Yeah I don't scout, draft, or train players for the cpu. I let the game scout and train my own players anyway cause it's tedious and boring to me. But it's hardly any extra time to do a lot of things for the cpu imo. Setting up realistic trades at the deadline based on standings isn't difficult. And signing free agents isn't either if you keep it simple. Number teams in the running who realistically could sign said free agent. Whatever random number app comes up is who gets the player. Same with trades. Whoever gets the player being traded, including your team is still random but more realistic. The options are there to make franchise as perfect as you want or desire it to be.
And I disagree. Bullpen logic is far and away the best ever in 21. They still bring in LRP when certain things trigger it, but not near as often as before. They actually bring in multiple guys within one inning now regardless of stamina or effectiveness if the matchup says they should. The 3 batter rule helps bullpen logic a ton however and probably a big reason why it is improved.
Roster size for this game definitely needs a huge increase. I'd love to see low A and high A ball even. But until then I turn injuries off for minor league games so a bunch of the minor leaguers aren't on the IL and you have guys available to call up for MLB injuries. Makes the low 90 man roster manageable and able to work with.
Madden I haven't played in years so didn't realize they had 32 team control. But no custom rosters on Madden will always hinder their franchise mode.
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