MLB The Show 20 Frachise/RTTS Feedback

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  • Millennium
    Franchise Streamer
    • Aug 2002
    • 9889

    #1

    MLB The Show 20 Frachise/RTTS Feedback

    Hey all,

    I need some very specific feedback that I hope you can all help me with. I have a rough list already but I'd like to start with a fresh page for this:

    What doesn't work in Franchise/RTTS?

    Now, what I mean isn't new features, future requests, etc. What are things in game that are currently featured that have a bug/don't work as intended? Example: Franchise Fantasy Drafts end up with one catcher on every CPU team's Major League roster until a major injury and results in them carrying 14 pitchers.

    Anything you can think of feel free to throw in here. Again - this is Franchise/RTTS specific (you DD guys will have an opportunity soon).

    Appreciate your time folks,

    -Mills
    Franchise > All Y'all

    My Twitter
    My Twitch Channel!
  • Gagnon39
    Windy City Sports Fan
    • Mar 2003
    • 8544

    #2
    Re: MLB The Show 20 Frachise/RTTS Feedback

    My biggest gripe, every single year with Road to The Show is that we lose our jersey number numerous times throughout our careers. Unless you're incredibly lucky. Anytime the team you play for acquires a player with the same number, the Road to The Show player is forced to the next available (higher number). A lot of people say that it's based on overall rating. I can attest 100% that it is not. This also happens if the team calls up a player from the minors that shares the same number.

    I'm genuinely blown away that this has been a persistent issue for as long as it has and that it's not discussed regularly. In fact, I think I seem to be the only one that points this out on a regular basis. So maybe I'm in the minority. However, it's enough for me not to play the mode.

    Ironically, I just played my Road to The Show character from MLB 19 and this happened after just a few games. I usually play Road to The Show while I wait for OSFM to come out. So sometimes I get through a season or two. I was #8 (Crash Davis) and my team (the White Sox) acquired a player from the Tigers with #8. I was a 76 overall, he was a 75. I now have #12 while he has #8.

    Side note: This is also an issue in franchise mode. However, running 30-team control I'm able to fix this. The simple fix from San Diego Studios would seem to be to give the user the ability to edit all jersey numbers, on every team in Road to The Show.

    I hope this is fixed every year, but it's been in the game for as long as I can remember so I'm not holding my breath on it being corrected.
    All the Way, Again: A Chicago Cubs Franchise

    Streaming on Twitch
    https://www.twitch.tv/gagnon39

    Comment

    • WaitTilNextYear
      Go Cubs Go
      • Mar 2013
      • 16830

      #3
      Re: MLB The Show 20 Frachise/RTTS Feedback

      I haven't bought the game the previous 2 years, so my knowledge might be dated (but, then again part of the reason I haven't been buying is actually because this kind of stuff isn't getting fixed...catch 22)...

      *From what I remember, the generated draftees come in pretty overpowered as the seasons progress in Franchise mode. There tends to be an overabundance of high potential players that can make it hard to make a roster for the present that will also be tuned for the future.

      *Not exclusive to franchise mode, but when editing pitches of CAPS there is what we call a "pitch edit glitch" whereby adjusting the speed on one pitch also affects the speed of the others. This causes extra work to try to balance it. It also causes some strange, artificial speed maximums (2SM and SNK aren't fast enough, offspeed are too fast or slow).

      *From what I recall, CPU-controlled teams don't make use of sponsorships so the USER has to either manually add them using 30-team control or just accept the competitive advantage.

      *One of the main gripes has been how pitcher stamina in the playoffs is handled. Rather than boosting it so pitchers can pitch more on short rest like they do in real life, many people have complained about the stamina actually recovering more slowly in a playoff setting.

      *Playoff roster eligibility is also a big gripe. I think there's no mechanism to replace injured players? I also think it might use the wrong definition of eligibility where a player has to be on the 25-man roster vs the 40-man roster or whether the player is on the roster at any point before Sept. 1st versus on Sept. 1st. Maybe someone else can chime in here.

      *I seem to remember salaries not adjusting to MLB minimums when players are added to the 40-man roster and, due to the morale system, these players get angry when they should be happy they got promoted.

      * I also seem to remember lots of gripes about the budgeting system (aside from the fact that cash flow sucks) where quality players are forced into early retirements when teams are all in the red ink in future seasons.

      *Again, just a vague recollection, but something something about the scouting process being sorta meaningless? A little help? lol

      *One more scouting-related issue...sometimes you get weird combinations of OVR/POT and guys that are really old or guys that will never have time to go from 40 OVR to their 99 POT. The balance has seemed off here iirc.

      Apologies for the vagueness of some of these items (and/or if some of this was fixed in MLBTS 18/19), but maybe some OS'ers that have stayed more plugged in than me can provide some more specifics here.
      Chicago Cubs | Chicago Bulls | Green Bay Packers | Michigan Wolverines

      Comment

      • tabarnes19_SDS
        Game Designer
        • Feb 2003
        • 3084

        #4
        Re: MLB The Show 20 Frachise/RTTS Feedback

        *Playoff eligibility is wrong and when a player is injured and goes on dl late in season is not eligible for playoffs. Sometimes causing team to play short handed.

        * players retiring mid contract and salary does not count against budget. CPU and player can sign player for huge multi year deal and not have budget affected since player retires when ratings drop.

        * regression becomes extreme to force players to retire.

        *salary structure is wrong. Players earn more in arbitration than they do in free agency. Also salary demands have not changed even with real contracts. A player that starts on default roster with a 10 mil deal will make significant less in off season.

        *budget allocation confusing. When signing a free agent do not know what budget allocations are.

        * teams at times will carry only 1 catcher.

        *when a player is traded mid season stats are combined. Does not show splits or team played on. Instead of listing all teams played for that season lists Tot.

        *Records and accolades are not saved to player and no way to check after few seasons.

        *cannot look back at stats for minor league players to see year to year progression.

        Sent from my SM-N960U using Tapatalk

        Comment

        • BeatArmy
          Rookie
          • Nov 2010
          • 431

          #5
          Re: MLB The Show 20 Frachise/RTTS Feedback

          - Pitchers cannot be stretched out by training. You draft a 56 Stamina pitcher (SP listed) and, three years later, he's still 56. Great other attributes but he's useless after the 4th inning.

          - Fantasy draft and general AI when it comes to rosters. MLB 12 is the last version to do it right. You started off with a usable roster immediately. Now you get 1 C or 4 OF and no reserve infielder, etc. Also, that 56 SP should be able to be slotted by the CPU into long/middle relief without requiring 30TC to do it.

          - Like Barnes said, stats. If a guy is traded, he should get a new entry for the team instead of "TOT".

          - Regression. It's too early and muddled. I've got a 31 year old (IIRC) Bryce Harper on my 2024 roster. He's dropping attribute points like hay off of a truck on the highway. Trout same. They started this under 30 years old. 30 is still a prime age. There's no sense in signing anyone to a long term deal after 34 since they're unplayable after then. Stats don't matter when it comes to nerfing it either.

          - Draft classes. They're obscenely weak for how the game is made. There is no rookie ball or anything like that to develop a 44 OVR first overall pick in order that he might play before he's 30. Position players more so than pitchers; Development based on stats is skewed since the game skews pitcher-friendly.

          - Playoff roster eligibility has been covered above.

          - Playoff pitcher stamina also covered above.

          - "A" prospects seem to be undervalued by the CPU. Filling your team with them via trade without "house rules" is pretty easy to do.

          Comment

          • MetsFan16
            MVP
            • Nov 2011
            • 1416

            #6
            Re: MLB The Show 20 Frachise/RTTS Feedback

            As has been mentioned, the player regression is too intense, retirement is too early on.

            I had Mike Trout retire at 34 as a 62 overall..

            I even tried to keep him afloat by upgrading his stats as he regressed and it was no use. He was still out of the league at a ridiculously young age.
            https://www.youtube.com/channel/UCFx...dAg4-xmpkL1Jhw

            Comment

            • Bartolo Colon
              MVP
              • Mar 2015
              • 1234

              #7
              MLB The Show 20 Frachise/RTTS Feedback

              For RTTS I’d like to have:

              -Ability to choose stadium

              -Ability to choose opponents uniforms

              -Manual injuries

              -The rotating jersey number issue (as stated above) isn’t what you want

              -overall just more freedom in RTTS

              Franchise:

              -Turn off retired numbers

              -Edit coaches

              Both:

              -Spring Training uniforms. When playing ST the BP jersey have nothing on the back and it lowers the immersion

              -Rotating Interleague Schedules
              Last edited by Bartolo Colon; 02-13-2020, 09:57 AM.

              Comment

              • zippy2212
                MVP
                • Jun 2008
                • 1095

                #8
                Re: MLB The Show 20 Frachise/RTTS Feedback

                The main issues I've come across in year 9 of a carryover franchise are regression, the draft and budgets. Like others have mentioned.

                There is no reason budgets should be done on a weekly basis. They also really need to address how they calculate the budgets. For example, how can I sign a FA to a 30 million dollar contract but if I try to trade for a guy making 20 million it says I can't afford him. This is during the season when my payroll is 32 million less than my allotted budget.

                In regards to regression much like others have said, guys regress way too early. I have a 27 year old pitcher who has gone from an 84 at the beginning of the season to 79 in May. He is 75-24 in his career, crazy. I get 34 and older guys regressing faster but not guys in their prime.

                Lastly, what is there to say about the draft. CPU teams draft 44-55 overall, 23+ guys in the first round. Half the players you scout disappear come draft time, etc. I get some might not enter the draft but those should be under 20 years old. Not 23-24 year old players.

                These are just a couple of examples what I've seen.

                Sent from my SM-G960U using Operation Sports mobile app
                Last edited by zippy2212; 02-13-2020, 09:50 AM.

                Comment

                • mariner690
                  Rookie
                  • Mar 2011
                  • 256

                  #9
                  Re: MLB The Show 20 Frachise/RTTS Feedback

                  Franchise Issues

                  *Playoff eligibility as listed several times above.

                  *During the off-season teams will not resign their top prospects and they will become free agents.

                  *Teams will routinely sing a free agent and then trade him in the same off-season.

                  *The inter-league schedules do not rotate so you will play the same division every season until next years game comes out.

                  *Budgets are very confusing as listed above.

                  Comment

                  • JoshC1977
                    All Star
                    • Dec 2010
                    • 11564

                    #10
                    Re: MLB The Show 20 Frachise/RTTS Feedback

                    Originally posted by tabarnes19
                    *Playoff eligibility is wrong and when a player is injured and goes on dl late in season is not eligible for playoffs. Sometimes causing team to play short handed.
                    Yeah, this one happened to me.

                    I had Gerardo Parra on the playoff roster. 2nd week of September, he has to go on the IL. I was unable to replace him for my entire playoff run (which went to the WS).

                    I mean, I'm glad it happened to me and not one of my playoff opponents, but it was a definite bummer.
                    Play the games you love, not the games you want to love.

                    Comment

                    • JoshC1977
                      All Star
                      • Dec 2010
                      • 11564

                      #11
                      Re: MLB The Show 20 Frachise/RTTS Feedback

                      Thanks for doing this Mills!

                      A few things based on my experiences using an early-season SDS roster for a franchise (I reference that because I think many issues people have are due to using custom full minors rosters).

                      1. Playoff rosters not working right when there is an injury (as outlined above).
                      2. When in the playoffs, if you go to the team stats screens (for player stats), only post-season stats. A toggle between reg season and playoff stats would be imminently helpful.
                      3. I'm fairly sure that IL placement is not retroactive to the last game a player appeared in.
                      4. CPU will sometimes place fairly low stamina pitchers (<40 stamina) into the starting rotation. A roster logic setting (e.g. stamina must be >60 for CPU to insert into the rotation) could be helpful here.
                      5. Save screen will show that sliders will need to be saved, even if you haven't modified/loaded them since the last save. (minor quibble)
                      6. This is a borderline gameplay/franchise issue. But irrespective of the INJ slider setting, in game injuries seem to happen at a significantly lower rate than simmed injuries. If in-game injuries can be bumped up to match the sim engine, that would be quite helpful.
                      7. CPU logic for the DH. Example: Two LFs on a roster, an 83 OVR and 80 OVR (but the 80 OVR is a significantly better fielder). The 83 OVR will be made the LF, and the 80 OVR the DH.
                      8. Players in draft don't show secondary positions until the next season (though I have no idea if that is a feature or a bug).
                      Play the games you love, not the games you want to love.

                      Comment

                      • dalger21
                        #realtalk
                        • Feb 2010
                        • 1932

                        #12
                        Re: MLB The Show 20 Frachise/RTTS Feedback

                        For RttS specifically,

                        When playing in a series where you do not go back to the clubhouse after a game, the umpires will ump two games in a row behind the plate and then rotate to first base instead of them rotating from third to home after each game.

                        Records to break needs to be updated. Records such as most grand slams in a career, team specific records, etc.
                        est 1978

                        Comment

                        • bravesfan1984
                          MVP
                          • Mar 2008
                          • 2808

                          #13
                          Re: MLB The Show 20 Frachise/RTTS Feedback

                          This is a great thread and much needed, but just makes me sad that we've had to live with these issues for so long.
                          Braves | Cowboys | ND Football | UNC Basketball | 4-Kevin Harvick


                          Comment

                          • MoneyMan17
                            Rookie
                            • Jan 2017
                            • 336

                            #14
                            Re: MLB The Show 20 Frachise/RTTS Feedback

                            Playoff eligibility

                            Regression/retirement logic - great players will be a 65 overall by age 34 and retire even if they had a decent season

                            Comment

                            • eric7064
                              MVP
                              • Jan 2010
                              • 1151

                              #15
                              Re: MLB The Show 20 Frachise/RTTS Feedback

                              Stamina does not progress. Routinely CPU teams will have guys with 60-65 stamina in the rotation and they will get absolutely shelled, even If there attributes are otherwise good.

                              Progression does not work well. If you just sim 5 years. Check the top 100 list. None of the prospects are anywhere near ready. Most teams wont call top prospects up until they are 26+

                              There are no STUDS in drafts that will make the majors at 19-20 years old. Ever.

                              Again sim 5-8 years and look at the top players on each team.

                              You will not find any players 20-27 years old hardly ever. When in today's game they make up the bulk of the best players. Every year I have to go in and edit young players to make them more MLB ready.

                              I understand its not a "bug" but I cant see how they thought this was what they wanted.

                              If you play a rookie in a season and they are still considered a rookie the next year, they will never show up in ROTY voting. It's as if the game thinks they are not a rookie.

                              The Draft is overpopulated in some positions and under populated in others. Also generated players dont come in at a high enough OVR, and there needs to be more variety in attributes. Far to many generated players are extremely balanced across the board In attributes.

                              Extensions to young players backfire later in the contract.

                              Example: I signed vlad jr to an 8 yr deal in the 2020 season to lock him up like many MLB teams do. After they get 6.000 years of service time and 95 overall Vlad is making 20 million hes angry and it drops his overall 2-3 points.

                              Comment

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