braves | Cowboys | ND Football | UNC Basketball | 4-Kevin Harvick


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              • smokines3
                Rookie
                • Sep 2015
                • 157

                #8
                Re: On a scale of 1 to 10, how would you rate MLBTS 19 after the latest patch?

                It's much better than launch IMHO. The frame rate fixes alone improved gameplay and immersion tremendously. The more I think about it, the more I can't believe they shipped it that way... (Pro/Balanced)
                Hit variety is also improved post patch IMO, I haven't seen any difference with the latest smaller patch.
                I'm an exclusive Franchise player, HOF pitching and hitting, and have played probably 60 games give or take.

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                • smokines3
                  Rookie
                  • Sep 2015
                  • 157

                  #9
                  Re: On a scale of 1 to 10, how would you rate MLBTS 19 after the latest patch?

                  Originally posted by bravesfan1984
                  That's another thing that irks me, the missing portraits on cards. And I'd give anything for a real Acuna scan!!!
                  As a franchise immersion guy, I can say the thing that bothers me most is the inability to watch a player step out/ practice swing/ adjust equipment etc. between pitches.
                  I really enjoyed that element of the game. You'd think it would still be available on broadcast.
                  It was a nice second to take a sip of a beverage or whatever or consider the next pitch without pausing and breaking your concentration.

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                  • CujoMatty
                    Member of Rush Nation
                    • Oct 2007
                    • 5445

                    #10
                    Re: On a scale of 1 to 10, how would you rate MLBTS 19 after the latest patch?

                    I’ve only managed to get 3 games in since patch and I don’t know if its coincidence but everything I hit is a line drive at someone and everything the cpu hits is hard line drives into the gaps.

                    I thought the patch was supposed to lessen this?
                    2016 NLL Champion Saskatchewan Rush
                    2018 NLL Champion Saskatchewan Rush
                    2019 CEBL Champion Saskatchewan Rattlers

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                    • shawn306
                      Rookie
                      • Apr 2016
                      • 115

                      #11
                      Re: On a scale of 1 to 10, how would you rate MLBTS 19 after the latest patch?

                      I would give it 8. It is really good this year. It would be a 9 or even a 10 if they would just re-enable in-game injuries in MoM games. That really just bugs me out that this has gone on for two years near and still no fix.

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                      • Ace2734
                        Rookie
                        • Aug 2015
                        • 437

                        #12
                        On a scale of 1 to 10, how would you rate MLBTS 19 after the latest patch?

                        I would still give it a 9/10 because I’m enjoying the hell out of it. However the -1 is because every patch - like y’all said 2 this week already! - changes the basic pitching and hitting elements of the game. Should not be something constantly updated.

                        Since the latest patch(es), I’m giving up way more hits and homers. I’ll have an 0-2 count and bury something offspeed below the zone and it will get roped. I know that happens, but not to back to back batters...against the Mets! [emoji4]


                        Sent from my iPhone using Tapatalk
                        Last edited by Ace2734; 05-21-2019, 01:04 PM.

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                        • Baseball Purist
                          Rookie
                          • May 2010
                          • 438

                          #13
                          Re: On a scale of 1 to 10, how would you rate MLBTS 19 after the latest patch?

                          Originally posted by CujoMatty
                          I’ve only managed to get 3 games in since patch and I don’t know if its coincidence but everything I hit is a line drive at someone and everything the cpu hits is hard line drives into the gaps.

                          I thought the patch was supposed to lessen this?
                          It hasnt. The line drive success rate is still not there and because of that it's hard for me to give this years version anything higher than a 7 at this point. It's still too easy to make contact and bc of this SDS has imo overcompensated by dropping the success rate on hard hit balls.

                          I'm at the point of thinking the hitting engine in the show just needs a serious overhaul. Since the introduction of ball physics in 17, this game has really had a hard time finding what kind of balance it wants from an offense standpoint. It's been years now and we've seen probably 4 or 5 different versions of hitting. I really wish this game could accurately reflect today's game of baseball as we truly are in a "live" era and I dont get that feeling this year.

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                          • Therebelyell626
                            MVP
                            • Mar 2018
                            • 2892

                            #14
                            Re: On a scale of 1 to 10, how would you rate MLBTS 19 after the latest patch?

                            Originally posted by Ace2734
                            I would still give it a 9/10 because I’m enjoying the hell out of it. However the -1 is because every patch - like y’all said 2 this week already! - changes the basic pitching and hitting elements of the game. Should not be something constantly updated.

                            Since the latest patch(es), I’m giving up way more hits and homers. I’ll have an 0-2 count and bury something offspeed below the zone and it will get roped. I know that happens, but not to back to back batters...against the Mets! [emoji4]


                            Sent from my iPhone using Tapatalk
                            Agreed. Since 1.10 the CPU and I are both hitting an unrealistic amount of pitches outside the zone. I pulled a walk off homerun on an 3-1 count sinker low and away, about three balls length out of the zone. Shouldn't have happened. Also last night, scooter gennett hit a base hit walk off on a 0-2 inside slider that was almost in his groin.

                            Coincidentally since 1.10 I am seeing more swings that I am on good to great timing whiffing on pitches in the zone. It just seems to be impossible to miss on pitches outside of the zone which should be the opposite. I would like to see SDS implement not being able to move the PCI more than a few balls lengths out of the zone. It's just too unrealistic right now.

                            I also hit an eye level fastball with joc pederson that was a good foot to foot and a half above he zone for a home run since 1.10 as well. I am just scared as hell of any future patches right now because it seems SDS doesn't know what they want the show to be right now

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                            • Ace2734
                              Rookie
                              • Aug 2015
                              • 437

                              #15
                              Re: On a scale of 1 to 10, how would you rate MLBTS 19 after the latest patch?




                              Coincidentally since 1.10 I am seeing more swings that I am on good to great timing whiffing on pitches in the zone. It just seems to be impossible to miss on pitches outside of the zone which should be the opposite. I would like to see SDS implement not being able to move the PCI more than a few balls lengths out of the zone. It's just too unrealistic right now.




                              Definitely this. I shouldn’t be missing pitches from Wade Miley right over the middle that I square up. Hall of Fame hitting is hard enough!


                              Sent from my iPhone using Tapatalk

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