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  • baconbits11
    MVP
    • Oct 2014
    • 2596

    #16
    Re: Things MLB2K13 still does better

    Originally posted by leafs nation
    MLB 2k13 is still in my opinion the best baseball video game ever made. The Show is very good but I prefer 2k. You can turn off the homerun camera too.
    Ummm, I'd liked 2K also, only thing I had to choose from owning XBox 360, BUT.....

    Comment

    • cvantu
      Banned
      • Oct 2016
      • 353

      #17
      Re: Things MLB2K13 still does better

      Originally posted by canes21
      There is no point in trying to argue with people like that. As I said earlier, The Show crowd has too many that laugh at the mention of 2k and act as if The Show was God's gift to earth while 2k was the worst sports game ever.

      It definitely improved tremendously by 2k12, was basically a copy and paste for 2k13, but it was a great playing game. Unfortunately it wasn't bringing in the money 2k wanted. I would love to see where the series would be if it were still around today. It was on the same trajectory from a quality standpoint that NBA 2k was on. I believe that NBA 2k21 on next gen is the best playing sports game of all time, passing APF 2k8, so I can only imagine what MLB 2k21 would be like and how it would have pushed The Show to be even better also.

      Sent from my SM-N950U using Tapatalk
      Eh, not trying to argue or convince. I can tell those who have knowledge of the series from those who have biased opinions they parrot.

      If Visual Concepts had kept with their updates at the pace between 2K10 and 2K12, I wouldn't see MLB2K being too much greater. I mean, the work they did for 2K10 was outstanding, especially the mess they had with 2K9 after taking the series from Kush Games (Funny enough, the WWE franchise is currently having that transitional problem, which explains the state WWE2K20 came out as).

      I'll probably get lol's for this, but MLB2K8 had the best implemented mechanics of any baseball created. Too bad it had a shoddy game engine backing them (I still miss the ability to risk circus catches for fly balls).

      APF2K8 is still amazing. I still play it. I don't know if you've seen this compilation video of APF, but it really shines on how advanced the game play engine was, and still is, in that game: https://www.youtube.com/watch?v=3yqWUbB9HEc

      Comment

      • LastActionHero
        MVP
        • Feb 2009
        • 2453

        #18
        Re: Things MLB2K13 still does better

        Originally posted by cvantu

        - Variable fielding meter: MLB2K greatly altered the throw meter based on whether you were doing running throws or decided to plant your feet.
        I agree with this, The Show does this as well but you’ll only notice the difference in the sweetspot of the meter with an insanely hard play.
        "When it's all set and done, reality is the best innovation."

        Comment

        • cvantu
          Banned
          • Oct 2016
          • 353

          #19
          Re: Things MLB2K13 still does better

          Originally posted by LastActionHero
          I agree with this, The Show does this as well but you’ll only notice the difference in the sweetspot of the meter with an insanely hard play.
          I think some throws shouldn't even have a green spot to hit. Maybe a spot that has minimal risk for a throwing error with the outer meter having greater risk. So, for instance, if I dive for a ball, and my fielder throws to a base while on his butt, instead of having green and yellow in the meter, it should only be yellow and red.

          Comment

          • viperman240
            Rookie
            • Apr 2014
            • 22

            #20
            Re: Things MLB2K13 still does better



            To me 2k7 and 2k8 were my favorite and do things The Show still doesn't do.

            For one the jerseys have physics and blow in the wind. The player models look more lifelike (I'm not talking about graphically I'm talking about body proportions)

            The commentary is much more dynamic and feels like a real game, unlike The Show that has had the same commentary template since 07.

            Comment

            • SmashMan
              All Star
              • Dec 2004
              • 9698

              #21
              Re: Things MLB2K13 still does better

              Originally posted by canes21
              Good list, I pretty much agree with it all. Who knows how much traction this thread will get. A lot of fans of The Show were always a bit snobby and acted as if 2k could never touch The Show's quality, but I pretty much agree 100% with your list.
              Originally posted by berenjena
              There's no way

              2K gameplay was garbage
              Point proven, I guess.

              Comment

              • cvantu
                Banned
                • Oct 2016
                • 353

                #22
                Re: Things MLB2K13 still does better

                Originally posted by viperman240
                https://www.youtube.com/watch?v=V0Hr9zJCvqo

                To me 2k7 and 2k8 were my favorite and do things The Show still doesn't do.

                For one the jerseys have physics and blow in the wind. The player models look more lifelike (I'm not talking about graphically I'm talking about body proportions)

                The commentary is much more dynamic and feels like a real game, unlike The Show that has had the same commentary template since 07.
                I know he passed, but if I have to hear Joe Morgan again in my commentary, I'll go crazy!

                Comment

                • CujoMatty
                  Member of Rush Nation
                  • Oct 2007
                  • 5444

                  #23
                  Re: Things MLB2K13 still does better

                  I agree on all points. 2k felt like a TV broadcast. The fielding meter in 2k is light years better than the show. I like pinpoint pitching in the show better but its marginal.

                  2k had one fatal flaw for me though and its why I could never stick with it long term. Hitting was not good and sliders could never fix it for me.
                  2016 NLL Champion Saskatchewan Rush
                  2018 NLL Champion Saskatchewan Rush
                  2019 CEBL Champion Saskatchewan Rattlers

                  Comment

                  • cvantu
                    Banned
                    • Oct 2016
                    • 353

                    #24
                    Re: Things MLB2K13 still does better

                    Originally posted by CujoMatty
                    I agree on all points. 2k felt like a TV broadcast. The fielding meter in 2k is light years better than the show. I like pinpoint pitching in the show better but its marginal.

                    2k had one fatal flaw for me though and its why I could never stick with it long term. Hitting was not good and sliders could never fix it for me.
                    That's interesting to me because, as someone who has never played The Show until now, I adapted very well to the hitting because I found it nearly identical to hitting in 2K (2K10 - 2K13). The swing timing, pitch speeds, and pitch breaks, are very similar between the two franchises. Maybe you're specifically talking about 2K only being swing timing reliant (though you could influence)?

                    Now, if you're talking 2K9 and releases before, I agree...hitting sucks. Visual Concepts implemented true ball to bat physics in 2K10, which the series never had before then (oh 2K7, how many times I got to experience ghost bat).

                    I think 2K8 had the best pinpoint pitching mechanic. It also had release timing (Visual Concepts removed the release timing of the mechanic), but what makes it better is that 1.) You could control the amount of effort on pitches, and the more effort, the harder the release timing and 2.) You can play two players on a single console without giving away pitch selection (if you can in The Show's pinpoint, I'd like to know how).

                    I like the implementation of pinpoint in The Show. I think they did a good job, but much like the fielding meter, I think it's too easy. About 70% of my pitches are perfect pitches (regardless of difficulty), and I don't see how pitcher confidence or pitcher fatigue affects it.
                    Last edited by cvantu; 05-01-2021, 03:09 PM.

                    Comment

                    • LastActionHero
                      MVP
                      • Feb 2009
                      • 2453

                      #25
                      Re: Things MLB2K13 still does better

                      Originally posted by cvantu
                      2.) You can play two players on a single console without giving away pitch selection (if you can in The Show's pinpoint, I'd like to know how).
                      Turn pitch ball markers to “off”.
                      "When it's all set and done, reality is the best innovation."

                      Comment

                      • cvantu
                        Banned
                        • Oct 2016
                        • 353

                        #26
                        Re: Things MLB2K13 still does better

                        Originally posted by LastActionHero
                        Turn pitch ball markers to “off”.
                        That hides only pitch location. Can you hide pitch type without turning the gesture graphic off (with that off, you will be forced to remember all gestures by memory, and guessing gesture speed and release end point). I'm thinking really the only thing that can be done is to use a different pitching mechanic.

                        Comment

                        • CujoMatty
                          Member of Rush Nation
                          • Oct 2007
                          • 5444

                          #27
                          Re: Things MLB2K13 still does better

                          Originally posted by cvantu
                          That's interesting to me because, as someone who has never played The Show until now, I adapted very well to the hitting because I found it nearly identical to hitting in 2K (2K10 - 2K13). The swing timing, pitch speeds, and pitch breaks, are very similar between the two franchises. Maybe you're specifically talking about 2K only being swing timing reliant (though you could influence)?

                          Now, if you're talking 2K9 and releases before, I agree...hitting sucks. Visual Concepts implemented true ball to bat physics in 2K10, which the series never had before then (oh 2K7, how many times I got to experience ghost bat).

                          I think 2K8 had the best pinpoint pitching mechanic. It also had release timing (Visual Concepts removed the release timing of the mechanic), but what makes it better is that 1.) You could control the amount of effort on pitches, and the more effort, the harder the release timing and 2.) You can play two players on a single console without giving away pitch selection (if you can in The Show's pinpoint, I'd like to know how).

                          I like the implementation of pinpoint in The Show. I think they did a good job, but much like the fielding meter, I think it's too easy. About 70% of my pitches are perfect pitches (regardless of difficulty), and I don't see how pitcher confidence or pitcher fatigue affects it.
                          I should have been more specific. Yes I meant timing hitting. I found hitting way too easy in 2k.
                          2016 NLL Champion Saskatchewan Rush
                          2018 NLL Champion Saskatchewan Rush
                          2019 CEBL Champion Saskatchewan Rattlers

                          Comment

                          • cvantu
                            Banned
                            • Oct 2016
                            • 353

                            #28
                            Re: Things MLB2K13 still does better

                            Originally posted by CujoMatty
                            I should have been more specific. Yes I meant timing hitting. I found hitting way too easy in 2k.
                            Wow, even on Legend (2K12/2K13)? Hats to you because I never got that good at hitting in the game. I'd say my hitting is better on The Show, especially since starting to use the contact swing. I use zone hitting. I had to bump up to HOF in RTTS because my player was batting over .500 after 20 games, though I'm sure being in AA has a factor. My average in online ranked HOF is .265 with the Indians, which I find perfect.
                            Last edited by cvantu; 05-01-2021, 04:33 PM.

                            Comment

                            • jeffy777
                              MVP
                              • Jan 2009
                              • 3319

                              #29
                              Re: Things MLB2K13 still does better

                              Originally posted by cvantu
                              Wow, even on Legend (2K12/2K13)? Hats to you because I never got that good at hitting in the game. I'd say my hitting is better on The Show, especially since starting to use the contact swing. I use zone hitting. I had to bump up to HOF in RTTS because my player was batting over .500 after 20 games, though I'm sure being in AA has a factor. My average in online ranked HOF is .265 with the Indians, which I find perfect.
                              Yeah traditionally, RTTS scales the difficulty back a notch when below AAA, so HoF in AA is really only All Star.

                              Comment

                              • cvantu
                                Banned
                                • Oct 2016
                                • 353

                                #30
                                Re: Things MLB2K13 still does better

                                Originally posted by jeffy777
                                Yeah traditionally, RTTS scales the difficulty back a notch when below AAA, so HoF in AA is really only All Star.
                                Gotcha. I'm glad online ranked plays a good game. I'm 20-1 at the moment. I've noticed that pitch release always reads as "very late" from my opponents, and I'm assuming that's because they're probably using meter pitching? Pinpoint pitching has made me nearly untouchable with a current .671 ERA and 290 strikeouts. Being able to paint corners nearly at will is the factor, and I do wish they made pinpoint pitching a bit harder.

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