Question for franchise mode users

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  • TheWarmWind
    MVP
    • Apr 2015
    • 2620

    #16
    Re: Question for franchise mode users

    I mean I play every pitch of every inning, but I can still appreciate the additions to the simming experience.

    Quick manage taught me that. When it was announced I was all pissed off because hardcore franchise users were being ignored yet again. Yet it significantly improved my franchise experience, and you can now take it from my cold dead hands. I feel way more involved in my minors. Before they were all just names I constantly forgot down there.

    I can also appreciate that not everyone wants to play every single pitch of every single game, but still wants to stay involved. I also get the appeal of being more excited about the future of a club then it's current state, and wanting to speed up time a little. You'll still want to get hands on that team eventually, but might want a less time intensive approach to begin with.

    I don't think it's a black and white equation of either you play every pitch or you play OOTP. Besides, us hardcore franchise players should want franchise to be more accessible. The more accessible it is, the more people will play it, the more people play it, the more likely they'll actually give the mode some real, actual attention.

    Sent from my Pixel 3 using Operation Sports mobile app

    Comment

    • CBoller1331
      It Appears I Blue Myself
      • Dec 2013
      • 3082

      #17
      Re: Question for franchise mode users

      Originally posted by countryboy
      And some people choose to sim and play games to help get through a 162 game season. Your individual style of play doesn't solely dictate what is right, how the game should be played, for the Show consumer base as a whole.

      What "boilerplate MLB rules" aren't being followed?

      If a player is on the 40 man roster and he is not on the teams active 26 man roster on Opening Day, then he must be optioned to the minor leagues.
      Originally posted by tessl
      Critical situations only helps people who sim a lot of games. If I was simming games I'd buy OOTP. To spend developer time on that when boilerplate MLB rules aren't being followed in franchise is poor decision.
      I'll take some responsibility for the confusion about the Rule-5 draft. My "wasn't implemented correctly" comment was technically incorrect. It doesn't work perfectly in the first few seasons of franchise since there was no way to determine how many years the "generic" minor leaguers had been a part of the organization, so there were only a handful of players who were Rule-5 eligible throughout the first 4-5 seasons until the players drafted within franchise mode became eligible

      As far as I can tell the roster rules are implemented correctly, however some of the logic the CPU teams use could use a little work
      Chicago Cubs
      Michigan Wolverines

      Thanks Peyton. #18

      Comment

      • Funkycorm
        Cleveland Baseball Guru
        • Nov 2016
        • 3159

        #18
        Re: Question for franchise mode users

        Originally posted by tessl
        I've known that's how it is supposed to work but my memory - which isn't perfect - is that in a previous version of the game you had to put your first year players on the 40 man or they would be in the rule 5 draft.

        I checked and it appears you are correct.

        The second issue is options. It appears the only players on the 40 man who use an option when they don't make the 26 man out of spring training are players the user sends down to the minors. I have multiple players on my 40 man who didn't make the 26 and still have 3 options. It does seem a little odd that the cpu picks my 26 but not a huge issue. There were only 2 players I sent down and none of the players the cpu excluded from the 26 used an option. I'm pretty sure unless MLB changed the rule everybody who is on the 40 but doesn't make the 26 uses an option. There is also a way for a player to get a 4th option.

        Seems like it would be a relatively easy fix. Thanks for the helpful reply.
        Intersting. The 40 man bug is something I hadn't heard if until now.

        In terms of taking roster to 26, if you move players down on the last day of spring training before advancing to spring, you will be able to control who stays at MLB and who goes to the minors. Even with manual control on if you sim to the regular season the CPU does it for you unless you do it yourself and have manual roster controls on.

        As far as the options go, they are good for a certain amount of time. That is what the waiver end period is. If you move a player down at the end of spring it uses as option but if you were to call him back up and move him back down again before the waiver period ended, it would not use an option. I think this is what you are referring to when you say 4th option but I am not sure.

        If you haven't already check out the transaction rules page inside franchise. It is packed full of good information.
        Last edited by Funkycorm; 02-19-2021, 11:47 AM.
        Funkycorm

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        • MetsFan16
          MVP
          • Nov 2011
          • 1416

          #19
          Re: Question for franchise mode users

          I hope one day there will be a screen that pops up when you make moves that require follow up moves that asks you to make important decisions yourself rather than do it automatically and force you to find workarounds.

          Examples:
          Do you want to add this player to the 40 Man?
          Do you want this player in AAA or AA?
          This jersey number is currently being used, apply to this player or change?
          This player was activated from DL, who will be sent down/released?

          At the end of spring training especially. It’d be nice to know who is being sent down/placed on waivers instead of the randomness
          https://www.youtube.com/channel/UCFx...dAg4-xmpkL1Jhw

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          • tessl
            All Star
            • Apr 2007
            • 5683

            #20
            Re: Question for franchise mode users

            Originally posted by Funkycorm
            Intersting. The 40 man bug is something I hadn't heard if until now.

            In terms of taking roster to 26, if you move players down on the last day of spring training before advancing to spring, you will be able to control who stays at MLB and who goes to the minors. Even with manual control on if you sim to the regular season the CPU does it for you unless you do it yourself and have manual roster controls on.

            As far as the options go, they are good for a certain amount of time. That is what the waiver end period is. If you move a player down at the end of spring it uses as option but if you were to call him back up and move him back down again before the waiver period ended, it would not use an option. I think this is what you are referring to when you say 4th option but I am not sure.

            If you haven't already check out the transaction rules page inside franchise. It is packed full of good information.
            4th option - Game apparently doesn't keep track of this therefore there is no 4th option.

            Coverage includes audio and video clips, interviews, statistics, schedules and exclusive stories.

            Players typically have three option years, but those who have accrued less than five full seasons (including both the Major and Minors) are eligible for a fourth if their three options have been exhausted already.

            ................

            As I indicated previously if you send a player down yourself on the last day of spring training you use an option. If the CPU does it for you then you don't lose an option. By doing it yourself you put your team at a disadvantage relative to the other 29 MLB teams.

            Comment

            • tessl
              All Star
              • Apr 2007
              • 5683

              #21
              Re: Question for franchise mode users

              Originally posted by CBoller1331
              I'll take some responsibility for the confusion about the Rule-5 draft. My "wasn't implemented correctly" comment was technically incorrect. It doesn't work perfectly in the first few seasons of franchise since there was no way to determine how many years the "generic" minor leaguers had been a part of the organization, so there were only a handful of players who were Rule-5 eligible throughout the first 4-5 seasons until the players drafted within franchise mode became eligible

              As far as I can tell the roster rules are implemented correctly, however some of the logic the CPU teams use could use a little work
              Roster rules are a lot better than they used to be but still there are a couple things missing. There is no 4th option and CPU sending down players who are on the 40 man roster at the end of spring training don't use an option.

              Developers have done a lot of work to clean up franchise over they past few years but there are still a couple things needing to be addressed.

              Comment

              • Red_Ted_is_back
                Rookie
                • Jun 2019
                • 236

                #22
                Re: Question for franchise mode users

                Originally posted by TheWarmWind
                I mean I play every pitch of every inning, but I can still appreciate the additions to the simming experience.

                Quick manage taught me that. When it was announced I was all pissed off because hardcore franchise users were being ignored yet again. Yet it significantly improved my franchise experience, and you can now take it from my cold dead hands. I feel way more involved in my minors. Before they were all just names I constantly forgot down there.

                I can also appreciate that not everyone wants to play every single pitch of every single game, but still wants to stay involved. I also get the appeal of being more excited about the future of a club then it's current state, and wanting to speed up time a little. You'll still want to get hands on that team eventually, but might want a less time intensive approach to begin with.

                I don't think it's a black and white equation of either you play every pitch or you play OOTP. Besides, us hardcore franchise players should want franchise to be more accessible. The more accessible it is, the more people will play it, the more people play it, the more likely they'll actually give the mode some real, actual attention.

                Sent from my Pixel 3 using Operation Sports mobile app


                Agreed. Quick manage is another excellent feature that improves franchise mode. If only it were finished!


                Sent from my iPhone using Operation Sports
                Check out youtube.com/RedTedisback

                Comment

                • Funkycorm
                  Cleveland Baseball Guru
                  • Nov 2016
                  • 3159

                  #23
                  Re: Question for franchise mode users

                  Originally posted by tessl
                  4th option - Game apparently doesn't keep track of this therefore there is no 4th option.

                  Coverage includes audio and video clips, interviews, statistics, schedules and exclusive stories.

                  Players typically have three option years, but those who have accrued less than five full seasons (including both the Major and Minors) are eligible for a fourth if their three options have been exhausted already.

                  ................

                  As I indicated previously if you send a player down yourself on the last day of spring training you use an option. If the CPU does it for you then you don't lose an option. By doing it yourself you put your team at a disadvantage relative to the other 29 MLB teams.
                  Intersting rule. Learn something new every day I guess.

                  I never noticed the option not counting if the cpu does it because I do mine beforehand. Also since I sim multiple years into the future and the cpu teams put players on waivers at season's start it must just be an issue with user teams.
                  Funkycorm

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                  • reyes the roof
                    Hall Of Fame
                    • Mar 2009
                    • 11526

                    #24
                    Re: Question for franchise mode users

                    When you start a franchise, do some players have less than three options? I went looking through my league after reading this thread and noticed lots of players on cpu teams that were sent down after spring training and have less than three options but I also see some with all three options

                    Comment

                    • Caulfield
                      Hall Of Fame
                      • Apr 2011
                      • 10986

                      #25
                      Re: Question for franchise mode users

                      Originally posted by reyes the roof
                      When you start a franchise, do some players have less than three options? I went looking through my league after reading this thread and noticed lots of players on cpu teams that were sent down after spring training and have less than three options but I also see some with all three options
                      you'll definitely see there's a complete range of players from 3 options to 2, to 1, and no options. I was so glad last year they finally made service time editable, I hope this is the year they make options editable
                      OSFM23 - Building Better Baseball - OSFM23

                      A Work in Progress

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                      • tessl
                        All Star
                        • Apr 2007
                        • 5683

                        #26
                        Re: Question for franchise mode users

                        Originally posted by Funkycorm
                        Intersting rule. Learn something new every day I guess.

                        I never noticed the option not counting if the cpu does it because I do mine beforehand. Also since I sim multiple years into the future and the cpu teams put players on waivers at season's start it must just be an issue with user teams.
                        CPU teams put players on waivers a lot but I haven't seen a player worth picking up.

                        Not a huge issue but the CPU teams do not use an option after spring training when the 40 goes to 26. This is something that seems like a line of code to fix although with the addition of xbox I'm sure the developers have all they can handle.

                        Comment

                        • Funkycorm
                          Cleveland Baseball Guru
                          • Nov 2016
                          • 3159

                          #27
                          Re: Question for franchise mode users

                          Originally posted by tessl
                          CPU teams put players on waivers a lot but I haven't seen a player worth picking up.

                          Not a huge issue but the CPU teams do not use an option after spring training when the 40 goes to 26. This is something that seems like a line of code to fix although with the addition of xbox I'm sure the developers have all they can handle.
                          So, yes in MLB20 a 2020 season roster (FM or any other on here or any that used it as a base), you see very few players put on waivers at the end of spring training in the 2020 season. This is a fundamental flaw in these rosters. All of them. Part of it is because we can't edit options.

                          Now, take that same roster and simulate to 2024 or 2025 in game. As you do this, you see more and more players go on waivers at the end of spring training. This tells me that CPU teams players have options used when they are moved. This is why I suggested it may be a bug on a user controlled team if the CPU moves them down. Again though, I haven't seen that.

                          Now the other downside to these custom rosters is the inflated potentials. It creates an issue and how I know that options work, around 4 to 5 years in. Not only do you see players 85+ sit untouched in free agency during the off season but at the end of spring training, you see players in the low to mid 80's get put on waivers. Trust me, I have taken advantage of this and 2 players on my 2028 three time champion Indians squad, were picked up this way.

                          I can not explain why a player would not use an option when being sent down at the beginning of the season. I am not seeing it myself.

                          I think in the end we are going to fundamentally disagree here so I am moving on from the topic.
                          Last edited by Funkycorm; 02-21-2021, 10:07 AM.
                          Funkycorm

                          Currently Playing:

                          MLB The Show 25 (PS5)
                          Red Dead Redemption 2 (PS4)
                          Pokemon Violet (Switch)


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                          None at the moment

                          Comment

                          • tessl
                            All Star
                            • Apr 2007
                            • 5683

                            #28
                            Re: Question for franchise mode users

                            Originally posted by Funkycorm
                            So, yes in MLB20 a 2020 season roster (FM or any other on here or any that used it as a base), you see very few players put on waivers at the end of spring training in the 2020 season. This is a fundamental flaw in these rosters. All of them. Part of it is because we can't edit options.

                            Now, take that same roster and simulate to 2024 or 2025 in game. As you do this, you see more and more players go on waivers at the end of spring training. This tells me that CPU teams players have options used when they are moved. This is why I suggested it may be a bug on a user controlled team if the CPU moves them down. Again though, I haven't seen that.

                            Now the other downside to these custom rosters is the inflated potentials. It creates an issue and how I know that options work, around 4 to 5 years in. Not only do you see players 85+ sit untouched in free agency during the off season but at the end of spring training, you see players in the low to mid 80's get put on waivers. Trust me, I have taken advantage of this and 2 players on my 2028 three time champion Indians squad, were picked up this way.

                            I can not explain why a player would not use an option when being sent down at the beginning of the season. I am not seeing it myself.

                            I think in the end we are going to fundamentally disagree here so I am moving on from the topic.
                            This is spring training 2021. I don't sim the game. Just finished playing 157 games in the 2020 season and only simmed the last 5 after I was eliminated from the playoffs.

                            I've never used a custom roster. I'm aware it is a big deal for some people but I trust the developers to put together a roster that will sustain a franchise going forward more than a third party with no access to game code on progression.

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