Lack of strikeouts.

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  • IndianSummer
    Pro
    • Oct 2020
    • 750

    #61
    Re: Lack of strikeouts.

    Originally posted by desouza7
    When I was playing and noticed that it was harder to K the CPU, I immediately thought that you would actually enjoy this year based off all of the back and forth everyone had in the 23 strikeouts thread lol.
    I know I am. There was something wrong last year. QC…..maybe but that had never been an issue in the past. I backed out of that conversation last year after the Showstapo stepped in and started his crap.
    🇺🇸 58,281 🇺🇸

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    • MiracleMet718
      Pro
      • Apr 2016
      • 2028

      #62
      Re: Lack of strikeouts.

      Originally posted by IndianSummer
      I know I am. There was something wrong last year. QC…..maybe but that had never been an issue in the past. I backed out of that conversation last year after the Showstapo stepped in and started his crap.
      They did say they wanted increased Ks last year, but I think they went over the top. Looks like they found a nice sweet spot this year.

      Comment

      • IndianSummer
        Pro
        • Oct 2020
        • 750

        #63
        Re: Lack of strikeouts.

        Originally posted by desouza7
        They did say they wanted increased Ks last year, but I think they went over the top. Looks like they found a nice sweet spot this year.
        Agreed 100%
        🇺🇸 58,281 🇺🇸

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        • KnightTemplar
          MVP
          • Feb 2017
          • 3282

          #64
          Re: Lack of strikeouts.

          Originally posted by IndianSummer
          I backed out of that conversation last year after the Showstapo stepped in and started his crap.
          Man, I needed that laugh today.

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          • liftheavy9
            Rookie
            • Apr 2022
            • 86

            #65
            Re: Lack of strikeouts.

            Lack of strikeouts? There has been a problem with the 23 and 24 versions of way too many strikeouts. Legend default…doesn’t matter.

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            • gp005
              Rookie
              • Jan 2017
              • 279

              #66
              Re: Lack of strikeouts.

              Originally posted by TuffJuff
              I am seeing a total lack of strikeouts in simulated games. Anyone else seeing this?
              This has been the case for years with this series... the k/9 ratings are all too low
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              • TuffJuff
                Rookie
                • Jan 2011
                • 343

                #67
                Re: Lack of strikeouts.

                Originally posted by gp005
                This has been the case for years with this series... the k/9 ratings are all too low
                I do remember that in years past, but this year seems worse. I do 30 team control and sim game by game. Seeing tons of 5 to 6 inning starts with 1 strikeout
                "Friends dont let friends be packer fans"

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                • MetsFan16
                  MVP
                  • Nov 2011
                  • 1416

                  #68
                  Re: Lack of strikeouts.

                  I'm in June of my franchise playing all 162 with the current day Mets.

                  I play Legend+ with CPU Contact, Power and Timing at 9
                  User Pitcher Control/Consistency at 2
                  Pinpoint interface
                  Quick Counts always On
                  Pitch Ball Marker, Strike zone, Vibration, Hot Zones all OFF

                  Here are current league rankings
                  ERA - 17th
                  Complete Games - 27th
                  Shutouts - 24th
                  Hits Allowed - 29th
                  Runs Allowed - 9th
                  HR Allowed - 1st
                  Walks Allowed - 1st
                  Strikeouts - 18th

                  I think my main problem is lack of CPU power and too many hits.

                  I am OK with low walks because that's just my pitching philosophy (jk I use pinpoint) Classic is too boring in my opinion.

                  Given the state of the Mets IRL pitching staff, I feel these numbers aren't too far off ERA and K wise, but I would like to see the hits allowed go down and Power go up.

                  Last year the strikeouts were way too easy. This year has been better but again, way too many hits
                  https://www.youtube.com/channel/UCFx...dAg4-xmpkL1Jhw

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                  • seamus95
                    Rookie
                    • Feb 2003
                    • 53

                    #69
                    Re: Lack of strikeouts.

                    same for me in Franchise (using quick counts), 5-6 Ks for, with 7-8 against. No complaints as I felt last year K's were way over those numbers for me and CPU.

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                    • mattynokes
                      Pro
                      • Mar 2004
                      • 975

                      #70
                      Re: Lack of strikeouts.

                      I've noticed a lack of K's as well. However, there's a lot of factors going into it; How good is the pitcher (both repertoire and K/9), how good is the batter (emphasis on Vision), where are the pitches ending up, how good is the strategy/sequence of pitches? Then of course, there's the random luck. In my sim ahead Franchise on MLB 22, my 90+ K/9 starter was usually mowing guys down, but occasionally he'd go 6 or 7 innings and strikeout only 2 or 3.

                      If you're pitching with Spencer Strider against the A's (we'll say 5 games with the same lineup), then yeah I'd be concerned with low K's throughout that 'series'. Though, the flip side...say JP Sears against the Braves and I would not be surprised at all with little to no strikeouts.

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                      • DarthRambo
                        MVP
                        • Mar 2008
                        • 6630

                        #71
                        Re: Lack of strikeouts.

                        Originally posted by desouza7
                        They did say they wanted increased Ks last year, but I think they went over the top. Looks like they found a nice sweet spot this year.
                        Agreed. Not as hard as MLB 22, but not broken like 2023.

                        Sent from my SM-G996U using Tapatalk
                        https://www.youtube.com/DarthRambo

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                        • gp005
                          Rookie
                          • Jan 2017
                          • 279

                          #72
                          Re: Lack of strikeouts.

                          Originally posted by TuffJuff
                          I do remember that in years past, but this year seems worse. I do 30 team control and sim game by game. Seeing tons of 5 to 6 inning starts with 1 strikeout
                          Yup.... I fix pitchers ratings every year and it helps,
                          75 k/9 rating gets pitchers around 1 strikeout per inning give or take.
                          I will be uploading my roster set sometime this weekend for anyone interested in more realistic sim stats, I just can't really figure out the relief pitcher appearances ( but I do 30 team control so it's a non issue for me )
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                          • FluffyTonka
                            MVP
                            • Feb 2006
                            • 1681

                            #73
                            Re: Lack of strikeouts.

                            yea, imo the global rating for pitcher's K is too low.

                            closers with 85 K rating when they pitch 70 innings a year and finish with 100 K's on the season is too low. Raise that to mid 90's and their real life numbers start to show.

                            Same for a starter with K ratings in the high 60's, but if you want them to finish with as many K's as innings pitched (based on their career numbers) you need that K rating to around 75

                            Someone like Gausman, his K rating needs to be in the 80's.

                            the problem with all of this, is how drastically changing their K ratings affects their overall. A 74 rated pitcher suddenly explodes to 85-86-87 and by default due to the funky way SDS does lineups and rotations they suddenly become the ace.

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                            • gp005
                              Rookie
                              • Jan 2017
                              • 279

                              #74
                              Re: Lack of strikeouts.

                              Originally posted by FluffyTonka
                              yea, imo the global rating for pitcher's K is too low.

                              closers with 85 K rating when they pitch 70 innings a year and finish with 100 K's on the season is too low. Raise that to mid 90's and their real life numbers start to show.

                              Same for a starter with K ratings in the high 60's, but if you want them to finish with as many K's as innings pitched (based on their career numbers) you need that K rating to around 75

                              Someone like Gausman, his K rating needs to be in the 80's.

                              the problem with all of this, is how drastically changing their K ratings affects their overall. A 74 rated pitcher suddenly explodes to 85-86-87 and by default due to the funky way SDS does lineups and rotations they suddenly become the ace.
                              My whole roster is project is to fix the pitcher stats... so yeah alot of pitchers ratings move up a bit but pitchers are the "more" important players anyways so I guess it kinda makes sense
                              Anyways, check out my roster it's called Realistic Sim Stats
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                              • MiracleMet718
                                Pro
                                • Apr 2016
                                • 2028

                                #75
                                Re: Lack of strikeouts.

                                Originally posted by FluffyTonka
                                yea, imo the global rating for pitcher's K is too low.

                                closers with 85 K rating when they pitch 70 innings a year and finish with 100 K's on the season is too low. Raise that to mid 90's and their real life numbers start to show.

                                Same for a starter with K ratings in the high 60's, but if you want them to finish with as many K's as innings pitched (based on their career numbers) you need that K rating to around 75

                                Someone like Gausman, his K rating needs to be in the 80's.

                                the problem with all of this, is how drastically changing their K ratings affects their overall. A 74 rated pitcher suddenly explodes to 85-86-87 and by default due to the funky way SDS does lineups and rotations they suddenly become the ace.
                                I don’t know if I mentioned this here or in the Franchise thread, but it’s because their don’t differentiate the K/9 ratings between DD and offline. So a lot of guys have K/9s that are way too low (see Aaron Nola).

                                I always update my rosters to take actual K/9 stats and re-rate that stat for every pitcher in the game before starting my franchise. The numbers are a lot more accurate when I look at the end of season totals.

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