AI Bullpen Logic

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  • tc020791
    MVP
    • Sep 2010
    • 2012

    #226
    Re: AI Bullpen Logic

    Originally posted by tytyboogie
    Just to add from my previous post, i just played my home opener and i cant believe it was the same exact situation. leading me to go ahead and remove all of the su 1 slot pitchers, and i basically put the best reliever other than the Cp in lrp1 slot. and the 2nd best in mrp1 slot. im saying this cuz again, what a game...nyy vs jays 0-0 pitching duel c.bassit was owning me 1 hit shutout going he goes 8 innings 103 pitches and its 0-0 bottom of the ninth home opener and they put in The Lrp 1 slot and on the first pitch Judge hits a walk off HR for me...there entire bullpen was rested..and they didnt use any high leverage choices..that needs to be where sds invests time and money..figure out how to have AI that makes sense..this game is so great but its so annoying how they cant get bullpen usage to work better if they ARENT winning a game. without us having to rework all the slots,stamina or swtich sides to put in Rps etc. just to try and get it somewhat realistic.


    I’ve been doing something similar. Putting the teams second best reliever, that’s not their closer, at LRP1, the best at MR1, third best at SU1. This will almost guarantee you will see two of them. Once I see two of them in a game I will put them back to MR1 (2nd/3rd best RP), LR1 (2nd/3rd best RP whoever didn’t pitch the first game), SU1 (best RP). Game 3 of the series will depend on what happened in the first two games.

    It’s also always helpful to go over to the CPU’s team in the lineup/pitching selection prior to the game starting and check what energy their relievers are coming into the series.

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    • StonewallTexan
      Rookie
      • Sep 2020
      • 187

      #227
      Re: AI Bullpen Logic

      Originally posted by gp005
      What I've noticed is that there aren't enough injuries for RP to have enough call ups..
      This is very true . . . though in real life there is a question as to whether RP are always being really injured at that rate, or if sometimes teams are hiding pitchers on the IL to keep from burning options.
      Texas Rangers/Chicago Cubs
      Dallas Cowboys
      San Antonio Spurs

      Comment

      • MiracleMet718
        Pro
        • Apr 2016
        • 2009

        #228
        Re: AI Bullpen Logic

        Originally posted by StonewallTexan
        This is very true . . . though in real life there is a question as to whether RP are always being really injured at that rate, or if sometimes teams are hiding pitchers on the IL to keep from burning options.
        That and pitchers being sent up and down because they have options left and they need fresh arms at the MLB level. That’s why I don’t think we’ll ever get this fully fixed until the rosters get expanded or player movement AI improves.

        Which reminds me of another thing: Seeing player energy on the Roster Movement screen. This way you don’t have to go into the game start screen to see what the energy is when you call up someone.

        Comment

        • DonkeyJote
          All Star
          • Jul 2003
          • 9163

          #229
          Re: AI Bullpen Logic

          Originally posted by Mike Lowe
          Yeah, sorry, I got my numbers mixed up. I'm looking for around 20 guys with 190 or more IP. CG, yeah, you should be seeing about 1 per month per league, roughly.
          Okay, well at 5 SP and 7 Hook, I got 41 pitchers with 190+ innings. Injuries on would eliminate a lot of those, but that's still going to end up as a pretty good number, and more stamina is going to result in too many.

          Even at just 5 stamina, I'm erring on the side of starters going longer. There were only 15 starters with 190 innings last year, 14 in 2022, and just 7 in 2021. The last time there was a season with 20 or more pitchers getting 190 innings was 5 years ago.

          Sent from my Pixel 6 using Tapatalk

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          • MiracleMet718
            Pro
            • Apr 2016
            • 2009

            #230
            Re: AI Bullpen Logic

            Originally posted by DonkeyJote
            Okay, well at 5 SP and 7 Hook, I got 41 pitchers with 190+ innings. Injuries on would eliminate a lot of those, but that's still going to end up as a pretty good number, and more stamina is going to result in too many.

            Even at just 5 stamina, I'm erring on the side of starters going longer. There were only 15 starters with 190 innings last year, 14 in 2022, and just 7 in 2021. The last time there was a season with 20 or more pitchers getting 190 innings was 5 years ago.

            Sent from my Pixel 6 using Tapatalk
            I forget if I gave you my recommendation, but after editing the roster so RPs have <40 stamina and moving some RPs to SPs who should be starters, I used the following for sliders:

            SP stamina = 2
            RP stamina = 0
            Manager Hook = 6 or 7

            I got probably like 7-10 guys with 200 innings total (some sims had more others had less but that was the average). Still had some RPs over 90 innings, but some of it was up to SPs that ended up being LRPs and had a few spot starts.

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            • bryanm1982
              MVP
              • Nov 2016
              • 3783

              #231
              Re: AI Bullpen Logic

              Originally posted by desouza7
              I forget if I gave you my recommendation, but after editing the roster so RPs have <40 stamina and moving some RPs to SPs who should be starters, I used the following for sliders:

              SP stamina = 2
              RP stamina = 0
              Manager Hook = 6 or 7

              I got probably like 7-10 guys with 200 innings total (some sims had more others had less but that was the average). Still had some RPs over 90 innings, but some of it was up to SPs that ended up being LRPs and had a few spot starts.
              I always did have SP stamina lower during sims but then I noticed that there were a lot of SP that would go 4 IP and not even get the win when they would have been eligible for it. Hard to look at a boxscore and see why they pulled them but there were a lot of 4, 4.1, or 4.2 IP with them only giving up like 4 hits and 2 runs. Just a thing to keep an eye out. I am trying SP stamina at 5 and hook at 10 and did a couple test seasons and the complete games and number of pitchers with 200+ IP were pretty close. I believe it was like around 30 complete games each season.
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              • MiracleMet718
                Pro
                • Apr 2016
                • 2009

                #232
                Re: AI Bullpen Logic

                Originally posted by bryanm1982
                I always did have SP stamina lower during sims but then I noticed that there were a lot of SP that would go 4 IP and not even get the win when they would have been eligible for it. Hard to look at a boxscore and see why they pulled them but there were a lot of 4, 4.1, or 4.2 IP with them only giving up like 4 hits and 2 runs. Just a thing to keep an eye out. I am trying SP stamina at 5 and hook at 10 and did a couple test seasons and the complete games and number of pitchers with 200+ IP were pretty close. I believe it was like around 30 complete games each season.
                Interesting. Is that 30 total complete games of 30 pitchers who had complete games (some with multiple). I only ask because I was getting too many when I put the SP stamina any higher than 2, but might’ve been something to do with the manager hook slider.

                Comment

                • bryanm1982
                  MVP
                  • Nov 2016
                  • 3783

                  #233
                  Re: AI Bullpen Logic

                  Originally posted by desouza7
                  Interesting. Is that 30 total complete games of 30 pitchers who had complete games (some with multiple). I only ask because I was getting too many when I put the SP stamina any higher than 2, but might’ve been something to do with the manager hook slider.
                  That is total complete games. Some pitchers like Alcantara had like 2. I believe I would see like 2-3 pitchers with 2 complete games. Everybody else would have 1.
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                  • Ghost Of The Year
                    Life's been good so far.
                    • Mar 2014
                    • 6351

                    #234
                    Re: AI Bullpen Logic

                    How can Sony AI be so far behind the 8 ball compared to other AI's. Heck, Cheyenne almost had an AI mayor lol.
                    T-BONE.

                    Talking about things nobody cares.

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                    • countryboy
                      Growing pains
                      • Sep 2003
                      • 52708

                      #235
                      Re: AI Bullpen Logic

                      There have been no patches that change how the AI utilizes its bullpen. So how it played for you the last time you played will be how it plays now


                      Sent from my iPhone using Tapatalk
                      I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                      I miss the old days of Operation Sports :(


                      Louisville Cardinals/St.Louis Cardinals

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                      • MHIS2019
                        Rookie
                        • Jan 2020
                        • 10

                        #236
                        Re: AI Bullpen Logic

                        Ok sorry I’ve tried to read back through but I’m still confused. I use all team control and I’m struggling to find what is the best to use. So I should put the highest rated reliever in the 1 LRP spot? Then the second best in the 1 MRP spot? Then don’t put a guy in the SU spots? Then just work down the list?

                        Comment

                        • ninertravel
                          MVP
                          • Aug 2015
                          • 4833

                          #237
                          Re: AI Bullpen Logic

                          Originally posted by countryboy
                          There have been no patches that change how the AI utilizes its bullpen. So how it played for you the last time you played will be how it plays now


                          Sent from my iPhone using Tapatalk
                          For years …

                          It’s my one big wish this year to fix. SU are useless never get used unless the cpu ha a 1 run lead in the 8th

                          LR or pitchers with lthe most stamina always get used firdt if starter is out before 5 innings regardless of how tired they are, it’s frustrating as hell.

                          The only fix is to change controller and do it your set before the cou does the predictable dumb thing

                          Even if you warm up a pitcher for the cpu the AI dumbness kicks in and says “no you don’t I want my usual pick” it sits them

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                          • MiracleMet718
                            Pro
                            • Apr 2016
                            • 2009

                            #238
                            Re: AI Bullpen Logic

                            While I know it’s more difficult than it seems, it would be nice to see the AI bullpen logic take into account the type of leverage situation as well as the stamina when bringing in RPs in franchise mode. Since traditional closers are a thing of the past, if would be cool if it was the 7th or 8th in a close game with the heart of the order up and the AI manager brought in the closer since it’s a high leverage situation.

                            Comment

                            • djflock
                              Pro
                              • Sep 2022
                              • 645

                              #239
                              Re: AI Bullpen Logic

                              Originally posted by MiracleMet718
                              While I know it’s more difficult than it seems, it would be nice to see the AI bullpen logic take into account the type of leverage situation as well as the stamina when bringing in RPs in franchise mode. Since traditional closers are a thing of the past, if would be cool if it was the 7th or 8th in a close game with the heart of the order up and the AI manager brought in the closer since it’s a high leverage situation.
                              It being difficult its flatly not an excuse anymore. This and lineup logic has been broken for like 8 years now.

                              Comment

                              • MiracleMet718
                                Pro
                                • Apr 2016
                                • 2009

                                #240
                                Re: AI Bullpen Logic

                                Originally posted by djflock
                                It being difficult its flatly not an excuse anymore. This and lineup logic has been broken for like 8 years now.
                                Didn’t say it was an excuse, but just saying I know it’s more difficult than one would lead to believe. But I’m hoping they can update it so it matches more in line with current bullpen/lineup logic than what it was 15 years ago, which is what the game simulates.

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