I've used analog and buttons....every throw home goes to the right side of the catcher. Not up the line. Not down the 1st base side. The throw goes to the right side of the catchers shoulder and he has to sweep across the tag. This is without the cutoff man.
MLB 11 The Show Demo Q&A, discussion thread
				
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Re: MLB 11 The Show Demo Q&A, discussion thread
I've used analog and buttons....every throw home goes to the right side of the catcher. Not up the line. Not down the 1st base side. The throw goes to the right side of the catchers shoulder and he has to sweep across the tag. This is without the cutoff man. - 
	
	
	
	
		
	
	
	
		
	
		
			
				
	
	
	
	
	
	
	
	
	
Re: MLB 11 The Show Demo Q&A, discussion thread
Ok I know it's been asked but I guess I'm not understanding. With analog pitching, how do you throw with less velocity? I love the pitching now but it seems like every pitch I threw with TL was at top velocity. With the meter it was a matter of not letting it go too far in the red or even just pressing it once to get the meter going and it would be minimal velocity. But I'm not sure how that translates into analog pitching.Originally posted by Anthony BourdainThe celebrity chef culture is a remarkable and admittedly annoying phenomenon. Of all the professions, after all, few people are less suited to be suddenly thrown into the public eye than chefs. We're used to doing what we do in private, behind closed doors.Comment
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Re: MLB 11 The Show Demo Q&A, discussion thread
I've had throws from center go straight to the catcher or to the left side.. And my throws from right field have been to the left for the catcher, allowing for an easier tag. Same for left.
I think it has to do with pushing up a little slower on the stick, or that's how it has seemed to work for me.Ok I know it's been asked but I guess I'm not understanding. With analog pitching, how do you throw with less velocity? I love the pitching now but it seems like every pitch I threw with TL was at top velocity. With the meter it was a matter of not letting it go too far in the red or even just pressing it once to get the meter going and it would be minimal velocity. But I'm not sure how that translates into analog pitching.Comment
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Re: MLB 11 The Show Demo Q&A, discussion thread
Well im not throwing the judgment hammer down just yet, but i was really really impressed with 10 and just seeing the demo, granted its a demo.. Not really look as good at 10 did somewhat set me back a little. The player models looked great.. but My only gripe was that the stadiums didnt look on par with the player models.. Detail wise.
With that said, its already preorded.. just saying, haha.Last edited by mrsalsays; 02-25-2011, 02:32 PM.Comment
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Re: MLB 11 The Show Demo Q&A, discussion thread
You can see it in real time by whether the PCI gets larger, stays the same, or shrinks, but yeah there's nothing after the play feedback-wise.Comment
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Re: MLB 11 The Show Demo Q&A, discussion thread
I just recently deleted last year's demo as well... I'm curious if the demo from last year was graphically watered down as well.Well im not throwing the judgment hammer down just yet, but i was really really impressed with 10 and just seeing the demo, granted its a demo.. Not really look as good at 10 did somewhat set me back a little. The player models looked great.. but My only gripe was that the stadiums didnt look on par with the player models.. Detail wise.
With that said, its already preorded.. just saying, haha.
Hmm... I just know that it isn't as impressive but I never felt that way playing the full game, even though it was very incomplete.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> 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Re: MLB 11 The Show Demo Q&A, discussion thread
	
	Sports fans – One of our biggest goals this year for MLB 11 The Show was to give the fans a new way to play. MLB 11 The Show is proud to present our breakthrough in pitching controls with the ALL NEW Pure Analog Pitching System. Pitching with pin-point accuracy and devastating control will bring [...]Comment
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Re: MLB 11 The Show Demo Q&A, discussion thread
I was wandering if anyone is seeing errors by outfielders by both human and AI? This has always bothered me that I or the computer never make errors in the outfield. Hoping this is improved a great deal this year.Comment
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Re: MLB 11 The Show Demo Q&A, discussion thread
I've been playing the finished version of the game for two days straight and I've seen at least 5 errors by the cpu in three games during the playoffs.Comment
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Re: MLB 11 The Show Demo Q&A, discussion thread
I am not game designer but there are some downgrades to the visuals this year that I beleive is done to enhance the framerate and give us the nice day to night transitions
Is not a big deal to me but last years demo which I still have does look sharper but not as smooth. and the skies are much better nowComment
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Re: MLB 11 The Show Demo Q&A, discussion thread
You move the stick towards the base.
If my SS has the ball, I press to the right for first base and up for second and left for third and down for home
Isn't that the way it is?Comment
 

							
						
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